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Music House and,garage
Posted by: Mivco - 2021-04-14, 08:52 PM - Forum: Maps - No Replies

I set in motion a map with garages, houses and a warehouse in one :D :D :D?



[IMG]https://imgway.cz/s/1ClA.jpg[/IMG]



[IMG]https://imgway.cz/s/1ClB.jpg[/IMG]



[IMG]https://imgway.cz/s/1ClC.jpg[/IMG]



[IMG]https://imgway.cz/s/1ClD.jpg[/IMG]



[IMG]https://imgway.cz/s/1ClE.jpg[/IMG]





[Image: 1ClF.jpg]








PHP Code:
// OnGameModeInit



CreateObject(70201248.7002, -1616.90049.60.00.00.0100); // object (vgnhseing112) (1)

CreateObject(70201192.5996, -1616.90049.60.00.00.0100); // object (vgnhseing112) (2)

CreateObject(70201248.7002, -1651.59.60.00.00.0100); // object (vgnhseing112) (3)

CreateObject(70201192.5996, -1651.59.60.00.00.0100); // object (vgnhseing112) (4)

CreateObject(70201248.7002, -1686.20029.60.00.00.0100); // object (vgnhseing112) (5)

CreateObject(70201192.5996, -1686.20029.60.00.00.0100); // object (vgnhseing112) (7)

CreateObject(70201248.7002, -1702.29989.60.00.00.0100); // object (vgnhseing112) (8)

CreateObject(70201192.7002, -1702.29989.60.00.00.0100); // object (vgnhseing112) (9)

CreateObject(70201194.7, -1621.29.60.00.090.0100); // object (vgnhseing112) (10)

CreateObject(70201191.5, -1684.89.60.00.090.0100); // object (vgnhseing112) (11)

CreateObject(70201193.3, -1642.59.60.00.090.0100); // object (vgnhseing112) (12)

CreateObject(86511175.3, -1701.813.60.00.090.0100); // object (shbbyhswall07_lvs) (1)

CreateObject(86511195.4, -1702.013.60.00.0270.25100); // object (shbbyhswall07_lvs) (2)

CreateObject(86511160.4, -1687.413.60.00.00.25100); // object (shbbyhswall07_lvs) (3)

CreateObject(86511160.33, -1657.413.60.00.0180.0100); // object (shbbyhswall07_lvs) (4)

CreateObject(86511160.5, -1627.913.60.00.00.0100); // object (shbbyhswall07_lvs) (5)

CreateObject(86511160.5, -1597.913.60.00.0180.0100); // object (shbbyhswall07_lvs) (6)

CreateObject(86511175.0, -1582.700213.60.00.0269.995100); // object (shbbyhswall07_lvs) (7)

CreateObject(86511205.0, -1582.713.60.00.089.995100); // object (shbbyhswall07_lvs) (8)

CreateObject(86511234.5, -1582.513.60.00.0270.495100); // object (shbbyhswall07_lvs) (9)

CreateObject(86511264.3, -1582.413.60.00.090.0100); // object (shbbyhswall07_lvs) (10)

CreateObject(86511272.3, -1582.613.60.00.0270.0100); // object (shbbyhswall07_lvs) (12)

CreateObject(86511287.2, -1626.313.60.00.00.0100); // object (shbbyhswall07_lvs) (13)

CreateObject(86511287.0, -1685.713.60.00.00.0100); // object (shbbyhswall07_lvs) (14)

CreateObject(86511287.0, -1655.713.60.00.0180.0100); // object (shbbyhswall07_lvs) (15)

CreateObject(86511287.1, -1596.913.60.00.0180.5100); // object (shbbyhswall07_lvs) (16)

CreateObject(86511256.6, -1701.713.60.00.090.0100); // object (shbbyhswall07_lvs) (17)

CreateObject(86511272.3, -1701.913.60.00.0270.25100); // object (shbbyhswall07_lvs) (18)

CreateObject(7141286.2, -1700.812.50.00.00.0100); // object (veg_bevtree2) (1)

CreateObject(7141286.1, -1582.812.50.00.00.0100); // object (veg_bevtree2) (2)

CreateObject(7141160.8, -1582.912.00.00.00.0100); // object (veg_bevtree2) (3)

CreateObject(7141160.7, -1701.212.60.00.00.0100); // object (veg_bevtree2) (4)

CreateObject(58481169.2, -1676.718.10.00.080.75100); // object (mainblk_LAwN) (1)

CreateObject(175431277.7, -1679.215.00.00.00.0100); // object (gangshops5_LAe2) (1)

CreateObject(175431277.7, -1640.915.00.00.00.0100); // object (gangshops5_LAe2) (2)

CreateObject(175431277.7, -1602.715.00.00.00.0100); // object (gangshops5_LAe2) (3)

CreateObject(36241175.3, -1599.116.70.00.0180.0100); // object (nwwarhus) (1)

CreateObject(36241175.2, -1627.117.20.00.0180.0100); // object (nwwarhus) (2)

CreateObject(11161200.75684, -1681.1767612.020680.00.00.0100); // object (fbb_lr_slv2) (1)

CreateObject(50201269.4, -1587.214.30.00.00.0100); // object (mul_LAS) (1)

CreateObject(50201269.3, -1594.914.30.00.00.0100); // object (mul_LAS) (2)

CreateObject(50201269.4, -1603.014.30.00.00.0100); // object (mul_LAS) (3)

CreateObject(50201269.4, -1610.514.30.00.00.0100); // object (mul_LAS) (4)

CreateObject(50201269.4, -1617.914.30.00.00.0100); // object (mul_LAS) (5)

CreateObject(50201269.4, -1625.814.30.00.00.0100); // object (mul_LAS) (6)

CreateObject(50201269.3, -1633.214.30.00.00.0100); // object (mul_LAS) (7)

