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Latest Threads |
Open.mp / SAMP Query
Forum: Releases
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Yesterday, 04:07 AM
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some text appearing in my...
Forum: Support
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2025-07-08, 07:33 AM
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Offensive-Core: TDM
Forum: Gamemodes
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Second Generation Rolepla...
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Servidor RPG profissões
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EVO Anti-Cheat
Forum: Libraries
Last Post: Eduardo_AC
2025-07-05, 11:05 PM
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Developer for Hire – Syst...
Forum: Pawn Scripting
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2025-07-04, 08:35 AM
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Liberty City map
Forum: Pawn Scripting
Last Post: ziyadprogamer
2025-06-28, 04:55 PM
» Replies: 2
» Views: 2,211
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GameText styles in open.m...
Forum: Pawn Scripting
Last Post: Miki
2025-06-28, 01:25 PM
» Replies: 1
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Script[gamemodes/gamemode...
Forum: Pawn Scripting
Last Post: Miki
2025-06-27, 05:08 PM
» Replies: 1
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Hey |
Posted by: BeckyzBoi - 2020-11-01, 03:58 AM - Forum: General Discussions
- Replies (3)
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guess the beauty of open source projects is that any vulnerabilities are discovered and fixed relatively quickly
Btw it would be nice to be able to contribute to something like this, even in some small way, which isn't as straightforward with sa-mp
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Mitigating DDos Attacks |
Posted by: JaKe Elite - 2020-10-31, 12:19 PM - Forum: Support
- Replies (1)
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We have been under attack recently and I have no clue on how to mitigate or to reduce the effects of the DDos Attacks in the server. I have made a search on SAMP Forums (via Web Archive) and I have seen some users suggesting about configuring the Firewall of the VPS.
If anyone is so kind, can anyone guide me or tell me how do I do that??
We are currently hosting our VPS at OVH.
VPS Info:
Ubuntu 20.04
vCores 2
4GB Memory
40GB Storage?
The DDoS attack wasn't that severe the other day (the server is just causing some delays, no down at all). But the attacker decided to breach in the backend of our panel shutting it down, completely paralyzing the server (the server won't start up even if I start it in the panel (Open Game Panel)
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Help with DM |
Posted by: DaZzY - 2020-10-29, 12:29 AM - Forum: Pawn Scripting
- Replies (4)
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Hello !?
I have created a DM on my Gamemode?
And i have idea to?add on my DM?
I want a killer on DM get a? new weapon when he kill another player?
Example Player have A Shotgun when he kill another player the killer get another weapon Sniper?
and when he kill another again he get another weapon Sawnoff ....?
I don't know how to start scripting this ...?
Can someone give me just base and some explication please :)??
its easy for me to give a player weapon on DM for second kill but hard for me to add weapon for each other kill ( thirst kill ,4 kill .... )?
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Entrevista com o BrunoBM16 sobre o Open-MP |
Posted by: Maik - 2020-10-28, 11:54 PM - Forum: Portuguese/Portugu?s
- Replies (1)
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Fala pessoal, tudo beleza? fiz essa entrevista com o Bruno h? alguns dias e espero que gostem pois ? a primeira vez que eu fa?o algo?assim.
[Video: https://www.youtube.com/watch?v=VkCUTFP2Pss]
obs: sei que saiu agora a live dos desenvolvedores falando sobre o open-mp (e j? tenho traduzido pelo meu amigo SomS) e talvez eu poste aqui (apesar que boa parte s?o coisas que o Bruno falo no v?deo foram inclu?das nessa live dos dev)
obs2: se voc? estiver atr?s a respeito do Android (que eu n?o mencionei no v?deo) os dev falaram nessa live
Quote:?Open-MP para Android?? - N?o vamos apoiar, al?m disso, ? baseado em c?digo roubado, o que ? ilegal. Al?m disso, ? complexo passar para apk, e traz mais quest?es legais pois teriam de modificar ficheiros, e oferecer uma vers?o modificada do jogo.
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NPC doesn't trigger OnPlayerSpawn |
Posted by: Hreesang - 2020-10-28, 07:46 PM - Forum: Support
- No Replies
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NPC in my gamemode won't trigger the OnPlayerSpawn, but it all went ok for the other gamemode. Is there any setting related to NPC that?I need to set? I can't find any in the wiki. Sorry if it confuses you because there is no code, I don't know what code to show.
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Object movement |
Posted by: FeNiixX - 2020-10-28, 06:12 PM - Forum: Pawn Scripting
- Replies (3)
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Hello, how can I make an object move without stopping from one position to another? That is, when I type a cmd: object1 it moves without stopping until I retype the cmd ...
Can it be achieved with MoveObject? ...
thanks.
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