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Serve doesn't shows at internet list |
Posted by: LNeves - 2024-05-30, 03:22 PM - Forum: Chat
- Replies (1)
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Hey, i've opened a server for testing somethings at this ip 149.56.41.49:7788
The problem is that this server isn't at internet table of open mp. Is there anything i've to do to make it show there or it is a bug?
Solved
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Probabil cel m-ai misto subiect de pe OPENMP |
Posted by: realfox2024 - 2024-05-29, 10:30 PM - Forum: Romanian/Rom?na
- Replies (3)
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Salutare tuturor !,Eu sunt CyberFox sau Realfox .. depinde de cum vreti sa-mi spuneti
Asta seara am intrat pe Arizona si am jucat GTA TRILOGY ONLINE cu alti jucatori
Am chiar un videoclip,daca e si vad activitate.il voi posta pe youtube
Acum o sa va spun ce mi-a placut si ce nu mi-a placut cu bune si cu rele .
Avem asa :
+ Jocul ruleaza bine
+ Se vede excelent,grafica te incanta .
+ Se folosesc Interfete CEF ca pe GTA 5 / RAGEMP
+ Arhitectura Serverului este la baza unu-i server SA-MP ce m-ai probabil
+ Rusii au pus sursa (SDK-ul) jocului ca sa poti sa-ti dezvolti propriul mod de joc (Atentie.Nu CLIENT ! . Doar parte de server din ce am observat)
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- Mult mapping aiurea,care din perspectiva mea strica
- Unele buguri minore,dar se pot rezolva cu sincronizarea lor si compatibilitatea jocului
- Nu au pus si clientul. Se folosesc de un launcher al lor pentru a lansa jocul pe serverul dorit
- Pentru unii,cu pc-uri (slabe) in care consider ... ca in zilele noastre n-ar m-ai fii o problema asta
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Per total. SE POATE !
Deci.Hai sa cerem toti impreuna si sa ajutam comunitatea OPENMP sa faca un Client cu care sa te poti juca multiplayer
Din ce am vazut personal,nu difera ca parte de server prea mult de un Sa-mp.dar jocul trilogy schimba complet infatisarea jocului
Si am impresia si presupun ca am fost primul roman care a jucat GTA TRILOGY MULTIPALYER pe o versiune ruseasca
Acum intrebarea este in felul urmator
- De ce nu vrea OPENMP-ul sa faca lucrul asta ? avand in vedere ca aparent exista o versiune trilogy si pentru android,deci practic... comunitatea ar creste din toate punctele de vedere
- De ce nu se oboseste nimeni sa incerce ? cel putin am incercat eu cu partea server dar nu am clientul sa ma pot conecta.. Nu pot face un launcher fiindca nu am idee de unde dracie sa incep cu el
- SADEMP-ul s-a anulat din lipsa de personal calificat (Aveau nevoie de un ingier de reverse code pentru a face codul sursa in cod binar)
Fac apel tuturor jucatorilor batrani.sa sprijinim comunitatea asta si sa incercam sa facem o versiunea a noastra
Cu bani, sau cu cunostinte (progamare . s.a.m.d)
Suntem romani pana la urma,suntem da-ti dracului efectiv =) Deci nu putem face noi asa ceva ?
Sa nu m-ai spun faptul ca am vazut si masini modate pe acel server,cu IVF cel m-ai probabil
Stiam ca rusii sunt da-ti dracu' dar nici chiar asa.
Hai sa punem gand la gand si sa facem ce trebuie pentru veteranii sampului si pentru viitorul lor
Fiindca fapta scuza mijloacele. in principu' MTA-ul se cam duce efectiv... e OUT ! ... pe langa asta si samp-ul in romania s-a dus din simplu fapt ca pe nimeni nu m-ai intereseaza
Vor venii timpuri in care iti vei dorii,tu cel care citesti acum ! sa te m-ai joci un meci de sa-mp dar nu vei avea unde. daca continuam in ritmul asta........ in 20 de ani nu m-ai avem asa ceva in romania, Si nimeni nu v-a m-ai incerca sa faca .