CreateObject(50201269.4, -1640.914.30.00.00.0100); // object (mul_LAS) (8)

CreateObject(50201269.4, -1648.514.30.00.00.0100); // object (mul_LAS) (9)

CreateObject(50201269.4, -1655.714.30.00.00.0100); // object (mul_LAS) (10)

CreateObject(50201269.4, -1663.914.30.00.00.0100); // object (mul_LAS) (11)

CreateObject(50201269.3, -1672.014.30.00.00.0100); // object (mul_LAS) (12)

CreateObject(50201269.4, -1679.214.30.00.00.0100); // object (mul_LAS) (13)

CreateObject(50201269.4, -1687.014.30.00.00.0100); // object (mul_LAS) (14)

CreateObject(50201269.4, -1694.214.30.00.00.0100); // object (mul_LAS) (15)

CreateObject(86401225.8, -1699.918.40.00.0270.0100); // object (chnatwnmll02_lvs) (1)

CreateObject(33111241.2, -1594.915.490.00.090.0100); // object (sw_woodhaus01a) (1)

CreateObject(33071240.4, -1619.214.00.00.0359.995100); // object (swburbhaus01) (1)

CreateObject(33171235.0, -1644.815.90.00.090.0100); // object (sw_bigburb_01) (1)

CreateObject(170331221.4, -1625.212.60.00.052.0100); // object (cunt_rockgp2_15) (1)

CreateObject(170331220.8, -1610.512.60.00.051.998100); // object (cunt_rockgp2_15) (2)

CreateObject(170331220.8, -1596.312.60.00.051.998100); // object (cunt_rockgp2_15) (3)

CreateObject(170331220.9, -1597.112.60.00.0237.998100); // object (cunt_rockgp2_15) (4)

CreateObject(170331221.2, -1589.912.60.00.0228.0100); // object (cunt_rockgp2_15) (5)

CreateObject(7141215.1, -1657.212.60.00.00.0100); // object (veg_bevtree2) (6)

CreateObject(7031231.2, -1621.413.70.00.058.0100); // object (sm_veg_tree7_big) (1)

CreateObject(6731248.6, -1635.712.50.00.00.0100); // object (sm_bevhiltree) (1)

CreateObject(8461250.4, -1625.113.50.00.00.0100); // object (DEAD_TREE_18) (1)

CreateObject(7171252.1, -1596.012.50.00.00.0100); // object (sm_bevhiltreepv) (1)

CreateObject(13641193.8, -1675.813.30.00.00.0100); // object (CJ_BUSH_PROP) (1)

CreateObject(13641199.9, -1675.713.30.00.00.0100); // object (CJ_BUSH_PROP) (2)

CreateObject(13641193.4, -1690.213.30.00.0180.0100); // object (CJ_BUSH_PROP) (3)

CreateObject(13641199.6, -1690.213.30.00.0179.995100); // object (CJ_BUSH_PROP) (4)

CreateObject(13641192.0, -1678.613.30.00.085.995100); // object (CJ_BUSH_PROP) (5)

CreateObject(15971196.5, -1682.715.20.00.00.0100); // object (cntrlrsac1) (2)

CreateObject(40031176.7, -1674.420.70.00.0272.0100); // object (LAcityhallTrans_LAn) (1)

CreateObject(38621222.3, -1660.313.70.00.00.0100); // object (marketstall02_SFXRF) (1)

CreateObject(38611227.0, -1660.413.70.00.00.0100); // object (marketstall01_SFXRF) (1)

CreateObject(38601231.0, -1660.313.70.00.00.0100); // object (marketstall04_SFXRF) (1)

CreateObject(38631235.4, -1660.313.70.00.00.0100); // object (marketstall03_SFXRF) (1)

CreateObject(38621239.7, -1660.313.70.00.00.0100); // object (marketstall02_SFXRF) (2)

CreateObject(38611244.1, -1660.313.70.00.00.0100); // object (marketstall01_SFXRF) (2)

CreateObject(38601248.1, -1660.313.70.00.00.0100); // object (marketstall04_SFXRF) (2)

CreateObject(12091209.6, -1701.112.60.00.0180.0100); // object (vendmach) (1)

CreateObject(9561208.2, -1701.113.00.00.0180.0100); // object (CJ_EXT_CANDY) (1)

CreateObject(9551206.8, -1701.113.00.00.0180.0100); // object (CJ_EXT_SPRUNK) (1)

CreateObject(30351259.8, -1584.013.30.00.00.0100); // object (tmp_bin) (1)

CreateObject(30351262.3, -1583.813.30.00.00.0100); // object (tmp_bin) (2)

CreateObject(14391264.4, -1583.312.60.00.00.0100); // object (DYN_DUMPSTER_1) (1)

CreateObject(14091253.1, -1592.612.60.00.00.0100); // object (CJ_Dump1_LOW) (1)

CreateObject(14091253.3, -1616.212.60.00.00.0100); // object (CJ_Dump1_LOW) (2)

CreateObject(14091253.1, -1642.312.60.00.00.0100); // object (CJ_Dump1_LOW) (3)

CreateObject(13721252.9, -1657.812.60.00.00.0100); // object (CJ_Dump2_LOW) (1)

CreateObject(13701250.9, -1657.513.10.00.00.0100); // object (CJ_FLAME_Drum) (1)

CreateObject(13581163.3, -1650.313.80.00.00.0100); // object (CJ_SKIP_Rubbish) (1)

CreateObject(13651163.7, -1646.713.70.00.0180.0100); // object (CJ_BIG_SKIP1) (1)

CreateObject(13591201.5, -1688.313.30.00.00.0100); // object (CJ_BIN1) (1)

CreateObject(13591191.6, -1688.913.30.00.00.0100); // object (CJ_BIN1) (2)

CreateObject(13591197.1, -1676.313.30.00.00.0100); // object (CJ_BIN1) (3)

