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| Circular Progress |
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Posted by: eubluen - 2023-12-02, 12:29 AM - Forum: Libraries
- Replies (2)
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Circular Progress
Download:
[url=https://github.com/igdiogo/Circular-Progress-Samp][/url]
freesampscripts - Create source code
blueN - Recreate code with new natives and update funtions
Preview:
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| My samp crashes and I can't fix it!! |
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Posted by: JEYLOS - 2023-12-01, 12:41 PM - Forum: Support
- No Replies
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Hello, my Samp is crashing, what the crash info tells me :
https://drive.google.com/file/d/1sMLmLU9...sp=sharing
All the ways that I have tested have not worked :
Reinstall Windows.
Reinstall Gta Sa.
Install Version 1.0.
Update Graphic Driver.
Test Other Servers.
Change compotibillity.
Install Cleo.
Install Anticrasher. and.....
Not Fixed My Problem. I even installed all versions of microsoft visual c++ redistributable and replaced the msvcrt.dll file. Except for Crash, my game lags even on the lowest graphics. please help me.
system specification :
H610M-A
I3 12100
Ram 16GB
SSD 250GB
HDD 1TB
PSU 600W
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| I am having an issue with my code |
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Posted by: [Rs]VeNoM - 2023-12-01, 07:43 AM - Forum: Pawn Scripting
- Replies (1)
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This is my code, this code is of creating an organization vehicle but it says Unknown Command
Code: CMD:setorgveh(playerid,params[])
{
new orgid, vid;
if(!IsPlayerAdmin(playerid)) return 0;
if(sscanf(params,"ui",orgid, vid)) return SendClientMessage(playerid, 0xFF4500AA, "USAGE:/setorgveh <orgid> <vid>");
new Float:X,Float:Y,Float:Z,Float:A;
if(GetPlayerState(playerid) != PLAYER_STATE_DRIVER) return SendClientMessage(playerid,0xFF4500AA,"You aren't in any vehicle.");
GetVehiclePos(GetPlayerVehicleID(playerid),X,Y,Z);
GetVehicleZAngle(GetPlayerVehicleID(playerid),A);
if(vid == 1)
{
OrgData[orgid][car1] = CreateVehicle(GetVehicleModel(GetPlayerVehicleID(playerid)),X,Y,Z,A,-1,-1,60);
}
if(vid == 2)
{
OrgData[orgid][car2] = CreateVehicle(GetVehicleModel(GetPlayerVehicleID(playerid)),X,Y,Z,A,-1,-1,-1);
}
if(vid == 3)
{
OrgData[orgid][car3] = CreateVehicle(GetVehicleModel(GetPlayerVehicleID(playerid)),X,Y,Z,A,-1,-1,-1);
}
if(vid == 4)
{
OrgData[orgid][car4] = CreateVehicle(GetVehicleModel(GetPlayerVehicleID(playerid)),X,Y,Z,A,-1,-1,-1);
}
if(vid == 5)
{
OrgData[orgid][car5] = CreateVehicle(GetVehicleModel(GetPlayerVehicleID(playerid)),X,Y,Z,A,-1,-1,-1);
}
new sl[256];
format(sl,256,"** You have set vehicle id %d to organization vehicle, %s (Carid:%d).",GetVehicleModel(GetPlayerVehicleID(playerid)),vid);
SendClientMessage(playerid,0x808000AA,sl);
return 1;
}
Full code : https://pastebin.com/KXLubSGP[url=https://pastebin.com/KXLubSGP][/url]
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| FCNPC for open.mp |
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Posted by: BotLevel.Bobu - 2023-11-30, 07:20 PM - Forum: Pawn Scripting
- Replies (7)
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Code: [Error] Skipping legacy plugin 'FCNPC'; It requires memory hacking to run and is therefore broken on open.mp. There should be a replacement component supported by open.mp
Where do I find the FCNPC plugin for open.mp version ?
Or is there another plugin that works good with NPCS ?
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| [DUVIDA] Desenvolvimento do Projeto |
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Posted by: gabriel.hfscp - 2023-11-30, 01:08 PM - Forum: Portuguese/Português
- No Replies
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Olá,
Em meio a todo o caos que podemos ver que está ocorrendo com o SA:MP, imagino que muitos assim como eu estão em dúvida sobre o OPEN. PARLAMENTAR.
Como está o andamento do projeto? Pude ver que disponibilizaram uma versão do OPEN. MP SERVER, e que a versão CLIENT está em desenvolvimento ainda...
Já seria possível acessar servidores que utilizam o OPEN. PARLAMENTAR?
O que difere ele do SAMP?
Vamos nos comunicando por aqui, obrigado pela atenção de todos.
Não estou utilizando acentos nas letras, pelo visto essa plataforma de fórum não utiliza a codificação que nos atenderia
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| Find the number into a text |
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Posted by: BotLevel.Bobu - 2023-11-29, 09:42 PM - Forum: Pawn Scripting
- Replies (2)
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Hi ! I need your help. I want to find the number in a random text.
For example:
Code: #include <open.mp>
main()
{
new randomText.1[50] = " Hi, my name is John and I am 29 years old.";
new randomText.2[50] = " Hey there, I choose the number 17.");
new randomText.3[50] = " I want to be the number 1.");
new Age;
new LottoNr;
new Number;
FindTheNumber(randomText.1, Age);
printf(" Number found: %d", Age);
FindTheNumber(randomText.2, LottoNr);
printf(" Number found: %d", LottoNr);
FindTheNumber(randomText.3, Number);
printf(" Number found: %d", Number);
}
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| Query open.mp servers in Rust |
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Posted by: Carlos - 2023-11-29, 11:30 AM - Forum: Releases
- No Replies
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openmultiplayer-query
Implements the needed builders and parsers for SA:MP's/Open Multiplayer's Query Mechanism, allowing a developer to retrieve data from a running server.
You cannot send RCON packets yet.
Examples
You can check to see how the tests for this library are crafted.
Code: use openmultiplayer_query::{Packet, Opcodes};
// Assume you have a UDP socket running
let socket = UdpSocket::bind("0.0.0.0:0")?;
// We'll send a packet to 149.56.84.18:7777
let address: Ipv4Addr = "149.56.84.18".parse::<Ipv4Addr>().unwrap();
let port = 7777;
let mut packet = PacketBuilder::new(Opcodes::I, address, port)?;
// ...
packet.build()?; // This is needed in order to populate the data buffer with query data.
// Send the packet through the socket.
socket.send_to(packet.get_data().unwrap(), (address, port))?;
let mut recv_buf = [0u8; 2048];
socket.recv(&mut recv_buf)?;
let result: Result<Packet::InformationPacket, _> = (&recv_buf[..]).try_into();
// Use result as you please
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