Welcome, Guest |
You have to register before you can post on our site.
|
Online Users |
There are currently 510 online users. » 0 Member(s) | 508 Guest(s) Bing, Google
|
|
|
SAMP and Kalcor/Kyeman |
Posted by: Rintos - 2024-08-02, 02:45 PM - Forum: Chat
- Replies (3)
|
|
Im going straight to the point, ive done some research about the history of SAMPnull and as i have research about the members of the SAMP development team (Silent, Wicko, dugi, CrazyBob) i found out that Y_Less is still somehow active (https://github.com/pawn-lang/YSI-Includes). Im wondering if he works with the Open.MP team, and also what happened to the SAMP development team, like what made them dissolve, leaving only Kalcor to add security updates to 0.3.7 and make 0.3.8 (0.3DL-R1)
Some parts of my script, its translated to english, originally this is written in Spanish as its where im from.
The development of SAMP
As soon as San Andreas came out for PC, the development of SAMP began. At first there was a lot of controversy. The developers announced that SAMP would avoid being a multiplayer experience full of Deathmatch, Roleplays and different play styles like VCMP was and would have a mode . Cooperation in which you could play with five friends, with six slots on each server. This idea was received poorly by the community and the GTANet forums were filled with hate towards the development team's decision.
About three months after this decision, Kyeman (Kalcor at the time), the head of the team, decided to abandon the project in the middle of the Cooperation mode debate, leaving all the work and code to the second in command, spooky, who changed the project name to GTA:Multiplayer.
Within about a month, Kyeman returned and decided to help out on the project, at this point the Co-op mode idea was completely scrapped and the project was renamed to SAMP (San Andreas Multiplayer).
The versions of SAMP
I am not going to talk about all versions of SAMP, rather I will focus on 0.3.7, its patches and the most important one. It was October 18, 2019 and Kalcor had declared that he had abandoned SAMP completely, at that time the latest version was 0.3.7-R4, according to Kalcor, he never moved towards 0.4 because he had the belief that four was a symbol of bad luck, he called his version rating style "kalver", the R meant a small change, a security patch, and the change in number, for example 0.2 to 0.3 meant a major update . In any case, although Kalcor abandoned the project in 2019, it was not until November 2022 that he released a new security patch, patch 0.3.7-R5. Kalcor's words. "There is an exploit in the client. It is a critical RCE vulnerability that allows server owners to execute unauthorized code on players' PCs" clarifying that the -R versions contained security patches and bug fixes, finally advising to the community. "Always use the latest version"
Please, help.
|
|
|
[ENG] Valhalla RolePlay Supreme V3 Top VIP Server! |
Posted by: 016haikalfais - 2024-08-02, 10:15 AM - Forum: Advertisements
- No Replies
|
|
@everyone
# [ENG] Valhalla Roleplay Supreme V3
# Add In Your Favorite List IP: 162.19.133.164:7262
**Hello Dear Civilian's Today We Introduce Our Best SA-MP RolePlay!**
**Server 24/7 Online And Waiting For You!**
**The Server Is Open Unlimited RolePlay Server Top VIP Servers!**
**We Provide You Best RolePlay Server Its 100% Light RP No Stirct Rules Play Your Own Way Thank You!**
**24/7 Our Staff Working On Discord And Forum You Contact Us Anytime Click Link Above!**
**Discord : https://discord.gg/RmJFyW4v **
**Forum: https://valhalla-roleplay.forumotion.com/ **
**- 24 Factions Top Premium**
**- Business / Houses**
**- /autoinv Auto Join Faction Which You Select**
**- /autorang rankup factions**
**- /promocode Giveaways Everydays Code= supreme / updatev3**
**- Dynamic faction Quest**
**- 3D Dynamic Accesories **
**- /invent or Press Y Inventory System**
**- Bank Robs / Bomb Blast Quest**
**- President System / Election System**
**- Container system**
**- /donaterub - /donate VIP Things**
**- Cases System x2 Luck**
**- Garage System - Up To 30 Vehicle Allowed To Buy!**
**- Anti Cheat Provided**
**- Account Safety IP Security Active!**
**- Gang Capture System 3 Differents - Teritories/ghetto/Most kills**
**- Side Jobs Provided!**
**Thank You Joining With Us Beloved Founder Of [ENG] Valhalla Roleplay Supreme V3!**
|
|
|
BTTDM Zombie Survival |
Posted by: Penguin1997 - 2024-08-02, 05:53 AM - Forum: Advertisements
- No Replies
|
|
Description:
The server was officially launched in 2015 and up ever since. It is based on the unique and mixed concept of Left 4 Dead 2, where a competitive battle between real zombies and humans takes place and some of the survivors tend to get infected due to biohazards spread across town. A total survival time of 8 minutes is necessary to defend yourself against the relentless zombies coming after you, concluding in an escape afterwards through an evacuation point. The fear of zombies is unhinged, while the anticipated survival remains a mystery.