CreateObject(13001202.8, -1676.012.90.00.00.0100); // object (bin1) (1)

CreateObject(129571215.0, -1585.613.40.00.0300.0100); // object (sw_pickupwreck01) (1)

CreateObject(12641264.9, -1583.113.90.00.00.0100); // object (BlackBag1) (1)

CreateObject(12641253.1, -1593.213.00.00.00.0100); // object (BlackBag1) (2)

CreateObject(15581253.3, -1617.513.20.00.00.0100); // object (CJ_CARDBRD_PICKUP) (1)

CreateObject(15581253.2, -1618.613.20.00.00.0100); // object (CJ_CARDBRD_PICKUP) (2)

CreateObject(13291268.9, -1659.713.00.00.00.0100); // object (BinNt13_LA) (1)

CreateObject(12651268.7, -1659.813.90.00.00.0100); // object (BlackBag2) (1)

CreateObject(14371268.6, -1606.312.00.00.0274.0100); // object (DYN_LADDER_2) (1)

CreateObject(85721277.7, -1699.114.80.00.00.0100); // object (vgsSstairs02_lvs) (1)

CreateObject(30651227.6, -1661.215.00.00.00.0100); // object (BBALL_col) (1)

CreateObject(12181281.7, -1700.813.10.00.00.0100); // object (barrel1) (1)

CreateObject(69651230.3, -1677.916.190.00.00.0100); // object (venefountain02) (1)

CreateObject(16501221.2, -1661.613.70.00.00.0100); // object (petrolcanm) (1)

CreateObject(15821222.2, -1661.713.50.00.00.0100); // object (pizzabox) (1)

CreateObject(13441265.4, -1700.813.40.00.0182.0100); // object (CJ_Dumpster2) (1)

CreateObject(13491268.0, -1700.813.10.00.00.0100); // object (CJ_SHTROLLY) (1)

CreateObject(28581234.6, -1660.813.30.00.00.0100); // object (gb_kitchtakeway03) (1)

CreateObject(28571236.0, -1660.913.30.00.00.0100); // object (gb_kitchtakeway02) (1)

CreateObject(28611247.1, -1660.913.30.00.00.0100); // object (gb_foodwrap03) (1)

CreateObject(34601255.4, -1602.616.80.00.0276.0100); // object (vegaslampost) (1)

CreateObject(34601255.1, -1647.516.40.00.0270.0100); // object (vegaslampost) (2)

CreateObject(14781247.2, -1594.113.70.00.096.0100); // object (DYN_post_box) (1)

CreateObject(14781249.0, -1615.614.00.00.090.0100); // object (DYN_post_box) (2)

CreateObject(14781249.1, -1642.713.60.00.00.0100); // object (DYN_post_box) (3)

CreateObject(13461178.2, -1656.413.90.00.090.0100); // object (CJ_PHONE_KIOSK2) (1)

CreateObject(12571244.9, -1706.313.70.00.090.0100); // object (bustopm) (1)

CreateObject(12321238.0, -1669.815.20.00.00.0100); // object (Streetlamp1) (1)

CreateObject(12321235.9, -1687.115.20.00.00.0100); // object (Streetlamp1) (2)

CreateObject(12321190.8, -1675.615.20.00.00.0100); // object (Streetlamp1) (3)

CreateObject(12321203.0, -1674.815.20.00.00.0100); // object (Streetlamp1) (4)

CreateObject(12321202.0, -1691.015.20.00.00.0100); // object (Streetlamp1) (5)

CreateObject(12321190.8, -1690.515.20.00.00.0100); // object (Streetlamp1) (6)

CreateObject(12321221.9, -1684.715.20.00.00.0100); // object (Streetlamp1) (7)

CreateObject(12321222.4, -1671.015.20.00.00.0100); // object (Streetlamp1) (8)

CreateObject(12161268.8, -1637.013.30.00.0270.0100); // object (phonebooth1) (1)

CreateObject(15291269.3, -1655.914.40.00.00.0100); // object (tag_temple) (1)

CreateObject(15281269.2, -1634.514.30.00.00.0100); // object (tag_seville) (1)

CreateObject(15261269.3, -1619.614.60.00.00.0100); // object (tag_rifa) (1)

CreateObject(15251269.3, -1604.414.80.00.00.0100); // object (tag_kilo) (1)

CreateObject(14901269.3, -1588.614.30.00.00.0100); // object (tag_01) (1)

CreateObject(15291269.2, -1673.514.40.00.00.0100); // object (tag_temple) (2)

CreateObject(15311269.3, -1688.414.50.00.00.0100); // object (tag_azteca) (1)

CreateObject(8201203.0, -1681.612.60.00.00.0100); // object (genVEG_tallgrass04) (1)

CreateObject(8201202.8, -1684.712.60.00.00.0100); // object (genVEG_tallgrass04) (2)

CreateObject(8201202.4, -1688.412.60.00.00.0100); // object (genVEG_tallgrass04) (3)

CreateObject(8201203.2, -1691.012.60.00.00.0100); // object (genVEG_tallgrass04) (4)

CreateObject(8201200.8, -1692.712.60.00.00.0100); // object (genVEG_tallgrass04) (5)

CreateObject(8201199.0, -1692.812.60.00.00.0100); // object (genVEG_tallgrass04) (6)

CreateObject(8201196.4, -1692.712.60.00.00.0100); // object (genVEG_tallgrass04) (7)

CreateObject(8201193.7, -1692.412.60.00.00.0100); // object (genVEG_tallgrass04) (8)

CreateObject(8201190.9, -1692.212.60.00.00.0100); // object (genVEG_tallgrass04) (9)

CreateObject(8201190.0, -1690.812.60.00.00.0100); // object (genVEG_tallgrass04) (10)

CreateObject(8201189.8, -1688.512.60.00.00.0100); // object (genVEG_tallgrass04) (11)

