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  Help!Restrict player chat
Posted by: Jian_han - 2021-07-18, 05:16 AM - Forum: Pawn Scripting - Replies (2)

such as

Players are forbidden to send a message containing fu?k

Not sent fuck, but included ?f?ck?. I will thank you very much,



I am noob,pls?Please give me a complete document?

I very need it!!!!?

thank you


  CCRP Five M Concept Script FULL
Posted by: Nick MFRP - 2021-07-17, 06:51 AM - Forum: Gamemodes - No Replies

Download Now? ??

??????????????



CCRP? ? ? ? ???=? ? ???http://www.mediafire.com/file/imkxzar1ba9q08i/CCRP.1.zip/file





Latest PWN? =? ? ? ??http://www.mediafire.com/file/q5j2tdhwzbbydp7/roleplay2.pwn/file


Question Keybinds
Posted by: GeorgeXCarl - 2021-07-17, 04:17 AM - Forum: Pawn Scripting - Replies (1)

is there any way i can detect other keybinds for?example



Code:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)

{

? ? ?if((newkeys & KEY_P) || (newkeys & KEY_Z))

? ? ?{

? ? ? ? ? // which is detecting the key "P" or key "Z"

? ? ?}

? ? ?return 1;

}


  warning 239: literal array/string passed to a non-const parameter
Posted by: Ambarita - 2021-07-15, 11:55 PM - Forum: Pawn Scripting - Replies (2)

SendRconCommand("exit");



This is inside a mysql connection code where if failed to connect then rcon exit.



I don't want to disable the warning, how can i fix this properly?


  how to get the last digit of a player's IP
Posted by: mems - 2021-07-15, 09:38 PM - Forum: Pawn Scripting - Replies (16)

hello,



title simply says it all but i'm going to elaborate a bit. i'm trying to make an anti proxy system and so far it works. however i want to whitelist ips like 192.168.1.1 until 192.168.1.255. however, it seems like i dont know how, even though i tried so many times with different approaches such as strfind, strlen, strdel but these didnt help me out either probably because the way i did it didn't work. well here's the code:



Code:
forward httpResponse(playerid, response_code, data[]);

public httpResponse(playerid, response_code, data[])

{

    new name[MAX_PLAYERS], string[192], ipstring[64];

    new ip[16];

    GetPlayerName(playerid, name, sizeof(name));

    GetPlayerIp(playerid, ip, sizeof(ip));

    format(ipstring, sizeof(string), "192.168.1.%d", strlen(ip) - 13);

    if(strcmp(ip, "127.0.0.1", true) == 0 || strcmp(ip, ipstring, true) == 0)

    {

        printf("%s(%d) IP(%s) is a LAN type, therefore able to enter the server.", name, playerid, ip);

        return 1;

    }

    // If the site sends an OK message

    if(response_code == 200)

    {

        // If a player is using VPN

        if(data[0] == 'Y')

        {

            format(string, sizeof(string), "ANTI VPN: %s(%d) has been kicked from the server due to VPN usage.", name, playerid);

            SendClientMessageToAll(COLOR_RED, string);

            printf("%s(%d) IP(%s) is not legit, therefore not able to enter the server.", name, playerid, ip);

            //SetTimerEx("DelayKick", 100, false, "i", playerid);

        }

        // If not

        if(data[0] == 'N')

        {

            printf("%s(%d) IP(%s) is legit, therefore able to enter the server.", name, playerid, ip);

            // OnPlayerConnect welcome messages should handle this

        }

        // Failsafe. Should not trigger

        if(data[0] == 'X')

        {

            printf("From the site: Wrong IP format!");

        }

    } else {

        printf("The request failed! The response code was: %d", response_code);

    }

    return 1;

}



much appreciated if anyone could help, ive been trying to fix this issue for like hours.



edit: i could do it the worst way which is:
Code:
if(strcmp(ip, "192.168.1.1", true) == 0)
then 192.168.1.2 and so on but it sucks


Sad Weapon recoil
Posted by: Radical - 2021-07-15, 11:53 AM - Forum: Pawn Scripting - Replies (1)

It's possible to add recoil to weapons with sa-mp functions?


  The open.mp should be released
Posted by: NoxxeR - 2021-07-15, 10:03 AM - Forum: Questions and Suggestions - Replies (15)

Even though some people think open.mp will not be good, this thread for example: https://www.burgershot.gg/showthread.php?tid=464



I think the open.mp team should release a version, here is the reason:



Sa-mp is more stable than MTA, i've played mta years ago, and it crashes more than sa-mp.



