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  [Solved] Set player facing angle to the object
Posted by: Radical - 2021-06-01, 04:26 PM - Forum: Pawn Scripting - Replies (5)

Is there a function to set player facing angle to?object?





EDIT: https://www.burgershot.gg/showthread.php...5#pid11395


Wink Touge Track
Posted by: GCheredre - 2021-05-31, 02:27 AM - Forum: Maps - Replies (2)

There it is...a Touge track on the sky that's 3 minutes of downhill (and a bit of uphill) that can soothe your JDM, Eurobeatish, Drifting and Racing needs:







You may forgive my poor recording quality and poor editting skills but the track is legit and it's good enough for any racing / freeroam / drift server:







[Video: https://youtu.be/54qq3cCWr2w]







You're free to use it on your projects as long as you credit me for it and ofc let me know where it's being used so I can play on it some time ;)







Just leaving here some special thanks here to Crayder and Pottus for their TXD Workshop tool (you guys are awesome) and have at it:









https://file.io/rWsoA1RSd9jG





(If this link ever stop working feel free to contact me through discord or mail)


  Problems with servers after updating YSI to latest version
Posted by: GospodinX - 2021-05-30, 07:14 PM - Forum: Pawn Scripting - Replies (1)

Hi guys



I have some problems after I'm update my YSI to 5.5.301 (latest version)

My server stop to work one time per day



Code:
[20:02:05] Long callback execution detected (hang or performance issue)

[20:02:05] AMX backtrace:

[20:02:05] #0 0003f478 in Alloc:INI_GetKey (Alloc:cur=97, key[]=@01c274e8 "AUKcij", &Alloc:prev=@02cf1a5c 97) at C:\Users\GX\Desktop\Server\pawno\include\YSI_Storage\y_ini\y_ini_impl.inc:372

[20:02:05] #1 0003f844 in bool:INI_AddToBuffer (INI:file=0, key[]=@01c274e8 "AUKcij", value[]=@00000110 "16550000", semis=0) at C:\Users\GX\Desktop\Server\pawno\include\YSI_Storage\y_ini\y_ini_impl.inc:415

[20:02:05] #2 00043208 in bool:INI_WriteInt (INI:file=0, name[]=@01c274e8 "AUKcij", data=16550000) at C:\Users\GX\Desktop\Server\pawno\include\YSI_Storage\y_ini\y_ini_impl.inc:1269

[20:02:05] #3 00721e78 in SacuvajPodesavanja () at C:\Users\GX\Desktop\Server\gamemodes\be.pwn:65854

[20:02:05] #4 007ab7f4 in Call_Zero () at C:\Users\GX\Desktop\Server\gamemodes\be.pwn:75812

[20:02:05] #5 007ab638 in public MinutTimer () at C:\Users\GX\Desktop\Server\gamemodes\be.pwn:75799





My server won't crash but players can't enter until I restart the server. Always when I get problems my crash detect log had something from ysi (long callback detected) and there always was:

Alloc:INI_GetKey,bool:INI_AddToBuffer ,INI_HandleEntry etc.



I've not had any problems with my server/YSI before updating to the latest version.


  Get the status of a traffic light
Posted by: Otakeiro - 2021-05-30, 06:37 PM - Forum: Pawn Scripting - Replies (1)

EI know there was an include like that, does anyone have any traces of it? I really need it for my bot taxi system.


  [Streamer] [Solved] Dynamic objects don't appear up close
Posted by: Radical - 2021-05-30, 03:40 PM - Forum: Pawn Scripting - Replies (2)

https://pasteboard.co/K4j0DCO.png



https://pasteboard.co/K4j1oBD.png





Some of code objects:

Code:
tmpobjid = CreateDynamicObject(19376, 666.860229, 2532.298583, -90.541076, 0.000000, 90.000000, 0.000000,-1, 13, -1, 300.0, 300.00);

SetDynamicObjectMaterial(tmpobjid, 0, 14387, "dr_gsnew", "la_flair1", 0x00000000);

tmpobjid = CreateDynamicObject(19376, 656.362854, 2541.928710, -90.541076, 0.000000, 90.000000, 0.000000,-1, 13, -1, 300.0, 300.00);

SetDynamicObjectMaterial(tmpobjid, 0, 14387, "dr_gsnew", "la_flair1", 0x00000000);

tmpobjid = CreateDynamicObject(19376, 656.361816, 2532.298339, -85.407066, 0.000000, 90.000000, 0.000000,-1, 13, -1, 300.0, 300.00);

SetDynamicObjectMaterial(tmpobjid, 0, 14708, "labig1int2", "ab_mottleGrey", 0x00000000);

tmpobjid = CreateDynamicObject(19377, 651.220458, 2541.876708, -90.456871, 0.000000, 0.000000, 0.000000,-1, 13, -1, 300.0, 300.00);



This problem is only in this map.