CreateObject(8201189.7, -1686.012.60.00.00.0100); // object (genVEG_tallgrass04) (12)

CreateObject(8201189.7, -1682.812.60.00.00.0100); // object (genVEG_tallgrass04) (13)

CreateObject(8201189.5, -1680.312.60.00.00.0100); // object (genVEG_tallgrass04) (14)

CreateObject(8201189.8, -1677.512.60.00.00.0100); // object (genVEG_tallgrass04) (15)

CreateObject(8201190.0, -1674.912.60.00.00.0100); // object (genVEG_tallgrass04) (16)

CreateObject(8201191.1, -1672.712.60.00.00.0100); // object (genVEG_tallgrass04) (17)

CreateObject(8201193.7, -1672.412.60.00.00.0100); // object (genVEG_tallgrass04) (18)

CreateObject(8201195.7, -1672.412.60.00.00.0100); // object (genVEG_tallgrass04) (19)

CreateObject(8201198.3, -1672.212.60.00.00.0100); // object (genVEG_tallgrass04) (20)

CreateObject(8201201.4, -1672.412.60.00.00.0100); // object (genVEG_tallgrass04) (21)

CreateObject(6381230.5, -1688.313.30.00.0270.25100); // object (kb_planter_bush) (1)

CreateObject(28161239.8, -1661.414.90.00.00.0100); // object (gb_bedmags01) (1)

CreateObject(16921167.6, -1685.421.30.00.00.0100); // object (roofstuff18) (1)

CreateObject(16921168.3, -1663.021.30.00.00.0100); // object (roofstuff18) (2)

CreateObject(17641166.6, -1651.612.60.02.0138.0100); // object (LOW_COUCH_2) (1)

CreateObject(9471215.4, -1639.714.80.00.092.0100); // object (bskballhub_lax01) (1)

CreateObject(9461215.4, -1648.414.80.00.090.0100); // object (bskball_lax) (1)

CreateObject(13371189.6, -1589.513.20.00.00.0100); // object (BinNt07_LA) (3)

CreateObject(82921161.1, -1627.215.80.00.0145.0100); // object (vgsbboardsigns01) (1)

CreateObject(81321278.3, -1626.219.10.00.0102.0100); // object (vgschurch03_lvs) (1)

CreateObject(13201259.3, -1707.114.00.00.00.0100); // object (ws_roadwarning_05) (1)

CreateObject(13211198.6, -1717.414.00.00.0180.0100); // object (ws_roadwarning_01) (1)

CreateObject(35771183.5, -1641.813.30.00.00.0100); // object (DockCrates1_LA) (1)

CreateObject(35761190.7, -1613.014.10.00.00.0100); // object (DockCrates2_LA) (1)

CreateObject(30131214.2, -1586.014.30.00.00.0100); // object (cr_ammobox) (1)

CreateObject(9391185.1, -1609.115.00.00.00.0100); // object (CJ_DF_UNIT) (1)

CreateObject(38051177.1, -1639.715.90.00.0270.0100); // object (sfxref_aircon12) (1)

CreateObject(38051178.3, -1586.615.50.00.092.0100); // object (sfxref_aircon12) (2)

CreateObject(38641201.7, -1584.718.70.00.090.0100); // object (WS_floodlight) (1)





// OnPlayerConnect



RemoveBuildingForPlayer(playerid61021226.9531, -1656.156224.7734486.006805); // removeWorldObject (gaz4_LAW) (1)

RemoveBuildingForPlayer(playerid61031223.7188, -1616.320319.1171974.586517); // removeWorldObject (gaz5_LAW) (1)

RemoveBuildingForPlayer(playerid61501170.0781, -1668.562518.9218842.64986); // removeWorldObject (gaz7_LAW) (1)

RemoveBuildingForPlayer(playerid61061226.9531, -1656.156224.7734486.006805); // removeWorldObject (gaz4_LAW_Model) (1)

RemoveBuildingForPlayer(playerid61051223.7188, -1616.320319.1171974.586517); // removeWorldObject (gaz5_LAW_Model) (1)

RemoveBuildingForPlayer(playerid61491170.0781, -1668.562518.9218842.64986); // removeWorldObject (gaz7_LAW_Model) (1)

RemoveBuildingForPlayer(playerid6261259.0443, -1659.880513.42344.4661112); // removeWorldObject (veg_palmkb2) (1)

RemoveBuildingForPlayer(playerid6261267.8875, -1660.069813.727154.4661112); // removeWorldObject (veg_palmkb2) (2)

RemoveBuildingForPlayer(playerid6261268.0284, -1643.66113.271674.4661112); // removeWorldObject (veg_palmkb2) (3)

RemoveBuildingForPlayer(playerid6261258.9354, -1643.660213.341544.4661112); // removeWorldObject (veg_palmkb2) (4)

RemoveBuildingForPlayer(playerid6261256.0734, -1640.743827.187554.4661112); // removeWorldObject (veg_palmkb2) (5)

RemoveBuildingForPlayer(playerid6201203.6406, -1674.484412.0156322.657042); // removeWorldObject (veg_palm04) (1)

RemoveBuildingForPlayer(playerid6261256.0956, -1633.142627.052464.4661112); // removeWorldObject (veg_palmkb2) (6)

RemoveBuildingForPlayer(playerid6261244.2032, -1632.777527.250514.4661112); // removeWorldObject (veg_palmkb2) (7)

RemoveBuildingForPlayer(playerid6261243.7789, -1640.879927.174644.4661112); // removeWorldObject (veg_palmkb2) (8)

RemoveBuildingForPlayer(playerid6261231.7169, -1633.105727.126484.4661112); // removeWorldObject (veg_palmkb2) (9)

RemoveBuildingForPlayer(playerid6261231.7594, -1640.591127.09724.4661112); // removeWorldObject (veg_palmkb2) (10)

