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Exclamation 🚨 Testers Needed! 🚨
Posted by: mohamedazizbenghezala64 - 2024-06-02, 05:43 PM - Forum: General Discussions - No Replies

Hey everyone! Master City Roleplay (MCRP) is on the lookout for some awesome testers to help take our server to the next level. Created from the foundation of South Central Roleplay by Emmet and spruced up by yours truly, AzizBgBoss, MCRP offers a realistic roleplay experience without all the fuss. But here's the deal: I'm looking to fine-tune and beef up our features, and that's where you come in! No developing skills required, just a trustworthy attitude and some free time to spare. Your feedback could help shape the future of this server, and who knows? If you're really into it, there might even be a spot for you on the admin team! Intrigued? Shoot me a message at @azizbgboss on discord or PM me here for early access and let's make MCRP the best it can be! 🎮✨


  Object Query
Posted by: Torque - 2024-06-01, 11:55 PM - Forum: Support - No Replies

Does anybody know what the object ID of these doors are? They don't exist in the map editor software, and there's no information on them in Texture Studio.

[Image: 5vcmZnw.png]


Exclamation Serve doesn't shows at internet list
Posted by: LNeves - 2024-05-30, 03:22 PM - Forum: Support - No Replies

Hey, i've opened a server for testing somethings at this ip 149.56.41.49:7788

The problem is that this server isn't at internet table of open mp. Is there anything i've to do to make it show there or it is a bug?

Solved


Information Probabil cel m-ai misto subiect de pe OPENMP
Posted by: realfox2024 - 2024-05-29, 10:30 PM - Forum: Romanian/Română - Replies (3)

Salutare tuturor !,Eu sunt CyberFox sau Realfox .. depinde de cum vreti sa-mi spuneti

Asta seara am intrat pe Arizona si am jucat GTA TRILOGY ONLINE cu alti jucatori 

Am chiar un videoclip,daca e si vad activitate.il voi posta pe youtube
Acum o sa va spun ce mi-a placut si ce nu mi-a placut cu bune si cu rele . 

Avem asa : 
+ Jocul ruleaza bine 
+ Se vede excelent,grafica te incanta . 
+ Se folosesc Interfete CEF ca pe GTA 5 / RAGEMP
+ Arhitectura Serverului este la baza unu-i server SA-MP ce m-ai probabil 
+ Rusii au pus sursa (SDK-ul) jocului ca sa poti sa-ti dezvolti propriul mod de joc (Atentie.Nu CLIENT ! . Doar parte de server din ce am observat)
------------------
- Mult mapping aiurea,care din perspectiva mea strica 
- Unele buguri minore,dar se pot rezolva cu sincronizarea lor si compatibilitatea jocului
- Nu au pus si clientul. Se folosesc de un launcher al lor pentru a lansa jocul pe serverul dorit
- Pentru unii,cu pc-uri (slabe) in care consider ... ca in zilele noastre n-ar m-ai fii o problema asta 
------------------
Per total. SE POATE ! 
Deci.Hai sa cerem toti impreuna si sa ajutam comunitatea OPENMP sa faca un Client cu care sa te poti juca multiplayer
Din ce am vazut personal,nu difera ca parte de server prea mult de un Sa-mp.dar jocul trilogy schimba complet infatisarea jocului 
Si am impresia si presupun ca am fost primul roman care a jucat GTA TRILOGY MULTIPALYER pe o versiune ruseasca 
Acum intrebarea este in felul urmator 
- De ce nu vrea OPENMP-ul sa faca lucrul asta ? avand in vedere ca aparent exista o versiune trilogy si pentru android,deci practic...  comunitatea ar creste din toate punctele de vedere

- De ce nu se oboseste nimeni sa incerce ? cel putin am incercat eu cu partea server dar nu am clientul sa ma pot conecta.. Nu pot face un launcher fiindca nu am idee de unde dracie sa incep cu el 

- SADEMP-ul s-a anulat din lipsa de personal calificat (Aveau nevoie de un ingier de reverse code pentru a face codul sursa in cod binar) 

Fac apel tuturor jucatorilor batrani.sa sprijinim comunitatea asta si sa incercam sa facem o versiunea a noastra 
Cu bani, sau cu cunostinte (progamare . s.a.m.d)

Suntem romani pana la urma,suntem da-ti dracului efectiv =) Deci nu putem face noi asa ceva ? 

