| Welcome, Guest |
You have to register before you can post on our site.
|
| Online Users |
There are currently 471 online users. » 1 Member(s) | 467 Guest(s) Bing, Applebot, Google, Engkq
|
| Latest Threads |
Dołącz do ekipy projektu ...
Forum: Ogólne
Last Post: Sztakier
Yesterday, 01:30 PM
» Replies: 0
» Views: 36
|
engkqSelections.inc
Forum: Libraries
Last Post: Engkq
Yesterday, 02:58 AM
» Replies: 0
» Views: 54
|
FCNPC for open.mp - the c...
Forum: Plugins
Last Post: Xyranaut
2026-05-26, 01:26 AM
» Replies: 0
» Views: 49
|
🚀 ¡Buscamos Mapeador para...
Forum: Discusión GTA SA Multijugador
Last Post: Dramack
2026-05-25, 05:34 PM
» Replies: 0
» Views: 51
|
Welcome to los santos !
Forum: Advertisements
Last Post: xInVinCiBlE
2026-05-25, 10:00 AM
» Replies: 0
» Views: 53
|
RevolutionX DM/Stunt/Race...
Forum: Advertisements
Last Post: CJ101
2026-05-24, 04:30 PM
» Replies: 0
» Views: 43
|
How to transfer my server...
Forum: Support
Last Post: Telzin2k
2026-05-24, 03:13 PM
» Replies: 1
» Views: 69
|
League A/D — Attack & Def...
Forum: Gamemodes
Last Post: DrVandersexxx
2026-05-23, 09:16 AM
» Replies: 0
» Views: 67
|
ourFarm.pl - Polski Serwe...
Forum: Serwery
Last Post: Sztakier
2026-05-23, 09:00 AM
» Replies: 0
» Views: 62
|
PROJECT: RENEWAL ROLEPLAY...
Forum: Advertisements
Last Post: zin
2026-05-21, 12:21 AM
» Replies: 2
» Views: 166
|
|
|
| samp.ban |
|
Posted by: pushline - 2021-06-18, 10:08 PM - Forum: Portuguese/Português
- Replies (1)
|
 |
Meu comando de ban adiciona um arquivo .ini (dof2) numa pasta bans e ipbans, e adiciona o IP na samp.ban.?
Eu quero desativar que o comando ban adicione o ip na samp.ban
C?digo
PHP Code: #define Ban(%0) SetTimerEx("Banir", 200, false, "i", %0)
function::Banir(playerid) {
#undef Ban
Ban(playerid);
#define Ban(%0) SetTimerEx("Banir", 200, false, "i", %0)
return 1;
}
CMD:banir(playerid, params[])
{
if (!APlayerData[playerid][pLogged])
? ? return SendClientMessage(playerid, COLOR_GRAD1, " Voc? n?o est? logado.");
? ? if (APlayerData[playerid][pAdmin] < 1)
? ? ? ? return SendClientMessage(playerid, COLOR_GRAD1, "? Voc? n?o ? um administrador.");
? ? new id, ReasonBan1[30], Stringa[156];
? ? if (sscanf(params, "us[30]", id, ReasonBan1))
? ? ? ? return SendClientMessage(playerid, COLOR_GRAD1, " (DICA): Use (/ban) [ID/Parte do nome] [Reason]");
? ?