Open-mp has backward compatibility, thats something awesome and good.



Sa-mp has more servers than MTA:SA and this should be released.



-



Hows the progress on open.mp? When will a release be expected? This game is so awesome, and its not getting old by days.





// NoxxeR


  Failed To Start Server
Posted by: RainG - 2021-07-15, 05:05 AM - Forum: Support - Replies (3)

Code:
SA-MP Dedicated Server

----------------------

v0.3.7-R2, (C)2005-2015 SA-MP Team



[12:55:14] filterscripts = ""? (string)

[15/07/2021 12:55:14]

[15/07/2021 12:55:14] Server Plugins

[15/07/2021 12:55:14] --------------

[15/07/2021 12:55:14]? Loading plugin: crashdetect

[15/07/2021 12:55:14]? crashdetect v4.8.3 is OK.

[15/07/2021 12:55:14]? Loaded.

[15/07/2021 12:55:14]? Loading plugin: socket

[15/07/2021 12:55:14]? Failed.

[15/07/2021 12:55:14]? Loading plugin: mysql

[15/07/2021 12:55:14]



? > MySQL plugin R5 successfully loaded.



[15/07/2021 12:55:14]? Loaded.

[15/07/2021 12:55:14]? Loading plugin: sscanf

[15/07/2021 12:55:14]



[15/07/2021 12:55:14]? ===============================



[15/07/2021 12:55:14]? ? ? sscanf plugin loaded.? ?



[15/07/2021 12:55:14]? ? ? ? ? Version:? 2.8.3? ? ? ?



[15/07/2021 12:55:14]? (c) 2018 Alex "Y_Less" Cole?



[15/07/2021 12:55:14]? ===============================



[15/07/2021 12:55:14]? Loaded.

[15/07/2021 12:55:14]? Loading plugin: streamer

[15/07/2021 12:55:14]



*** Streamer Plugin v2.9.5 by Incognito loaded ***



[15/07/2021 12:55:14]? Loaded.

[15/07/2021 12:55:14]? Loading plugin: Whirlpool

[15/07/2021 12:55:14]?

[15/07/2021 12:55:14]? ==================

[15/07/2021 12:55:14]?

[15/07/2021 12:55:14]? Whirlpool loaded

[15/07/2021 12:55:14]?

[15/07/2021 12:55:14]? ==================

[15/07/2021 12:55:14]?

[15/07/2021 12:55:14]? Loaded.

[15/07/2021 12:55:14]? Loaded 5 plugins.



[15/07/2021 12:55:14]

[15/07/2021 12:55:14] Filterscripts

[15/07/2021 12:55:14] ---------------

[15/07/2021 12:55:14]? Loaded 0 filterscripts.



[15/07/2021 12:55:14] AMX (45873712) loaded

[15/07/2021 12:55:14] [debug] Run time error 19: "File or function is not found"

[15/07/2021 12:55:14] [debug]? socket_sendto_remote_client

[15/07/2021 12:55:14] [debug]? socket_close_remote_client

[15/07/2021 12:55:14] [debug]? socket_create

[15/07/2021 12:55:14] [debug]? is_socket_valid

[15/07/2021 12:55:14] [debug]? socket_set_max_connections

[15/07/2021 12:55:14] [debug]? socket_listen

[15/07/2021 12:55:14] [debug]? socket_destroy

[15/07/2021 12:55:14] Script[gamemodes/MHRP.amx]: Run time error 19: "File or function is not found"

[15/07/2021 12:55:14] Number of vehicle models: 0



Code:
echo Executing Server Config...

lanmode 0

rcon_password yhRe53Y5hrS

maxplayers 200

port 7777

hostname Money Heist Roleplay

gamemode0 MHRP

filterscripts

plugins crashdetect socket mysql sscanf streamer Whirlpool

announce 0

query 1

weburl mh-roleplay.com

mapname San Andreas

language English

maxnpc 0

onfoot_rate 50

incar_rate 50

weapon_rate 50

stream_distance 200.0

stream_rate 2000

logtimeformat [%d/%m/%Y %H:%M:%S]

rcon 0


  The new sa-mp modification
Posted by: NoxxeR - 2021-07-13, 09:07 PM - Forum: General Discussions - Replies (4)

Hi everyone!