Sa nu m-ai spun faptul ca am vazut si masini modate pe acel server,cu IVF cel m-ai probabil
Stiam ca rusii sunt da-ti dracu' dar nici chiar asa. 

Hai sa punem gand la gand si sa facem ce trebuie pentru veteranii sampului si pentru viitorul lor 
Fiindca fapta scuza mijloacele. in principu' MTA-ul se cam duce efectiv... e OUT ! ... pe langa asta si samp-ul in romania s-a dus din simplu fapt ca pe nimeni nu m-ai intereseaza 

Vor venii timpuri in care iti vei dorii,tu cel care citesti acum ! sa te m-ai joci un meci de sa-mp dar nu vei avea unde. daca continuam in ritmul asta........ in 20 de ani nu m-ai avem asa ceva in romania, Si nimeni nu v-a m-ai incerca sa faca . 

Astept raspunsuri,va pup pe toti si sanatate va urez


  Anticheat
Posted by: Clicked - 2024-05-29, 04:47 PM - Forum: Programación - Replies (3)

Hola !

Estoy tratando de instalar el Nex-AC en un gamemode base. Me da muchos warnings cuando trato de compilar en el archivo nex-ac.inc referidos a warning 213 y warning 239. Para ser exacto tengo 224 advertencias en el codigo.
Intente solucionarlos de varias formas, pero se me terminaron los recursos. Dejo algunas lineas con sus respectivas warnings, aver si alguien puede ayudarme. Agradeceria mucho si pueden ayudarme o recomendarme algun otro anticheat sin este inconveniente.
Estoy volviendo a programar despues de mucho tiempo, pero entiendo lo suficiente.

Gracias de antemano, saludos !

Code:
warning 213: tag mismatch: expected tag none ("_"), but found "t_SPECIAL_ACTION"

if(ac_actionid == SPECIAL_ACTION_USEJETPACK || 24 <= ac_actionid <= 25 ||
---------------------------
warning 213: tag mismatch: expected tag "bool", but found none ("_")

if(!SetVehicleParamsEx(vehicleid, ac_engine, ac_lights, ac_alarm, ac_doors, ac_bonnet, ac_boot, ac_objective)) return 0;
---------------------------
warning 239: literal array/string passed to a non-const parameter

return ac_KickWithCode(playerid, "", 0, 29, 2);


  a_npc get 26 error
Posted by: xxrirqaz - 2024-05-22, 11:22 PM - Forum: Pawn Scripting - Replies (1)

I get 26 error in include a_npc 
all error Symbol already defined 
#include <a_npc>


  [ENG] Valrise Gaming
Posted by: Valrise Gaming - 2024-05-21, 12:41 AM - Forum: Advertisements - No Replies

[Image: BHuGDMt.png]


♦️ About us
Launched in June of 2017, the Valrise Gaming (formerly known as Mudoo) has steadily provided endless hours of action packed entertainment to the players. The community is based on a light roleplay (RPG) server in SA:MP with an additional Minecraft server available for those who enjoy modded survival experience.

♦️ Websites
Homepage
Discord
Government

IP: rpg.valrisegaming.com:7777

♦️ Preview
[Video: https://www.youtube.com/watch?v=X8hTAM1X7Z4]


  MY SAMP IS CRASH 0x75F70B82
Posted by: nazheep12 - 2024-05-16, 11:17 AM - Forum: Support - No Replies

Type: Client

Crash Code: 0x75F70B82

Crash Extra Information: https://pastebin.com/ACjs0dG4

Client Version: 0.3.7 R1

Mods Installed: No

Mods (if above is yes):

Explanation (Be detailed yet simple in your answers):I just restart my pc and my samp is crash


  turf system
Posted by: Sizy - 2024-05-16, 07:01 AM - Forum: Pawn Scripting - Replies (1)

the code i use for turf system 

Code:
forward OnPlayerEnterTurf(playerid, turf);
public OnPlayerEnterTurf(playerid, turf)
{
if(turf != -1)
{
new string[128];
    if(GetPVarInt(playerid, "TurfsTD") == 1)
    {
if(TurfsInfo[turf][TurfsGang] != 255)
{
    new hex, str[32];
    format(str, sizeof(str), "%x", FamilyInfo[TurfsInfo[turf][TurfsGang]][FamilyBandana]);
sscanf(str, "x", hex);
    format(string, sizeof(string), "%s", FamilyInfo[TurfsInfo[turf][TurfsGang]][FamilyName]);
PlayerTextDrawColor(playerid, Textdraw1s[playerid], hex);
    PlayerTextDrawSetString(playerid, Textdraw1s[playerid], string);
    PlayerTextDrawHide(playerid, Textdraw1s[playerid]);
    PlayerTextDrawShow(playerid, Textdraw1s[playerid]);