? ? if (APlayerData[id][pLogged] > APlayerData[playerid][pLogged])
? ? ? ? return SendClientMessage(playerid, COLOR_GRAD1, "? Voc? n?o pode banir um administrador de n?vel maior que o seu.");
? ? if (id == playerid)
? ? ? ? return SendClientMessage(playerid, COLOR_GRAD1, "Voc? n?o pode banir a si mesmo");
if(APlayerData[playerid][pAdmin] > 0)
{
? ? DOF2_CreateFile(GetBanFile(id));
? ? DOF2_SetString(GetBanFile(id), "Name", pName[id]);
? ? DOF2_SetString(GetBanFile(id), "Admin", pName[playerid]);
? ? DOF2_SetString(GetBanFile(id), "Reason", ReasonBan1);
? ? DOF2_SetString(GetBanFile(id), "Date", GetDate());
? ? DOF2_SetString(GetBanFile(id), "IP", pIP[id]);
? ? DOF2_SaveFile();
? ? DOF2_CreateFile(GetIPFile(id));
? ? DOF2_SetString(GetIPFile(id), "Name", pName[id]);
? ? DOF2_SetString(GetIPFile(id), "Admin", pName[playerid]);
? ? DOF2_SetString(GetIPFile(id), "Reason", ReasonBan1);
? ? DOF2_SetString(GetIPFile(id), "Date", GetDate());
? ? DOF2_SetString(GetIPFile(id), "IP", pIP[id]);
? ? DOF2_SaveFile();
? ? ? ? format(Stringa, sizeof(Stringa), "%s %s baniu o player %s, motivo: %s",AdmCargo[APlayerData[playerid][pAdmin]], pName[playerid], pName[id], ReasonBan1);
? ? SendClientMessageToAll(COLOR_LIGHTRED, Stringa);
? ? format(Stringa, sizeof(Stringa), "BanLog: %s foi banido pelo admin %s, motivo: %s (%s)", pName[id], pName[playerid], ReasonBan1, GetDate());
? ? BanLog(Stringa);
Ban(id);
}
else if(APlayerData[playerid][pAdminTemp] > 0)
{
? ? DOF2_CreateFile(GetBanFile(id));
? ? DOF2_SetString(GetBanFile(id), "Name", pName[id]);
? ? DOF2_SetString(GetBanFile(id), "Admin", pName[playerid]);
? ? DOF2_SetString(GetBanFile(id), "Reason", ReasonBan1);
? ? DOF2_SetString(GetBanFile(id), "Date", GetDate());
? ? DOF2_SetString(GetBanFile(id), "IP", pIP[id]);
? ? DOF2_SaveFile();
? ? DOF2_CreateFile(GetIPFile(id));
? ? DOF2_SetString(GetIPFile(id), "Name", pName[id]);
? ? DOF2_SetString(GetIPFile(id), "Admin", pName[playerid]);
? ? DOF2_SetString(GetIPFile(id), "Reason", ReasonBan1);
? ? DOF2_SetString(GetIPFile(id), "Date", GetDate());
? DOF2_SetString(GetIPFile(id), "IP", pIP[id]);
? ? DOF2_SaveFile();
? ? ? ? format(Stringa, sizeof(Stringa), "%s %s baniu o player %s, motivo: %s", AdmCargo[APlayerData[playerid][pLogged]], pName[playerid], pName[id], ReasonBan1);
? ? SendClientMessageToAll(COLOR_LIGHTRED, Stringa);
? ? format(Stringa, sizeof(Stringa), "BanLog: %s foi banido pelo admin %s, motivo: %s (%s)", pName[id], pName[playerid], ReasonBan1, GetDate());
? ? BanLog(Stringa);
? ? ? ? Ban(id);
}
? ? return 1;
}
|
|
|
|
| How to save player stats in mysql? |
|
Posted by: CrypticSin - 2021-06-16, 10:15 PM - Forum: Pawn Scripting
- Replies (3)
|
 |
Hi, i need help with saving player stats like kills, deaths, health etc in mysql.
I've created columns for them on php myadmin using xampp?but i dont know how to input them into code on Pawn.
Any help would be appreciated.
|
|
|
|
| Help with safe box system |
|
Posted by: JR_Junior - 2021-06-16, 09:49 PM - Forum: Pawn Scripting
- Replies (8)
|
 |
I'm trying to create a closed and open door safe box?system.
I would like to be able to create a safe box anywhere and automatically have the door positioned correctly.
Does anyone know the correct calculation for this?
PHP Code: new safe =?CreateDynamicObject(19618, 414.47070, 2537.35913, 9.45900,? 0.00000, 0.00000, 90.00000); new door =?CreateDynamicObject(19619, 414.70401, 2536.93848, 9.45800,? 0.00000, 0.00000, 90.00000);
The function I intend to use:
PHP Code: stock CreateSafeBox(Float:px,Float:py,Float:pz,Float:rz) { CreateDynamicObject(px, py, pz? 0.0, 0.0, rz);//Safe CreateDynamicObject(px, py, pz? 0.0, 0.0, rz);//Door return 1; }
|
|
|
|
| Gate System |
|
Posted by: Regicide - 2021-06-15, 11:44 PM - Forum: Pawn Scripting
- Replies (1)
|
 |
Okay so, for some reason when more than one gate loads it goes to shit the second gate moves to the position of the first gate, the third gate moves to the second gate position, and so on, why is this happening?