RemoveBuildingForPlayer(playerid6261282.9918, -1640.38927.298024.4661112); // removeWorldObject (veg_palmkb2) (11)

RemoveBuildingForPlayer(playerid6261267.7302, -1675.207313.83324.4661112); // removeWorldObject (veg_palmkb2) (12)

RemoveBuildingForPlayer(playerid6261259.0139, -1675.254513.459744.4661112); // removeWorldObject (veg_palmkb2) (13)

RemoveBuildingForPlayer(playerid6261219.2848, -1640.874426.753414.4661112); // removeWorldObject (veg_palmkb2) (14)

RemoveBuildingForPlayer(playerid6261211.7611, -1633.306926.823724.4661112); // removeWorldObject (veg_palmkb2) (15)

RemoveBuildingForPlayer(playerid6261219.3662, -1633.147726.810944.4661112); // removeWorldObject (veg_palmkb2) (16)

RemoveBuildingForPlayer(playerid6261208.5122, -1665.133913.614574.4661112); // removeWorldObject (veg_palmkb2) (17)

RemoveBuildingForPlayer(playerid12811198.3, -1666.425313.35924.4663153); // removeWorldObject (parktable1) (1)

RemoveBuildingForPlayer(playerid12811195.7626, -1661.419113.35924.4663153); // removeWorldObject (parktable1) (2)

RemoveBuildingForPlayer(playerid12801201.2375, -1655.774513.543743.6262574); // removeWorldObject (parkbench1) (1)

RemoveBuildingForPlayer(playerid12801188.5004, -1655.894713.199713.6262574); // removeWorldObject (parkbench1) (2)

RemoveBuildingForPlayer(playerid12811188.3464, -1660.705913.35924.4663153); // removeWorldObject (parktable1) (3)

RemoveBuildingForPlayer(playerid12811190.2802, -1667.328913.35924.4663153); // removeWorldObject (parktable1) (4)

RemoveBuildingForPlayer(playerid6261181.754, -1665.265313.67544.4661112); // removeWorldObject (veg_palmkb2) (18)

RemoveBuildingForPlayer(playerid6261282.6016, -1619.260927.06834.4661112); // removeWorldObject (veg_palmkb2) (19)

RemoveBuildingForPlayer(playerid6261282.6066, -1628.434127.024314.4661112); // removeWorldObject (veg_palmkb2) (20) 


Music House and,garage
Posted by: Mivco - 2021-04-14, 08:50 PM - Forum: Maps - No Replies

I set in motion a map with garages, houses and a warehouse in one :D :D :D?



[Image: 1ClA]





PHP Code:
// OnGameModeInit



CreateObject(70201248.7002, -1616.90049.60.00.00.0100); // object (vgnhseing112) (1)

CreateObject(70201192.5996, -1616.90049.60.00.00.0100); // object (vgnhseing112) (2)

CreateObject(70201248.7002, -1651.59.60.00.00.0100); // object (vgnhseing112) (3)

CreateObject(70201192.5996, -1651.59.60.00.00.0100); // object (vgnhseing112) (4)

CreateObject(70201248.7002, -1686.20029.60.00.00.0100); // object (vgnhseing112) (5)

CreateObject(70201192.5996, -1686.20029.60.00.00.0100); // object (vgnhseing112) (7)

CreateObject(70201248.7002, -1702.29989.60.00.00.0100); // object (vgnhseing112) (8)

CreateObject(70201192.7002, -1702.29989.60.00.00.0100); // object (vgnhseing112) (9)

CreateObject(70201194.7, -1621.29.60.00.090.0100); // object (vgnhseing112) (10)

CreateObject(70201191.5, -1684.89.60.00.090.0100); // object (vgnhseing112) (11)

CreateObject(70201193.3, -1642.59.60.00.090.0100); // object (vgnhseing112) (12)

CreateObject(86511175.3, -1701.813.60.00.090.0100); // object (shbbyhswall07_lvs) (1)

CreateObject(86511195.4, -1702.013.60.00.0270.25100); // object (shbbyhswall07_lvs) (2)

CreateObject(86511160.4, -1687.413.60.00.00.25100); // object (shbbyhswall07_lvs) (3)

CreateObject(86511160.33, -1657.413.60.00.0180.0100); // object (shbbyhswall07_lvs) (4)

CreateObject(86511160.5, -1627.913.60.00.00.0100); // object (shbbyhswall07_lvs) (5)

CreateObject(86511160.5, -1597.913.60.00.0180.0100); // object (shbbyhswall07_lvs) (6)

CreateObject(86511175.0, -1582.700213.60.00.0269.995100); // object (shbbyhswall07_lvs) (7)

CreateObject(86511205.0, -1582.713.60.00.089.995100); // object (shbbyhswall07_lvs) (8)

CreateObject(86511234.5, -1582.513.60.00.0270.495100); // object (shbbyhswall07_lvs) (9)

CreateObject(86511264.3, -1582.413.60.00.090.0100); // object (shbbyhswall07_lvs) (10)

CreateObject(86511272.3, -1582.613.60.00.0270.0100); // object (shbbyhswall07_lvs) (12)

CreateObject(86511287.2, -1626.313.60.00.00.0100); // object (shbbyhswall07_lvs) (13)

CreateObject(86511287.0, -1685.713.60.00.00.0100); // object (shbbyhswall07_lvs) (14)

CreateObject(86511287.0, -1655.713.60.00.0180.0100); // object (shbbyhswall07_lvs) (15)

CreateObject(86511287.1, -1596.913.60.00.0180.5100); // object (shbbyhswall07_lvs) (16)

CreateObject(86511256.6, -1701.713.60.00.090.0100); // object (shbbyhswall07_lvs) (17)

CreateObject(86511272.3, -1701.913.60.00.0270.25100); // object (shbbyhswall07_lvs) (18)

CreateObject(7141286.2, -1700.812.50.00.00.0100); // object (veg_bevtree2) (1)