Since partyserver went down on sa-mp, people been playing other games, but what happend to sa-mp forums? They were gone as well.

Lots of people miss the old partyserver. Now this modification existed and is backwards compatible with sa-mp.



Then Open.mp came along, but I cant find the partyserver on this application either.

Will open.mp replace the old sa-mp client? Or what will happen? I just wanna understand since lots of players miss the old server.



It's the real noxxer, so I miss how we trolled back then in partyserver, we have had good times in the servers since 2008, trolling and having fun with the game.



I just need to understand what happend to partyserver and to this new sa-mp client?


  Sistema de ban textdraw
Posted by: Nikolay_Staggs - 2021-07-12, 05:41 AM - Forum: Filterscripts - No Replies

Es un simple sistema de Baneo



file:///C:/Users/pc/Documents/GTA%20San%20Andreas%20User%20Files/SAMP/screens/sa-mp-029.png

file:///C:/Users/pc/Documents/GTA%20San%20Andreas%20User%20Files/SAMP/screens/sa-mp-030.png

file:///C:/Users/pc/Documents/GTA%20San%20Andreas%20User%20Files/SAMP/screens/sa-mp-035.png

file:///C:/Users/pc/Documents/GTA%20San%20Andreas%20User%20Files/SAMP/screens/sa-mp-036.png

file:///C:/Users/pc/Documents/GTA%20San%20Andreas%20User%20Files/SAMP/screens/sa-mp-037.png



Code:



/* Cr?ditos Nikolay Staggs se puede modificar*/



#include <a_samp>

#include <dof2>

#include <zcmd>

#include <sscanf2>



#define BanPlayer "Bans/Player/%s.ini"



#define ban 1

main()

{

print("\n----------------------------------");

print(" Blank Gamemode by your name here");

print("----------------------------------\n");

}



new PlayerBaner[MAX_PLAYERS];

new PlayerBanerDays[MAX_PLAYERS];

new PlayerBanerRazon[MAX_PLAYERS][65];



new PlayerText:TextDraw_BAN_Player[MAX_PLAYERS][6];



CMD:ban(playerid, params[])

{

new razon[150], id, Days, Name[24], str[50];

if(sscanf(params, "iis[150]", id, Days, razon)) return SendClientMessage(playerid, -1, "USE: /ban [id] [dias] [razon]");

GetPlayerName(id, Name, sizeof(Name));

format(str, sizeof(str), BanPlayer, Name);



DOF2_CreateFile(str);

DOF2_SetInt(str, "Dias", gettime() (60*60*24*Days));

DOF2_SetInt(str, "Ban", ban);

DOF2_SetString(str, "Razon", razon);

DOF2_SaveFile();

PlayerBaner[id] = 1;



format(str, sizeof(str), "Fuiste baneado %i %s Razon %s", Days, Days == 1 ? ("dia") : ("dias"), razon);

SendClientMessage(id, -1, str);

return 1;

}



public OnFilterScriptInit()

{

print("\n--------------------------------------");

print(" Blank Filterscript by your name here");

print("--------------------------------------\n");

return 1;

}



public OnFilterScriptExit()

{

? ? DOF2_Exit();

return 1;

}



public OnPlayerConnect(playerid)

{

? ? CargarTextDraw(playerid);



new str[100], Name[24];

GetPlayerName(playerid, Name, sizeof(Name));

format(str, sizeof(str), BanPlayer, Name);

if(IsPlayer(playerid))

{

PlayerBanerDays[playerid] = DOF2_GetInt(str, "Dias");

if(gettime() >= PlayerBanerDays[playerid])

{

SendClientMessage(playerid, -1, "..................");

PlayerBaner[playerid] = 0;

DOF2_RemoveFile(str);

}

else

{

PlayerBaner[playerid] = DOF2_GetInt(str, "Ban");



if(PlayerBaner[playerid])

{

PlayerBanerDays[playerid] = DOF2_GetInt(str, "Dias");

strmid(PlayerBanerRazon[playerid],DOF2_GetString(str,"Razon"),0,strlen(DOF2_GetString(str,"Razon")),255);

new strs[128];

format(strs, sizeof strs, "te_ha_baneado~y~_razon~w~:~r~_%s_~w~%s", PlayerBanerRazon[playerid], ConvertTime(PlayerBanerDays[playerid] - gettime()));