PHP Code: enum _GateEnum { ? ? GateID, ? ? Float:gate_place[4], ? ? Float:grX, ? ? Float:grY, ? ? Float:grZ, ? ?GateFaction, ? ?GateModel, ? ?GateObject, ? ?GateStatus }
PHP Code: new Gates[MAX_GATES][_GateEnum];
PHP Code: new Iterator:server_gates<MAX_GATES>;
PHP Code: load_gates() { ? ? inline LoadGates() ? ? { ? ? ? ? if(!cache_num_rows()) ? ? ? ? { ? ? ? ? ? ? printf("[MYSQL]: No Gate data found!"); ? ? ? ? ? ? return 0; ? ? ? ? } ? ? ? ? foreach (new i : Range(0, cache_num_rows())) ? ? ? ? { ? ? ? ? ? ? cache_get_value_int(i, "id", Gates[i][GateID]); ? ? ? ? ? ? cache_get_value_float(i, "x", Gates[i][gate_place][0]); ? ? ? ? ? ? cache_get_value_float(i, "y", Gates[i][gate_place][1]); ? ? ? ? ? ? cache_get_value_float(i, "z", Gates[i][gate_place][2]);
? ? ? ? ? ? cache_get_value_float(i, "rx", Gates[i][grX]); ? ? ? ? ? ? cache_get_value_float(i, "ry", Gates[i][grY]); ? ? ? ? ? ? cache_get_value_float(i, "rz", Gates[i][grZ]); ? ? ? ? ? ? cache_get_value_int(i, "faction", Gates[i][GateFaction]); ? ? ? ? ? ? cache_get_value_int(i, "model", Gates[i][GateModel]);
? ? ? ? ? ? Gates[i][GateStatus] = 0;
? ? ? ? ? ? Gates[i][GateObject] = CreateObject(Gates[i][GateModel], Gates[i][gate_place][0], Gates[i][gate_place][1], Gates[i][gate_place][2], Gates[i][grX], Gates[i][grY], Gates[i][grZ], 300.0);
? ? ? ? ? ? Iter_Add(server_gates, i); ? ? ? ? } ? ? ? ? printf("%d gates loaded.", i); ? ? ? ? return 1; ? ? } ? ? MySQL_TQueryInline(g_SQL, using inline LoadGates, "SELECT * FROM `server_gates`"); ? ? return 1; }
PHP Code: YCMD:gate(playerid, params[], help) { ? ? foreach(new i:server_gates) ? ? { ? ? ? ? if(IsPlayerInRangeOfPoint(playerid, 5, Gates[i][gate_place][0], Gates[i][gate_place][1], Gates[i][gate_place][2])) ? ? ? ? { ? ? ? ? ? ? if(user_faction[playerid] == Gates[i][GateFaction]) ? ? ? ? ? ? { ? ? ? ? ? ? ? ? if(Gates[i][GateStatus] == 0) ? ? ? ? ? ? ? ? { ? ? ? ? ? ? ? ? ? ? MoveObject(Gates[i][GateObject], Gates[i][gate_place][0], Gates[i][gate_place][1], Gates[i][gate_place][2] -7.0, 3.0); ? ? ? ? ? ? ? ? ? ? Gates[i][GateStatus] = 1; ? ? ? ? ? ? ? ? } ? ? ? ? ? ? ? ? else ? ? ? ? ? ? ? ? { ? ? ? ? ? ? ? ? ? ? MoveObject(Gates[i][GateObject], Gates[i][gate_place][0], Gates[i][gate_place][1], Gates[i][gate_place][2], 3.0); ? ? ? ? ? ? ? ? ? ? Gates[i][GateStatus] = 0; ? ? ? ? ? ? ? ? }? ? ? ? ? ? ? } ? ? ? ? ? ? else ? ? ? ? ? ? { ? ? ? ? ? ? ? ? SendClientMessage(playerid, -1, "[SERVER] You don't have access to this gate!"); ? ? ? ? ? ? } ? ? ? ? } ? ? ? ? else ? ? ? ? { ? ? ? ? ? ? SendClientMessage(playerid, -1, "[SERVER]: You're not near any gate!"); ? ? ? ? } ? ? } ? ? return 1; }
|
|
|
|
| Map editor |
|
Posted by: TheFlash - 2021-06-13, 05:47 AM - Forum: Support
- No Replies
|
 |
Hi there
I was trying to install ingame map editor plenty of times without any success may someone help me installing the ingame version? ill be so thankful for him
|
|
|
|
| Car Respawn |
|
Posted by: dondo - 2021-06-12, 01:07 PM - Forum: Pawn Scripting
- Replies (1)
|
 |
Heyo,
qick question:?does anyone know how i can destroy a car after it explode??So that it wont respawn. ??
greetz,
dondo!
|
|
|
|
|