CreateObject(7141286.1, -1582.812.50.00.00.0100); // object (veg_bevtree2) (2)

CreateObject(7141160.8, -1582.912.00.00.00.0100); // object (veg_bevtree2) (3)

CreateObject(7141160.7, -1701.212.60.00.00.0100); // object (veg_bevtree2) (4)

CreateObject(58481169.2, -1676.718.10.00.080.75100); // object (mainblk_LAwN) (1)

CreateObject(175431277.7, -1679.215.00.00.00.0100); // object (gangshops5_LAe2) (1)

CreateObject(175431277.7, -1640.915.00.00.00.0100); // object (gangshops5_LAe2) (2)

CreateObject(175431277.7, -1602.715.00.00.00.0100); // object (gangshops5_LAe2) (3)

CreateObject(36241175.3, -1599.116.70.00.0180.0100); // object (nwwarhus) (1)

CreateObject(36241175.2, -1627.117.20.00.0180.0100); // object (nwwarhus) (2)

CreateObject(11161200.75684, -1681.1767612.020680.00.00.0100); // object (fbb_lr_slv2) (1)

CreateObject(50201269.4, -1587.214.30.00.00.0100); // object (mul_LAS) (1)

CreateObject(50201269.3, -1594.914.30.00.00.0100); // object (mul_LAS) (2)

CreateObject(50201269.4, -1603.014.30.00.00.0100); // object (mul_LAS) (3)

CreateObject(50201269.4, -1610.514.30.00.00.0100); // object (mul_LAS) (4)

CreateObject(50201269.4, -1617.914.30.00.00.0100); // object (mul_LAS) (5)

CreateObject(50201269.4, -1625.814.30.00.00.0100); // object (mul_LAS) (6)

CreateObject(50201269.3, -1633.214.30.00.00.0100); // object (mul_LAS) (7)

CreateObject(50201269.4, -1640.914.30.00.00.0100); // object (mul_LAS) (8)

CreateObject(50201269.4, -1648.514.30.00.00.0100); // object (mul_LAS) (9)

CreateObject(50201269.4, -1655.714.30.00.00.0100); // object (mul_LAS) (10)

CreateObject(50201269.4, -1663.914.30.00.00.0100); // object (mul_LAS) (11)

CreateObject(50201269.3, -1672.014.30.00.00.0100); // object (mul_LAS) (12)

CreateObject(50201269.4, -1679.214.30.00.00.0100); // object (mul_LAS) (13)

CreateObject(50201269.4, -1687.014.30.00.00.0100); // object (mul_LAS) (14)

CreateObject(50201269.4, -1694.214.30.00.00.0100); // object (mul_LAS) (15)

CreateObject(86401225.8, -1699.918.40.00.0270.0100); // object (chnatwnmll02_lvs) (1)

CreateObject(33111241.2, -1594.915.490.00.090.0100); // object (sw_woodhaus01a) (1)

CreateObject(33071240.4, -1619.214.00.00.0359.995100); // object (swburbhaus01) (1)

CreateObject(33171235.0, -1644.815.90.00.090.0100); // object (sw_bigburb_01) (1)

CreateObject(170331221.4, -1625.212.60.00.052.0100); // object (cunt_rockgp2_15) (1)

CreateObject(170331220.8, -1610.512.60.00.051.998100); // object (cunt_rockgp2_15) (2)

CreateObject(170331220.8, -1596.312.60.00.051.998100); // object (cunt_rockgp2_15) (3)

CreateObject(170331220.9, -1597.112.60.00.0237.998100); // object (cunt_rockgp2_15) (4)

CreateObject(170331221.2, -1589.912.60.00.0228.0100); // object (cunt_rockgp2_15) (5)

CreateObject(7141215.1, -1657.212.60.00.00.0100); // object (veg_bevtree2) (6)

CreateObject(7031231.2, -1621.413.70.00.058.0100); // object (sm_veg_tree7_big) (1)

CreateObject(6731248.6, -1635.712.50.00.00.0100); // object (sm_bevhiltree) (1)

CreateObject(8461250.4, -1625.113.50.00.00.0100); // object (DEAD_TREE_18) (1)

CreateObject(7171252.1, -1596.012.50.00.00.0100); // object (sm_bevhiltreepv) (1)

CreateObject(13641193.8, -1675.813.30.00.00.0100); // object (CJ_BUSH_PROP) (1)

CreateObject(13641199.9, -1675.713.30.00.00.0100); // object (CJ_BUSH_PROP) (2)

CreateObject(13641193.4, -1690.213.30.00.0180.0100); // object (CJ_BUSH_PROP) (3)

CreateObject(13641199.6, -1690.213.30.00.0179.995100); // object (CJ_BUSH_PROP) (4)

CreateObject(13641192.0, -1678.613.30.00.085.995100); // object (CJ_BUSH_PROP) (5)

CreateObject(15971196.5, -1682.715.20.00.00.0100); // object (cntrlrsac1) (2)

CreateObject(40031176.7, -1674.420.70.00.0272.0100); // object (LAcityhallTrans_LAn) (1)

CreateObject(38621222.3, -1660.313.70.00.00.0100); // object (marketstall02_SFXRF) (1)

CreateObject(38611227.0, -1660.413.70.00.00.0100); // object (marketstall01_SFXRF) (1)

CreateObject(38601231.0, -1660.313.70.00.00.0100); // object (marketstall04_SFXRF) (1)

CreateObject(38631235.4, -1660.313.70.00.00.0100); // object (marketstall03_SFXRF) (1)

CreateObject(38621239.7, -1660.313.70.00.00.0100); // object (marketstall02_SFXRF) (2)

CreateObject(38611244.1, -1660.313.70.00.00.0100); // object (marketstall01_SFXRF) (2)

CreateObject(38601248.1, -1660.313.70.00.00.0100); // object (marketstall04_SFXRF) (2)