PlayerTextDrawSetString(playerid, TextDraw_BAN_Player[playerid][5], strs);

PlayerTextDrawShow(playerid, TextDraw_BAN_Player[playerid][0]);

PlayerTextDrawShow(playerid, TextDraw_BAN_Player[playerid][1]);

PlayerTextDrawShow(playerid, TextDraw_BAN_Player[playerid][2]);

PlayerTextDrawShow(playerid, TextDraw_BAN_Player[playerid][3]);

PlayerTextDrawShow(playerid, TextDraw_BAN_Player[playerid][4]);

PlayerTextDrawShow(playerid, TextDraw_BAN_Player[playerid][5]);

SetTimerEx("TimerBan", 1000, true, "i", playerid);

}

}

}

return 1;

}





public OnPlayerSpawn(playerid)

{

return 1;

}



forward TimerBan(playerid);

public TimerBan(playerid)

{

? ? Kick(playerid);

return 1;

}



stock GetName(playerid)

{

new Name[MAX_PLAYER_NAME];

GetPlayerName(playerid, Name, MAX_PLAYER_NAME);

return Name;

}



stock IsPlayer(playerid)

{

new str[40],

Name[21];



GetPlayerName(playerid, Name, 21);



format(str, 40, BanPlayer, Name);



if(DOF2_FileExists(str)) return 1;

return 0;

}



stock ConvertTime(SEGUNDOS)

{

new MINUTOS_, HORAS_, DIAS_, String[200];



if(SEGUNDOS > 59)

{

MINUTOS_ = SEGUNDOS / 60;

SEGUNDOS = SEGUNDOS - MINUTOS_ * 60;

}

if(MINUTOS_ > 59)

{

HORAS_ = MINUTOS_ / 60;

MINUTOS_ = MINUTOS_ - HORAS_ * 60;

}

if(HORAS_ > 23)

{

DIAS_ = HORAS_ / 24;

HORAS_ = HORAS_ - DIAS_ * 24;

}



format(String, sizeof(String), "~y~Dias~w~:_%2d", DIAS_);

if(DIAS_ < 1) format(String, sizeof(String), "~y~Horas~w~:_%2d", HORAS_);

if(DIAS_ < 1 && HORAS_ < 1) format(String, sizeof(String), "~y~Minutos~w~:_%2d", MINUTOS_);

if(DIAS_ < 1 && HORAS_ < 1 && MINUTOS_ < 1) format(String, sizeof(String), "~y~Segundos~w~:_%2d", SEGUNDOS);



return String;

}



CargarTextDraw(playerid)

{

TextDraw_BAN_Player[playerid][0] = CreatePlayerTextDraw(playerid, 0.299992, -1.449999, "box");

PlayerTextDrawLetterSize(playerid, TextDraw_BAN_Player[playerid][0], 0.000000, 49.700000);

PlayerTextDrawTextSize(playerid, TextDraw_BAN_Player[playerid][0], 661.802734, 0.000000);

PlayerTextDrawAlignment(playerid, TextDraw_BAN_Player[playerid][0], 1);

PlayerTextDrawColor(playerid, TextDraw_BAN_Player[playerid][0], -1);

PlayerTextDrawUseBox(playerid, TextDraw_BAN_Player[playerid][0], 1);

PlayerTextDrawBoxColor(playerid, TextDraw_BAN_Player[playerid][0], 255);

PlayerTextDrawSetShadow(playerid, TextDraw_BAN_Player[playerid][0], 0);

PlayerTextDrawBackgroundColor(playerid, TextDraw_BAN_Player[playerid][0], 255);

PlayerTextDrawFont(playerid, TextDraw_BAN_Player[playerid][0], 1);

PlayerTextDrawSetProportional(playerid, TextDraw_BAN_Player[playerid][0], 0);



TextDraw_BAN_Player[playerid][1] = CreatePlayerTextDraw(playerid, 236.200103, 194.375000, "alerta");

PlayerTextDrawLetterSize(playerid, TextDraw_BAN_Player[playerid][1], 1.635500, 3.341249);

PlayerTextDrawTextSize(playerid, TextDraw_BAN_Player[playerid][1], 59.000000, 0.000000);

PlayerTextDrawAlignment(playerid, TextDraw_BAN_Player[playerid][1], 1);

PlayerTextDrawColor(playerid, TextDraw_BAN_Player[playerid][1], -5963521);