Astept raspunsuri,va pup pe toti si sanatate va urez
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Anticheat |
Posted by: Clicked - 2024-05-29, 04:47 PM - Forum: Programaci?n
- Replies (3)
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Hola !
Estoy tratando de instalar el Nex-AC en un gamemode base. Me da muchos warnings cuando trato de compilar en el archivo nex-ac.inc referidos a warning 213 y warning 239. Para ser exacto tengo 224 advertencias en el codigo.
Intente solucionarlos de varias formas, pero se me terminaron los recursos. Dejo algunas lineas con sus respectivas warnings, aver si alguien puede ayudarme. Agradeceria mucho si pueden ayudarme o recomendarme algun otro anticheat sin este inconveniente.
Estoy volviendo a programar despues de mucho tiempo, pero entiendo lo suficiente.
Gracias de antemano, saludos !
Code: warning 213: tag mismatch: expected tag none ("_"), but found "t_SPECIAL_ACTION"
if(ac_actionid == SPECIAL_ACTION_USEJETPACK || 24 <= ac_actionid <= 25 ||
---------------------------
warning 213: tag mismatch: expected tag "bool", but found none ("_")
if(!SetVehicleParamsEx(vehicleid, ac_engine, ac_lights, ac_alarm, ac_doors, ac_bonnet, ac_boot, ac_objective)) return 0;
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warning 239: literal array/string passed to a non-const parameter
return ac_KickWithCode(playerid, "", 0, 29, 2);
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turf system |
Posted by: Sizy - 2024-05-16, 07:01 AM - Forum: Pawn Scripting
- Replies (1)
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the code i use for turf system
Code: forward OnPlayerEnterTurf(playerid, turf);
public OnPlayerEnterTurf(playerid, turf)
{
if(turf != -1)
{
new string[128];
if(GetPVarInt(playerid, "TurfsTD") == 1)
{
if(TurfsInfo[turf][TurfsGang] != 255)
{
new hex, str[32];
format(str, sizeof(str), "%x", FamilyInfo[TurfsInfo[turf][TurfsGang]][FamilyBandana]);
sscanf(str, "x", hex);
format(string, sizeof(string), "%s", FamilyInfo[TurfsInfo[turf][TurfsGang]][FamilyName]);
PlayerTextDrawColor(playerid, Textdraw1s[playerid], hex);
PlayerTextDrawSetString(playerid, Textdraw1s[playerid], string);
PlayerTextDrawHide(playerid, Textdraw1s[playerid]);
PlayerTextDrawShow(playerid, Textdraw1s[playerid]);
}
else
{
PlayerTextDrawSetString(playerid, Textdraw1s[playerid], "Neutral");
PlayerTextDrawColor(playerid, Textdraw1s[playerid], -1);
PlayerTextDrawHide(playerid, Textdraw1s[playerid]);
PlayerTextDrawShow(playerid, Textdraw1s[playerid]);
}
TextDrawShowForPlayer(playerid, Textdraw0s);
}
if(TurfsInfo[turf][TurfsDoing] == 1)
{
if(PlayerInfo[playerid][pGang] < 255)
{
foreach(Player, i)
{
if(InTurf[i] == turf)
{
if(PlayerInfo[i][pGang] < 255)
{
SetPlayerMarkerForPlayer(playerid, i, FamilyInfo[PlayerInfo[i][pGang]][FamilyBandana];
pBandana[i] = 1;
}
if(PlayerInfo[i][pFaction] > 0)
{
SetPlayerMarkerForPlayerEx(playerid, i);
pBandana[i] = 1;
}
SetPlayerMarkerForPlayer(i, playerid, FamilyInfo[PlayerInfo[playerid][pGang]][FamilyBandana]);
pBandana[playerid] = 1;
}
}
}
if(PlayerInfo[playerid][pFaction] > 0)