CreateObject(12091209.6, -1701.112.60.00.0180.0100); // object (vendmach) (1)

CreateObject(9561208.2, -1701.113.00.00.0180.0100); // object (CJ_EXT_CANDY) (1)

CreateObject(9551206.8, -1701.113.00.00.0180.0100); // object (CJ_EXT_SPRUNK) (1)

CreateObject(30351259.8, -1584.013.30.00.00.0100); // object (tmp_bin) (1)

CreateObject(30351262.3, -1583.813.30.00.00.0100); // object (tmp_bin) (2)

CreateObject(14391264.4, -1583.312.60.00.00.0100); // object (DYN_DUMPSTER_1) (1)

CreateObject(14091253.1, -1592.612.60.00.00.0100); // object (CJ_Dump1_LOW) (1)

CreateObject(14091253.3, -1616.212.60.00.00.0100); // object (CJ_Dump1_LOW) (2)

CreateObject(14091253.1, -1642.312.60.00.00.0100); // object (CJ_Dump1_LOW) (3)

CreateObject(13721252.9, -1657.812.60.00.00.0100); // object (CJ_Dump2_LOW) (1)

CreateObject(13701250.9, -1657.513.10.00.00.0100); // object (CJ_FLAME_Drum) (1)

CreateObject(13581163.3, -1650.313.80.00.00.0100); // object (CJ_SKIP_Rubbish) (1)

CreateObject(13651163.7, -1646.713.70.00.0180.0100); // object (CJ_BIG_SKIP1) (1)

CreateObject(13591201.5, -1688.313.30.00.00.0100); // object (CJ_BIN1) (1)

CreateObject(13591191.6, -1688.913.30.00.00.0100); // object (CJ_BIN1) (2)

CreateObject(13591197.1, -1676.313.30.00.00.0100); // object (CJ_BIN1) (3)

CreateObject(13001202.8, -1676.012.90.00.00.0100); // object (bin1) (1)

CreateObject(129571215.0, -1585.613.40.00.0300.0100); // object (sw_pickupwreck01) (1)

CreateObject(12641264.9, -1583.113.90.00.00.0100); // object (BlackBag1) (1)

CreateObject(12641253.1, -1593.213.00.00.00.0100); // object (BlackBag1) (2)

CreateObject(15581253.3, -1617.513.20.00.00.0100); // object (CJ_CARDBRD_PICKUP) (1)

CreateObject(15581253.2, -1618.613.20.00.00.0100); // object (CJ_CARDBRD_PICKUP) (2)

CreateObject(13291268.9, -1659.713.00.00.00.0100); // object (BinNt13_LA) (1)

CreateObject(12651268.7, -1659.813.90.00.00.0100); // object (BlackBag2) (1)

CreateObject(14371268.6, -1606.312.00.00.0274.0100); // object (DYN_LADDER_2) (1)

CreateObject(85721277.7, -1699.114.80.00.00.0100); // object (vgsSstairs02_lvs) (1)

CreateObject(30651227.6, -1661.215.00.00.00.0100); // object (BBALL_col) (1)

CreateObject(12181281.7, -1700.813.10.00.00.0100); // object (barrel1) (1)

CreateObject(69651230.3, -1677.916.190.00.00.0100); // object (venefountain02) (1)

CreateObject(16501221.2, -1661.613.70.00.00.0100); // object (petrolcanm) (1)

CreateObject(15821222.2, -1661.713.50.00.00.0100); // object (pizzabox) (1)

CreateObject(13441265.4, -1700.813.40.00.0182.0100); // object (CJ_Dumpster2) (1)

CreateObject(13491268.0, -1700.813.10.00.00.0100); // object (CJ_SHTROLLY) (1)

CreateObject(28581234.6, -1660.813.30.00.00.0100); // object (gb_kitchtakeway03) (1)

CreateObject(28571236.0, -1660.913.30.00.00.0100); // object (gb_kitchtakeway02) (1)

CreateObject(28611247.1, -1660.913.30.00.00.0100); // object (gb_foodwrap03) (1)

CreateObject(34601255.4, -1602.616.80.00.0276.0100); // object (vegaslampost) (1)

CreateObject(34601255.1, -1647.516.40.00.0270.0100); // object (vegaslampost) (2)

CreateObject(14781247.2, -1594.113.70.00.096.0100); // object (DYN_post_box) (1)

CreateObject(14781249.0, -1615.614.00.00.090.0100); // object (DYN_post_box) (2)

CreateObject(14781249.1, -1642.713.60.00.00.0100); // object (DYN_post_box) (3)

CreateObject(13461178.2, -1656.413.90.00.090.0100); // object (CJ_PHONE_KIOSK2) (1)

CreateObject(12571244.9, -1706.313.70.00.090.0100); // object (bustopm) (1)

CreateObject(12321238.0, -1669.815.20.00.00.0100); // object (Streetlamp1) (1)

CreateObject(12321235.9, -1687.115.20.00.00.0100); // object (Streetlamp1) (2)

CreateObject(12321190.8, -1675.615.20.00.00.0100); // object (Streetlamp1) (3)

CreateObject(12321203.0, -1674.815.20.00.00.0100); // object (Streetlamp1) (4)

CreateObject(12321202.0, -1691.015.20.00.00.0100); // object (Streetlamp1) (5)

CreateObject(12321190.8, -1690.515.20.00.00.0100); // object (Streetlamp1) (6)

CreateObject(12321221.9, -1684.715.20.00.00.0100); // object (Streetlamp1) (7)

CreateObject(12321222.4, -1671.015.20.00.00.0100); // object (Streetlamp1) (8)

CreateObject(12161268.8, -1637.013.30.00.0270.0100); // object (phonebooth1) (1)

CreateObject(15291269.3, -1655.914.40.00.00.0100); // object (tag_temple) (1)