PlayerTextDrawSetShadow(playerid, TextDraw_BAN_Player[playerid][1], 0);

PlayerTextDrawBackgroundColor(playerid, TextDraw_BAN_Player[playerid][1], -5963521);

PlayerTextDrawFont(playerid, TextDraw_BAN_Player[playerid][1], 3);

PlayerTextDrawSetProportional(playerid, TextDraw_BAN_Player[playerid][1], 1);



TextDraw_BAN_Player[playerid][2] = CreatePlayerTextDraw(playerid, 327.100524, 240.775268, "el_equipo_de~y~_Radiation~w~_RP");

PlayerTextDrawLetterSize(playerid, TextDraw_BAN_Player[playerid][2], 0.209500, 0.401250);

PlayerTextDrawTextSize(playerid, TextDraw_BAN_Player[playerid][2], 0.000000, 561.000000);

PlayerTextDrawAlignment(playerid, TextDraw_BAN_Player[playerid][2], 2);

PlayerTextDrawColor(playerid, TextDraw_BAN_Player[playerid][2], -1);

PlayerTextDrawSetShadow(playerid, TextDraw_BAN_Player[playerid][2], 0);

PlayerTextDrawBackgroundColor(playerid, TextDraw_BAN_Player[playerid][2], 255);

PlayerTextDrawFont(playerid, TextDraw_BAN_Player[playerid][2], 2);

PlayerTextDrawSetProportional(playerid, TextDraw_BAN_Player[playerid][2], 1);



TextDraw_BAN_Player[playerid][3] = CreatePlayerTextDraw(playerid, 157.499603, 234.727783, "LD_SPAC:white");

PlayerTextDrawTextSize(playerid, TextDraw_BAN_Player[playerid][3], 341.000000, 1.000000);

PlayerTextDrawAlignment(playerid, TextDraw_BAN_Player[playerid][3], 1);

PlayerTextDrawColor(playerid, TextDraw_BAN_Player[playerid][3], -1);

PlayerTextDrawSetShadow(playerid, TextDraw_BAN_Player[playerid][3], 0);

PlayerTextDrawBackgroundColor(playerid, TextDraw_BAN_Player[playerid][3], 255);

PlayerTextDrawFont(playerid, TextDraw_BAN_Player[playerid][3], 4);

PlayerTextDrawSetProportional(playerid, TextDraw_BAN_Player[playerid][3], 0);



TextDraw_BAN_Player[playerid][4] = CreatePlayerTextDraw(playerid, 157.499603, 260.029327, "LD_SPAC:white");

PlayerTextDrawTextSize(playerid, TextDraw_BAN_Player[playerid][4], 341.000000, 1.000000);

PlayerTextDrawAlignment(playerid, TextDraw_BAN_Player[playerid][4], 1);

PlayerTextDrawColor(playerid, TextDraw_BAN_Player[playerid][4], -1);

PlayerTextDrawSetShadow(playerid, TextDraw_BAN_Player[playerid][4], 0);

PlayerTextDrawBackgroundColor(playerid, TextDraw_BAN_Player[playerid][4], 255);

PlayerTextDrawFont(playerid, TextDraw_BAN_Player[playerid][4], 4);

PlayerTextDrawSetProportional(playerid, TextDraw_BAN_Player[playerid][4], 0);



TextDraw_BAN_Player[playerid][5] = CreatePlayerTextDraw(playerid, 327.100524, 249.975830, "te_abaneado~y~_razon~w~:_por pendejo_Dias:~y~_9999");

PlayerTextDrawLetterSize(playerid, TextDraw_BAN_Player[playerid][5], 0.209500, 0.401250);

PlayerTextDrawTextSize(playerid, TextDraw_BAN_Player[playerid][5], 0.000000, 561.000000);

PlayerTextDrawAlignment(playerid, TextDraw_BAN_Player[playerid][5], 2);

PlayerTextDrawColor(playerid, TextDraw_BAN_Player[playerid][5], -1);

PlayerTextDrawSetShadow(playerid, TextDraw_BAN_Player[playerid][5], 0);

PlayerTextDrawBackgroundColor(playerid, TextDraw_BAN_Player[playerid][5], 255);

PlayerTextDrawFont(playerid, TextDraw_BAN_Player[playerid][5], 2);

PlayerTextDrawSetProportional(playerid, TextDraw_BAN_Player[playerid][5], 1);

return 1;

}