{
foreach(Player, i)
{
if(InTurf[i] == turf)
{
if(PlayerInfo[i][pGang] < 255)
{
SetPlayerMarkerForPlayer(playerid, i, FamilyInfo[PlayerInfo[i][pGang]][FamilyBandana]);
pBandana[i] = 1;
}
if(PlayerInfo[i][pFaction] > 0)
{
SetPlayerMarkerForPlayerEx(playerid, i);
pBandana[i] = 1;
}
SetPlayerMarkerForPlayerEx(i, playerid);
pBandana[playerid] = 1;
}
}
}
}
}
return 1;
}
CMD:captureturf(playerid, params[])
{
if(InTurf[playerid] == -1) return SCM(playerid, -1, "You are not in any turfs.");
if(PlayerInfo[playerid][pGang] < 255)
{
if(PlayerInfo[playerid][pRank] >= 4)
{
if(TurfsInfo[InTurf[playerid]][TurfsVulnerable] == 0) return SCM(playerid, COLOR_GRAD2, "This turf is not ready to be capped.");
new turf = InTurf[playerid];
new string[128];
new count = GetMembersInTurf(turf, PlayerInfo[playerid][pGang]);
new cops = GetFactionMembersInTurf(turf);
if(TurfsInfo[turf][TurfsgCap] == PlayerInfo[playerid][pGang]) return SCM(playerid, COLOR_GRAD2, "Your gang is already attempting to claim the turf!");
if(count >= 3)
{
if(cops > 5) return SendClientMessage(playerid, COLOR_GREY, "You can't capture while there are Law Enforcements alive.");
if(TurfsInfo[turf][TurfsTimer]) KillTimer(TurfsInfo[turf][TurfsTimer]);
format(string, sizeof(string), "* %s is attempting to take %s for %s (15 minutes).", GetPlayerNameEx(playerid), TurfsInfo[turf][TurfsName], FamilyInfo[PlayerInfo[playerid][pGang]][FamilyName]);
SendClientMessageToAll(COLOR_YELLOW, string);
TurfsInfo[turf][TurfshTime] = 15;
TurfsInfo[turf][TurfsTimer] = SetTimerEx("TurfCappings", 60000, 1, "id", playerid, turf);
GangZoneFlashForAll(TurfsInfo[turf][TurfID], COLOR_RED);
TurfsInfo[turf][TurfsDoing] = 1;
TurfsInfo[turf][TurfsgCap] = PlayerInfo[playerid][pGang];
format(TurfsInfo[turf][TurfsCappingName], MAX_PLAYER_NAME, "%s", GetPlayerNameEx(playerid));
OnPlayerEnterTurf(playerid, turf);
/*foreach(Player, i)
{
if(InTurf[i] == InTurf[playerid])
{
SetPlayerTurfColor(i);
}
}*/
}
else
{
format(string, sizeof(string), "There must be atleast 3 in your gang inside turf. You only have %d in that turf.", GetMembersInTurf(turf, PlayerInfo[playerid][pGang]));
SCM(playerid, COLOR_GRAD2, string);
}
}
else return SCM(playerid, COLOR_GREY, "You must be atleast R4+ to capture turfs.");
}
if(PlayerInfo[playerid][pFaction] == 1 || PlayerInfo[playerid][pFaction] == 2 || PlayerInfo[playerid][pFaction] == 10)
{
if(PlayerInfo[playerid][pRank] >= 4)
{
if(TurfsInfo[InTurf[playerid]][TurfsVulnerable] == 0) return SCM(playerid, COLOR_GRAD2, "This turf is not ready to be capped.");
new turf = InTurf[playerid];
new string[128];
new cappers = GetAGangMembersInTurf(turf, TurfsInfo[turf][TurfsgCap]);
new count = GetFactionMembersInTurf(turf);
if(TurfsInfo[turf][TurfsgCap] == 256) return SCM(playerid, COLOR_GRAD2, "Law Enforcement is already claiming the turf!");
if(count >= 5)
{
if(cappers > 3) return SendClientMessage(playerid, COLOR_GREY, "You can't capture while there are Gang Members alive.");
if(TurfsInfo[turf][TurfsTimer]) KillTimer(TurfsInfo[turf][TurfsTimer]);