}
else
{
    PlayerTextDrawSetString(playerid, Textdraw1s[playerid], "Neutral");
PlayerTextDrawColor(playerid, Textdraw1s[playerid], -1);
PlayerTextDrawHide(playerid, Textdraw1s[playerid]);
  PlayerTextDrawShow(playerid, Textdraw1s[playerid]);
}

TextDrawShowForPlayer(playerid, Textdraw0s);
}

if(TurfsInfo[turf][TurfsDoing] == 1)
{
    if(PlayerInfo[playerid][pGang] < 255)
    {
    foreach(Player, i)
    {
        if(InTurf[i] == turf)
        {
            if(PlayerInfo[i][pGang] < 255)
            {
            SetPlayerMarkerForPlayer(playerid, i, FamilyInfo[PlayerInfo[i][pGang]][FamilyBandana];
            pBandana[i] = 1;
}

if(PlayerInfo[i][pFaction] > 0)
{
    SetPlayerMarkerForPlayerEx(playerid, i);
    pBandana[i] = 1;
}

SetPlayerMarkerForPlayer(i, playerid, FamilyInfo[PlayerInfo[playerid][pGang]][FamilyBandana]);
pBandana[playerid] = 1;
}
}
}

if(PlayerInfo[playerid][pFaction] > 0)
{
    foreach(Player, i)
    {
        if(InTurf[i] == turf)
        {
            if(PlayerInfo[i][pGang] < 255)
            {
            SetPlayerMarkerForPlayer(playerid, i, FamilyInfo[PlayerInfo[i][pGang]][FamilyBandana]);
            pBandana[i] = 1;
}

if(PlayerInfo[i][pFaction] > 0)
{
    SetPlayerMarkerForPlayerEx(playerid, i);
    pBandana[i] = 1;
}

SetPlayerMarkerForPlayerEx(i, playerid);
pBandana[playerid] = 1;
}
}
}
}
}
return 1;
}


CMD:captureturf(playerid, params[])
{
    if(InTurf[playerid] == -1) return SCM(playerid, -1, "You are not in any turfs.");
if(PlayerInfo[playerid][pGang] < 255)
{
    if(PlayerInfo[playerid][pRank] >= 4)
    {
    if(TurfsInfo[InTurf[playerid]][TurfsVulnerable] == 0) return SCM(playerid, COLOR_GRAD2, "This turf is not ready to be capped.");

new turf = InTurf[playerid];
new string[128];
new count = GetMembersInTurf(turf, PlayerInfo[playerid][pGang]);

new cops = GetFactionMembersInTurf(turf);

if(TurfsInfo[turf][TurfsgCap] == PlayerInfo[playerid][pGang]) return SCM(playerid, COLOR_GRAD2, "Your gang is already attempting to claim the turf!");
if(count >= 3)
{
    if(cops > 5) return SendClientMessage(playerid, COLOR_GREY, "You can't capture while there are Law Enforcements alive.");
    if(TurfsInfo[turf][TurfsTimer]) KillTimer(TurfsInfo[turf][TurfsTimer]);

        format(string, sizeof(string), "* %s is attempting to take %s for %s (15 minutes).", GetPlayerNameEx(playerid), TurfsInfo[turf][TurfsName], FamilyInfo[PlayerInfo[playerid][pGang]][FamilyName]);
SendClientMessageToAll(COLOR_YELLOW, string);

                TurfsInfo[turf][TurfshTime] = 15;
TurfsInfo[turf][TurfsTimer] = SetTimerEx("TurfCappings", 60000, 1, "id", playerid, turf);
GangZoneFlashForAll(TurfsInfo[turf][TurfID], COLOR_RED);
TurfsInfo[turf][TurfsDoing] = 1;
TurfsInfo[turf][TurfsgCap] = PlayerInfo[playerid][pGang];
format(TurfsInfo[turf][TurfsCappingName], MAX_PLAYER_NAME, "%s", GetPlayerNameEx(playerid));

OnPlayerEnterTurf(playerid, turf);