Features:
☣ More than 300+ maps categorized in small & large.
☣ Hunter, Witch, Boomer & many other unique zombies.
☣ Many achievements are there to complete and unlock rewards in return.
☣ Zombie shop includes features such as ladders, special zombies with special abilities.
☣ Humans have variety of weapon features that prevent zombies from getting close.
☣ Clan System - Join a clan that suits you the best or make your own.
☣ Cookies System - Eat cookies to recover some health while injured.
☣ Trading System - Share or trade xp, coins, cookies to your buddies.
☣ VIP System - Unlock amazing features that can boost your gameplay & support server.
☣ House System - Available in freedom mode, where you can buy house and collect house bucks in return.
☣ Job System - Trucking, Pizza delivery, Cargo delivery can be found in freedom mode.
☣ Vehicle System - Buy your favorite vehicles from dealership and modify them according to your likes.
Details:
☣ Server IP: 51.89.188.191:7777
☣ Forums: https://smf.bttdm.com
☣ Zombie Survival Discord: https://discord.gg/z5W5WEk9mq
☣ BTTDM Community Discord: https://discord.gg/42rfP6k5tf
Monitor:
HostName: BTTDM Zombie Survival (0.3.7)
Address: 51.89.188.191:7777
Players: 45 / 100
Ping: 156
Mode: BTTDM Zombie
Language: English
|
|
|
Open.mp can be usefull in 32 bits pc? |
Posted by: Cranjis - 2024-08-02, 12:57 AM - Forum: Questions and Suggestions
- No Replies
|
|
I'm trying install open.mp in my pc (32 bits), but the program request a 64 bits system, so i dont know if the open.mp can be usefull in 32 bits. If have a any solution, or alternative, please shared with me, good night (or day)
(i accept responses in spanish and english)
|
|
|
Rogue RPG ~ in the big deal. |
Posted by: samp.roguerpg - 2024-08-01, 09:27 PM - Forum: Turkish
- No Replies
|
|
🌟 Rogue GunRP - Kapsamlı ve Eşsiz Bir Rol Oynama Deneyimi! 🌟
🚀 Hoşgeldiniz!
Eğer siz de dinamik ve sürükleyici bir rol oynamak istiyorsanız adım atmak istiyorsanız, doğru yerdesiniz! Rogue GunRP, size kapsamlı ve zengin bir RP deneyimi sunarak, sanal dünyada gerçek bir karakter yaşamı yaşama fırsatı sunuyor.
🔫 Neden Rogue GunRP?
Özgün İçerikler: Tamamen özgün senaryolar ve karakter arka planları ile benzersiz bir RP deneyimi.
Gerçekçi Sistemler: Detaylı ekonomi ve sosyal sistemler ile gerçekleştirilebilir bir oyun deneyimi.