format(string, sizeof(string), "* %s is attempting to take %s for Law Enforcement (15 minutes).", GetPlayerNameEx(playerid), TurfsInfo[turf][TurfsName]);
SendClientMessageToAll(COLOR_YELLOW, string);
TurfsInfo[turf][TurfshTime] = 15;
TurfsInfo[turf][TurfsTimer] = SetTimerEx("TurfCappingss", 60000, 1, "id", playerid, turf);
GangZoneFlashForAll(TurfsInfo[turf][TurfID], COLOR_RED);
TurfsInfo[turf][TurfsDoing] = 1;
TurfsInfo[turf][TurfsgCap] = 256;
format(TurfsInfo[turf][TurfsCappingName], MAX_PLAYER_NAME, "%s", GetPlayerNameEx(playerid));
OnPlayerEnterTurf(playerid, turf);
/*foreach(Player, i)
{
if(InTurf[i] == InTurf[playerid])
{
SetPlayerTurfColor(i);
}
}*/
}
else
{
format(string, sizeof(string), "There must be atleast 5 in your members inside turf. You only have %d in that turf.", GetFactionMembersInTurf(turf));
SCM(playerid, COLOR_GRAD2, string);
}
}
else return SCM(playerid, COLOR_GREY, "You must be atleast R4+ to capture turfs.");
}
return 1;
}
the error I'm encountering Code: C:\Users\User\Desktop\rsrp\gamemodes\RSG.pwn(36022) : error 001: expected token: ",", but found ";"
C:\Users\User\Desktop\rsrp\gamemodes\RSG.pwn(36023) : error 028: invalid subscript (not an array or too many subscripts): "pBandana"
C:\Users\User\Desktop\rsrp\gamemodes\RSG.pwn(36023) : warning 215: expression has no effect
C:\Users\User\Desktop\rsrp\gamemodes\RSG.pwn(36023) : error 001: expected token: ";", but found "]"
C:\Users\User\Desktop\rsrp\gamemodes\RSG.pwn(36023) : error 029: invalid expression, assumed zero
C:\Users\User\Desktop\rsrp\gamemodes\RSG.pwn(36023) : fatal error 107: too many error messages on one line
this line: if(TurfsInfo[turf][TurfsDoing] == 1)
{
if(PlayerInfo[playerid][pGang] < 255)
{
foreach(Player, i)
{
if(InTurf[i] == turf)
{
if(PlayerInfo[i][pGang] < 255)
{
SetPlayerMarkerForPlayer(playerid, i, FamilyInfo[PlayerInfo[i][pGang]][FamilyBandana];
pBandana[i] = 1;
}
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HELP WITH THIS ERROR |
Posted by: dalywow - 2024-05-15, 04:38 PM - Forum: Support
- No Replies
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Anyone knows how to delete this error?
AMX (43790376) loaded
Error: Function not registered: 'Now'
Error: Function not registered: 'TimeFormat'
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Convert from Samp to OpenMP |
Posted by: JR_Junior - 2024-05-11, 11:18 PM - Forum: Questions and Suggestions
- Replies (2)
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Hello! It would be interesting if a developer or someone with more knowledge created a tutorial on how to convert your entire server to OpenMP.
We know that Samp is gone and is very outdated, but we also know that most of the existing servers were created for Samp and many are very large, which means that the work to convert would be tiring.
I don't know if this conversion can be done yet, I don't know if we should wait a little longer. I just believe there will come a time when we will all be forced to convert.
It would be great to have some instructions to start this process! Thanks!
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