I don't know what the problem is.



EDIT:?https://www.burgershot.gg/showthread.php?tid=2065&pid=11339#pid11339


  Mumbai Gaming Roleplay
Posted by: Mr Sims - 2021-05-30, 06:55 AM - Forum: Gamemodes - No Replies

Felt like I might aswell release this.


This is a edited version of Old School Roleplay to an old managements requirements. He took full credit of the script so I will now release it under that fact.



The script contains;

MDC System

Land System

Furniture System

Custom Interiors

Dynamic Factions/Families.

MySQL to save all information



Near to none errors





I believe max level for admin is around 9999 or 99999. Unsure as I haven't touched the script within 2-3 months.









Download?<- If the download gets taken down, please DM me and I will reupload it!


  Server is closing
Posted by: robertjwx - 2021-05-29, 03:12 PM - Forum: Support - Replies (5)

I was using that samp server hosts (heavyhost) with 50 slots and my server never closes.

This week i paid a VPS put it online with 300 slots and now my server closes randomlly, the host still normal, only the samp03svr closes

What it can be?



The logs before crashes don't looks tell a lot:

Code:
[21:09:33] [debug] #0 001c02b8 in public AtualizarRoubos () in SP.amx



[21:09:39] Kicking ***.***.**.** because they didn't logon to the game.



[21:10:05] [debug] Long callback execution detected (hang or performance issue)



[21:10:05] [debug] AMX backtrace:



[21:10:05] [debug] #0 001c15e0 in public DesaparecerWeaponDrop () in SP.amx



[21:17:37] [debug] Long callback execution detected (hang or performance issue)



[21:17:37] [debug] AMX backtrace:



[21:17:37] [debug] #0 001c0354 in public AtualizarRoubos () in SP.amx



But there isn't much about this funciton:

Code:
#define MAX_BIZZ 5000



enum bizinfos



{



? ? bizzID,



? ? bizzName[30],



? ? bizzType,



? ? Float:bizzX,



? ? Float:bizzY,



? ? Float:bizzZ,



? ? bizzOWNER,



? ? bizzBank,



? ? bizzProducts



}



new BizzInfo[MAX_BIZZ][bizinfos];











public AtualizarRoubos() {



? ? // atualizar roubos



? ? for(new bizzid = 1; bizzid < sizeof(BizzInfo); bizzid) {



? ? ? ? BizzInfo[bizzid][rexaustedrobbery] -= 5;



? ? ? ? if(BizzInfo[bizzid][rexaustedrobbery] < 0) BizzInfo[bizzid][rexaustedrobbery] = 0;



? ? }



}





Something like this could close my server?



What should i do?


  Interior
Posted by: dondo - 2021-05-29, 02:50 PM - Forum: Pawn Scripting - Replies (2)

Hello again,

my problem is that i don't know how to get the this stupid interior checkpoints away. The checkpoints are pre-installed in the "samp-server" folder..


  Set Objects To Virtual World
Posted by: dondo - 2021-05-29, 11:44 AM - Forum: Pawn Scripting - Replies (1)

Dear community,

i think the question is clear. I want to set my 'spawn-ojects' to a virtual world so that you just see the objects when you select your skin.



Thanks!


  [Ayuda] Damage System
Posted by: icecoldkangaroo12 - 2021-05-29, 03:32 AM - Forum: Programaci?n - Replies (7)

Buenas comunidad.



Necesito ayuda respecto a un sistema de da?o?me refiero a un sistema de da?o infringido por armas



Me refiero -? fNecesito modificar el da?o que haga un arma en mi servidor pero lo quiero hacer sin utilizar includes o plugins que hagan este trabajo y aqu? voy a lo que lleve a crear este post, ?se pueden modificar el da?o de un arma sin utilizar por ejemplo <weapon-config>?



Ejemplo:? Necesito que el arma 'sawn-off' al jugador le quite -60 de vida por ejemplo o -50 o el valor que yo especifique, como llego a eso? hay alguna manera manual de hacerlo? si es as? necesito una respuesta y un ejemplo de como podria hacerlo porfavor :)?



NOTA - Estoy utilizando el callback OnPlayerTakeDamage(parameters)



Si me podrian dar una soluci?n o algunos ejemplos se los agradecer?a.