Topluluk Odakli: Aktif ve yardımsever bir topluluk, dağıtıma anında yanıt verir.
Yatırım Yapılmış İnovasyon: Sürekli güncellenen ve iyileştirilmiş sistemler, yeni özellikler.
🌐 Katılın ve Başlayın!
Hemen üye olun ve Rogue GunRP'den bir adım atın! Karakterinizi birleştirin, rolünüzü seçin ve fantastik bir sürüme başlayın!
Rogue GunRP hakkında en güncel bilgiler ve topluluk gelişmelerini forumumuzdan takip edebilir, diğer oyuncularla destekleyebilir!
💬 Sorularınız mı Var?
Herhangi bir sorunuz varsa, bize ulaşmaktan çekinmeyin! Boyut eşitliği olmadan özgürlük duyarlılığınız.
Rogue GunRP - Yola Çıkın İçin Gerçek Bir Rol Yapma Deneyimi!
Anlaşmazlık: discord.gg/roguerpg
İp Adresi: 185.160.30.237:7777 / Kilitli
[/alıntı]
|
|
|
color bug (all black) [mapper] |
Posted by: MG0 - 2024-07-31, 03:50 AM - Forum: General Discussions
- No Replies
|
|
Oooluu
I have a problem when changing the color of an object, it doesn't happen with everyone.
But particularly with some if I try to change the color, the object just turns completely black. Even if you have only selected a single part to change the color, it will turn black in its entirety
I'm currently using Texture Studio, but it seems like a general problem
Any solution?
example
Example: 14485
exampl
|
|
|
[mappeos] |
Posted by: MG0 - 2024-07-31, 03:43 AM - Forum: Programaci?n
- No Replies
|
|
Oooluu
Tengo un problema a la hora de cambiar el color a un objecto, no sucede con todos.
Pero particularmente con algunos si intento cambiarles el color, simplemente el objeto se vuelve totalmente negro. Por más que solo haya seleccionado una sola parte para cambiar el color se volverá negro en su totalidad
Actualmente estoy usando Texture Studio,, pero parece un problema general
¿Alguna solución?
|
|
|
Selectable TEXT_DRAW_ALIGN_LEFT problem |
Posted by: LASEE - 2024-07-28, 10:14 PM - Forum: Support
- Replies (1)
|
|
So i was making a register system with textdraw. The textdraw would be Selectable. The problem here is when the PlayerTextDrawAlignment is set to TEXT_DRAW_ALIGN_CENTER then the textdraw can be selected and everything works fine but when is changed to TEXT_DRAW_ALIGN_LEFT then the button is not selectable anymore. Using left or right this problem is happening but using center its working fine. Im using the omp version btw. I was told but also saw(saw on some server) on version 037 even if its ALIGN_LEFT OR RIGHT you can select the textdraw.
My question is, is that some type of bug on omp or something else?
Here is the code:
RegisterTD[playerid][18] = CreatePlayerTextDraw(playerid, 326.000000, 393.000000, "REGISTER NOW");
PlayerTextDrawFont(playerid, RegisterTD[playerid][18], TEXT_DRAW_FONT_2);
PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][18], 0.258332, 1.500000);
PlayerTextDrawTextSize(playerid, RegisterTD[playerid][18], 16.500000, 75.500000);
PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][18], 0);
PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][18], 0);
PlayerTextDrawAlignment(playerid, RegisterTD[playerid][18], TEXT_DRAW_ALIGN_CENTER);
PlayerTextDrawColour(playerid, RegisterTD[playerid][18], -1);
PlayerTextDrawBackgroundColour(playerid, RegisterTD[playerid][18], 255);
PlayerTextDrawBoxColour(playerid, RegisterTD[playerid][18], 200);
PlayerTextDrawUseBox(playerid, RegisterTD[playerid][18], false);
PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][18], true);
PlayerTextDrawSetSelectable(playerid, RegisterTD[playerid][18], true);
|
|
|
|