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  4/11 video
Posted by: adri1 - 2019-04-12, 09:14 AM - Forum: Chat - Replies (9)

[Video: https://www.youtube.com/watch?v=NfmpSuh214g]


Rainbow If you had infinite money, what type of company would you start?
Posted by: Codeah - 2019-04-12, 07:22 AM - Forum: Life - Replies (52)

The title says it all


  Welcome to San Andreas, a safe place where you can EXPRESS YOURSELF!
Posted by: Kar - 2019-04-11, 07:30 PM - Forum: General Discussions - Replies (19)

We welcome you to burgershot.gg / open.mp, a safe community where you can:

[Video: https://www.youtube.com/watch?v=L88EITsfgdA]


  The Last of Us features
Posted by: Riddick - 2019-04-11, 07:09 PM - Forum: Videos and Screenshots - Replies (13)

I'm not gonna describe a lot, since I did once in the original SA-MP's forum and my thread got hard deleted.?

Here are some features from the original single-player The Last of Us game that can be found.

[Video: https://www.youtube.com/watch?v=gf-P9dEz...HT&index=6]

Quote:This is my roaming area!

Below GIF represents a logic where NPCs have their personal `roaming area` - if they leave it (because of their IDLE movement) they are going to go back to it and stay within its boundaries.
(UNLESS, NPC is chasing you - he's allowed to leave its roaming area and a new `roaming area` is going to be created once they loose you/kill you).

This logic has been written for validation purposes. It disallowing NPCs going under ground/inside buildings or other invalid places that are possible in GTA: San Andreas.

[Image: 8RtvDOJ.gif]

Some other gifs:
[Image: giphy.gif] [Image: giphy.gif]

[Image: Om1smcZ.gif]?[Image: WvQ5gsE.gif]

[Image: F9ttDbM.gif] [Image: b6f1WbR.gif]

[Image: C7aDlQm.gif] [Image: lTAPLBf.gif]

[Image: DjKiY9z.gif] [Image: P8jgaT0.gif]

[Image: zAI4wNA.png]

[Image: LjISgs2.jpg]


  Vice City minimap
Posted by: adri1 - 2019-04-11, 06:14 PM - Forum: Videos and Screenshots - Replies (22)

You(them)Tube video:
[Video: https://www.youtube.com/watch?v=sv-d7GSlDdk]

:) :)


  Animated objects (0.3dl)
Posted by: dignity - 2019-04-11, 05:23 PM - Forum: Videos and Screenshots - Replies (13)

[Image: nDiWUXJ.gif]

[Image: mJRb8UC.gif]

[Image: ZGIOoy7.png]


  你好,世界
Posted by: Codeah - 2019-04-11, 04:59 PM - Forum: Videos and Screenshots - Replies (9)

[Image: jbulU32.png]


Rainbow Humanize - A human-friendly Pawn library
Posted by: Codeah - 2019-04-11, 04:08 PM - Forum: Libraries - Replies (10)

Humanize

Description



Humanize is a library that makes stuff computers can read easily, more readable for humans.



Features



Thousands Seperators



Code:
0 -> 0

100 -> 100

1000 -> 1,000

1000000 -> 1,000,000

-100000 -> -100,000

Code:
HumanizeThousand(integer, dest[], maxLength = sizeof dest, delimiter[] = ",")



Colors

Code:
0xA86420FF -> "Chocolate Brown"

0x42F44EFF -> "Lime Green"

0x137A8EFF -> "Teal"

Code:
HumanizeColor(color, dest[], maxLength = sizeof dest)



Numbers to words

Code:
1000 -> "one thousand"

1234 -> "one thousand two hundred thirty-four"

-1234 -> "negative one thousand two hundred thirty-four"

Code:
HumanizeNumber(number, dest[], maxLength = sizeof dest)



Ordinals

Code:
0 -> 0th

1 -> 1st

2 -> 2nd

3 -> 3rd

4 -> 4th

etc...

Code:
HumanizeOrdinal(number, dest[], maxLength = sizeof dest)



Install / Download



You can find all releases here.



Alternatively, you can simply install Humanize to your project using SampCTL.

Code:
sampctl package install thecodeah/pawn-humanize

Include in your code and begin using the library:

Code:
#include <humanize>



Issues / Suggestions



Please leave suggestions and report issues on Github.


Lightbulb Elon Musk / Tesla / SpaceX / Boring / Neuralink Thread
Posted by: Southclaws - 2019-04-11, 12:45 PM - Forum: Tech - Replies (13)

Yes, this deserves its own thread.



ITT: News, scandals, announcements, tech and all things Elon!


  [Burgershot Exclusive] [Forum Game] Rate the person above you
Posted by: cuddlypanda - 2019-04-07, 05:17 PM - Forum: Chat - Replies (59)

let's get started shillers ??