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Latest Threads |
[HELP]How to Retrieve and...
Forum: Pawn Scripting
Last Post: Quall1955
Yesterday, 03:53 PM
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Adding new vehicles and s...
Forum: Programming
Last Post: __.A.__
Yesterday, 02:52 AM
» Replies: 2
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How to create a custom SA...
Forum: Tech
Last Post: HELLHOUND
Yesterday, 12:12 AM
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Silly little render a did...
Forum: Art
Last Post: HELLHOUND
2025-09-14, 09:00 PM
» Replies: 0
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HWID BAN
Forum: Questions and Suggestions
Last Post: HELLHOUND
2025-09-14, 08:44 PM
» Replies: 1
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Manual sorting of servers...
Forum: Questions and Suggestions
Last Post: HELLHOUND
2025-09-14, 08:35 PM
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San Fierro Cops And Robbe...
Forum: Advertisements
Last Post: Dr0pp
2025-09-13, 08:33 PM
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Zona América del Sur Free...
Forum: Advertisements
Last Post: kevinberriosflores
2025-09-12, 02:16 PM
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Busco copia de gamemode S...
Forum: Spanish/Espa?ol
Last Post: briancristaldo2021
2025-09-11, 11:14 AM
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[Tutorial] Registrando o ...
Forum: Portuguese/Portugu?s
Last Post: Crazy_ArKzX
2025-09-09, 08:36 PM
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RevolutionX DM/Stunt/Race/Fun |
Posted by: CJ101 - 2023-10-17, 06:34 PM - Forum: Advertisements
- No Replies
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RevolutionX
IP: 15.204.209.239:7777
Who We Are
RevolutionX has always been a server that lets players explore the world of Grand Theft Auto like never before. The server offers endless ways to entertain yourself. This includes minigames, stunts, deathmatching, races, so much more.
Minigames
Offering more than 50+ minigames for our players, we have plenty of them to choose from. Take on a team deathmatch, play a capture the flag, or join a survival minigame.
More games include:
- gun specific games like minigun deathmatch and more
- capture the flag
- jetpack minigame
- find easter eggs around the map
VIP Package
Upgrade your game play, for no cost at all. Players who stick around receive VIP, which allows for race building, object building, and more.
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Westside Roleplay | 0.3-DL |
Posted by: uzi - 2023-10-15, 01:04 PM - Forum: Advertisements
- No Replies
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Westside Roleplay | 0.3.DL
Westside Roleplay is an upcoming strict text-based roleplay server on San Andreas Multiplayer. For months, the English roleplay side of SA:MP has become plagued with servers that have shut down for various issues, some of which are of a malicious nature.
Here at Westside Roleplay, we aim to bring something new and refreshing to our scene. A server built by its community, a staff team that takes feedback in stride, a script built up by our developers over the past year, and custom mappings—we truly hope you'll join us over at Westside Roleplay.
With the intent of not being misleading in our advertisements, the server is not yet open, but we intend to open it in the next few months. We are currently working on polishing up our script and maps before we let you see our product. You can check out our sneak peeks and features channel to see more yourself.
Discord: https://discord.gg/bXQGbZsFkw
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Client-side scripts |
Posted by: Username - 2023-10-12, 07:46 PM - Forum: Questions and Suggestions
- Replies (1)
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Hi, it would be good if there were client-side scripts that servers could load and unload into the players' clients, which would allow scripters to control things that cannot be controlled from a server only script. For example, you could make it so returning 0 in a callback in the client-side script prevented that event from happening, so for example returning 0 in OnPlayerTakeDamage would cancel the damage before it even happens. This way, imagine you want a server where players can fly Hydras because of their speed and aerobatic capabilities but you don't want their rockets to hurt players on foot: you could write a script for the client that returns 0 in OnPlayerTakeDamage if the player is hit by an explossion and the issuer is in a Hydra, and the receiver would take no damage from it. This is only one example of something that currently cannot be done from a server script (I already tried returning 0 in OnPlayerTakeDamage in the server script years ago and it didn't work) but I'm sure there would be many other examples of how good an addition this would be.
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OnPlayerVehicleTakeDamage callback |
Posted by: Username - 2023-10-12, 05:54 PM - Forum: Questions and Suggestions
- Replies (1)
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Hi, I'm new here and this is my first post.
I used to play sa-mp in the early 2010's and even started scripting my own gamemode, and since then I always missed an OnPlayerVehicleTakeDamage callback that would be called whenever a player's vehicle takes damage, similarly to OnPlayerTakeDamage being called when players themselves take damage, and would have similar parameters like issuerid (the player who gave the damage or INVALID_PLAYER_ID if nobody did), weaponid and float:ammount. Such a callback would allow us to detect which player damaged another player's vehicle, which would be so useful in vehicle combat situations (like for example a tank fight or a Rustler dogfight minigame) so you could reward the player who damages or destroys their rivals' vehicles.
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Ajuda com um relatório sobre um tópico esportivoь |
Posted by: subbotlana - 2023-10-11, 12:50 AM - Forum: Portuguese/Portugu?s
- No Replies
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Olá a todos! Tenho lido o fórum há muito tempo, mas só agora decidi me registrar. Jogo GTA há muitos anos. Aqui encontrei muitas informações interessantes e úteis sobre o jogo, pelas quais sou muito grato.
E escrevo aqui com uma pergunta, que talvez não seja exatamente sobre o assunto. Simplesmente não quero pesquisar e entender em outros fóruns. Acho que há muitas pessoas versáteis aqui. Ajude-me a encontrar informações sobre o tópico dos melhores atacantes do futebol mundial em que ninguém nunca apostou. Esse é o tópico do meu relatório que tenho que escrever até segunda-feira. Não tenho absolutamente nenhuma ideia ou informação sobre esse assunto. Ficarei muito grato a você.
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Car Texture |
Posted by: DomOfficial - 2023-10-07, 11:42 AM - Forum: Pawn Scripting
- Replies (1)
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Hello! First of all, sorry for the broken English.
My question is that I would like to change the inscription from the basic vehicles. Possibly modify the texture.
What are the possibilities for this?
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Custom Models Error in open.mp |
Posted by: og.vuky - 2023-10-03, 08:38 PM - Forum: Support
- Replies (1)
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Hello everyone, I have a small situation here. I'm creating a textdraw using a custom images and it works fine when I run the script with 0.3DL server but it doesn't work when I run it with open.mp server (custom textdraw is not showing in-game).
Also, whenever I run script with open.mp server I get this message in console:
Code: [Info] [artwork:info] Loading artconfig.txt
[Error] [artwork:error] Model -2001 is already in use
While 0.3DL reads it right:
Code: [artwork:crc] intro.dff CRC = 0xD7D58371
[artwork:crc] intro.txd CRC = 0xEDF7C701
I gotta say that model is the only model I'm using so there's no way it's already in use. Does anyone know what can be causing this problem?
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