/*foreach(Player, i)
{
    if(InTurf[i] == InTurf[playerid])
    {
SetPlayerTurfColor(i);
}
}*/
}
else
{
    format(string, sizeof(string), "There must be atleast 3 in your gang inside turf. You only have %d in that turf.", GetMembersInTurf(turf, PlayerInfo[playerid][pGang]));
SCM(playerid, COLOR_GRAD2, string);
}
}
else return SCM(playerid, COLOR_GREY, "You must be atleast R4+ to capture turfs.");
}

if(PlayerInfo[playerid][pFaction] == 1 || PlayerInfo[playerid][pFaction] == 2 || PlayerInfo[playerid][pFaction] == 10)
{
    if(PlayerInfo[playerid][pRank] >= 4)
    {
    if(TurfsInfo[InTurf[playerid]][TurfsVulnerable] == 0) return SCM(playerid, COLOR_GRAD2, "This turf is not ready to be capped.");

new turf = InTurf[playerid];
new string[128];

new cappers = GetAGangMembersInTurf(turf, TurfsInfo[turf][TurfsgCap]);

new count = GetFactionMembersInTurf(turf);

if(TurfsInfo[turf][TurfsgCap] == 256) return SCM(playerid, COLOR_GRAD2, "Law Enforcement is already claiming the turf!");
if(count >= 5)
{
    if(cappers > 3) return SendClientMessage(playerid, COLOR_GREY, "You can't capture while there are Gang Members alive.");
    if(TurfsInfo[turf][TurfsTimer]) KillTimer(TurfsInfo[turf][TurfsTimer]);

        format(string, sizeof(string), "* %s is attempting to take %s for Law Enforcement (15 minutes).", GetPlayerNameEx(playerid), TurfsInfo[turf][TurfsName]);
SendClientMessageToAll(COLOR_YELLOW, string);

                TurfsInfo[turf][TurfshTime] = 15;
TurfsInfo[turf][TurfsTimer] = SetTimerEx("TurfCappingss", 60000, 1, "id", playerid, turf);
GangZoneFlashForAll(TurfsInfo[turf][TurfID], COLOR_RED);
TurfsInfo[turf][TurfsDoing] = 1;
TurfsInfo[turf][TurfsgCap] = 256;
format(TurfsInfo[turf][TurfsCappingName], MAX_PLAYER_NAME, "%s", GetPlayerNameEx(playerid));
OnPlayerEnterTurf(playerid, turf);

  /*foreach(Player, i)
{
    if(InTurf[i] == InTurf[playerid])
    {
SetPlayerTurfColor(i);
}
}*/
}
else
{
    format(string, sizeof(string), "There must be atleast 5 in your members inside turf. You only have %d in that turf.", GetFactionMembersInTurf(turf));
SCM(playerid, COLOR_GRAD2, string);
}
}
else return SCM(playerid, COLOR_GREY, "You must be atleast R4+ to capture turfs.");
}
return 1;
}


the error I'm encountering
Code:
C:\Users\User\Desktop\rsrp\gamemodes\RSG.pwn(36022) : error 001: expected token: ",", but found ";"
C:\Users\User\Desktop\rsrp\gamemodes\RSG.pwn(36023) : error 028: invalid subscript (not an array or too many subscripts): "pBandana"
C:\Users\User\Desktop\rsrp\gamemodes\RSG.pwn(36023) : warning 215: expression has no effect
C:\Users\User\Desktop\rsrp\gamemodes\RSG.pwn(36023) : error 001: expected token: ";", but found "]"
C:\Users\User\Desktop\rsrp\gamemodes\RSG.pwn(36023) : error 029: invalid expression, assumed zero
C:\Users\User\Desktop\rsrp\gamemodes\RSG.pwn(36023) : fatal error 107: too many error messages on one line


this line: if(TurfsInfo[turf][TurfsDoing] == 1)
{
    if(PlayerInfo[playerid][pGang] < 255)
    {
    foreach(Player, i)
    {
        if(InTurf[i] == turf)
        {
            if(PlayerInfo[i][pGang] < 255)
            {
            SetPlayerMarkerForPlayer(playerid, i, FamilyInfo[PlayerInfo[i][pGang]][FamilyBandana];
            pBandana[i] = 1;
}


  HELP WITH THIS ERROR
Posted by: dalywow - 2024-05-15, 04:38 PM - Forum: Support - No Replies

Anyone knows how to delete this error?



AMX (43790376) loaded
  Error: Function not registered: 'Now'
  Error: Function not registered: 'TimeFormat'