CreateObject(15281269.2, -1634.514.30.00.00.0100); // object (tag_seville) (1)

CreateObject(15261269.3, -1619.614.60.00.00.0100); // object (tag_rifa) (1)

CreateObject(15251269.3, -1604.414.80.00.00.0100); // object (tag_kilo) (1)

CreateObject(14901269.3, -1588.614.30.00.00.0100); // object (tag_01) (1)

CreateObject(15291269.2, -1673.514.40.00.00.0100); // object (tag_temple) (2)

CreateObject(15311269.3, -1688.414.50.00.00.0100); // object (tag_azteca) (1)

CreateObject(8201203.0, -1681.612.60.00.00.0100); // object (genVEG_tallgrass04) (1)

CreateObject(8201202.8, -1684.712.60.00.00.0100); // object (genVEG_tallgrass04) (2)

CreateObject(8201202.4, -1688.412.60.00.00.0100); // object (genVEG_tallgrass04) (3)

CreateObject(8201203.2, -1691.012.60.00.00.0100); // object (genVEG_tallgrass04) (4)

CreateObject(8201200.8, -1692.712.60.00.00.0100); // object (genVEG_tallgrass04) (5)

CreateObject(8201199.0, -1692.812.60.00.00.0100); // object (genVEG_tallgrass04) (6)

CreateObject(8201196.4, -1692.712.60.00.00.0100); // object (genVEG_tallgrass04) (7)

CreateObject(8201193.7, -1692.412.60.00.00.0100); // object (genVEG_tallgrass04) (8)

CreateObject(8201190.9, -1692.212.60.00.00.0100); // object (genVEG_tallgrass04) (9)

CreateObject(8201190.0, -1690.812.60.00.00.0100); // object (genVEG_tallgrass04) (10)

CreateObject(8201189.8, -1688.512.60.00.00.0100); // object (genVEG_tallgrass04) (11)

CreateObject(8201189.7, -1686.012.60.00.00.0100); // object (genVEG_tallgrass04) (12)

CreateObject(8201189.7, -1682.812.60.00.00.0100); // object (genVEG_tallgrass04) (13)

CreateObject(8201189.5, -1680.312.60.00.00.0100); // object (genVEG_tallgrass04) (14)

CreateObject(8201189.8, -1677.512.60.00.00.0100); // object (genVEG_tallgrass04) (15)

CreateObject(8201190.0, -1674.912.60.00.00.0100); // object (genVEG_tallgrass04) (16)

CreateObject(8201191.1, -1672.712.60.00.00.0100); // object (genVEG_tallgrass04) (17)

CreateObject(8201193.7, -1672.412.60.00.00.0100); // object (genVEG_tallgrass04) (18)

CreateObject(8201195.7, -1672.412.60.00.00.0100); // object (genVEG_tallgrass04) (19)

CreateObject(8201198.3, -1672.212.60.00.00.0100); // object (genVEG_tallgrass04) (20)

CreateObject(8201201.4, -1672.412.60.00.00.0100); // object (genVEG_tallgrass04) (21)

CreateObject(6381230.5, -1688.313.30.00.0270.25100); // object (kb_planter_bush) (1)

CreateObject(28161239.8, -1661.414.90.00.00.0100); // object (gb_bedmags01) (1)

CreateObject(16921167.6, -1685.421.30.00.00.0100); // object (roofstuff18) (1)

CreateObject(16921168.3, -1663.021.30.00.00.0100); // object (roofstuff18) (2)

CreateObject(17641166.6, -1651.612.60.02.0138.0100); // object (LOW_COUCH_2) (1)

CreateObject(9471215.4, -1639.714.80.00.092.0100); // object (bskballhub_lax01) (1)

CreateObject(9461215.4, -1648.414.80.00.090.0100); // object (bskball_lax) (1)

CreateObject(13371189.6, -1589.513.20.00.00.0100); // object (BinNt07_LA) (3)

CreateObject(82921161.1, -1627.215.80.00.0145.0100); // object (vgsbboardsigns01) (1)

CreateObject(81321278.3, -1626.219.10.00.0102.0100); // object (vgschurch03_lvs) (1)

CreateObject(13201259.3, -1707.114.00.00.00.0100); // object (ws_roadwarning_05) (1)

CreateObject(13211198.6, -1717.414.00.00.0180.0100); // object (ws_roadwarning_01) (1)

CreateObject(35771183.5, -1641.813.30.00.00.0100); // object (DockCrates1_LA) (1)

CreateObject(35761190.7, -1613.014.10.00.00.0100); // object (DockCrates2_LA) (1)

CreateObject(30131214.2, -1586.014.30.00.00.0100); // object (cr_ammobox) (1)

CreateObject(9391185.1, -1609.115.00.00.00.0100); // object (CJ_DF_UNIT) (1)

CreateObject(38051177.1, -1639.715.90.00.0270.0100); // object (sfxref_aircon12) (1)

CreateObject(38051178.3, -1586.615.50.00.092.0100); // object (sfxref_aircon12) (2)

CreateObject(38641201.7, -1584.718.70.00.090.0100); // object (WS_floodlight) (1)





// OnPlayerConnect



RemoveBuildingForPlayer(playerid61021226.9531, -1656.156224.7734486.006805); // removeWorldObject (gaz4_LAW) (1)

RemoveBuildingForPlayer(playerid61031223.7188, -1616.320319.1171974.586517); // removeWorldObject (gaz5_LAW) (1)

RemoveBuildingForPlayer(playerid61501170.0781, -1668.562518.9218842.64986); // removeWorldObject (gaz7_LAW) (1)

RemoveBuildingForPlayer(playerid61061226.9531, -1656.156224.7734486.006805); // removeWorldObject (gaz4_LAW_Model) (1)

RemoveBuildingForPlayer(playerid61051223.7188, -1616.320319.1171974.586517); // removeWorldObject (gaz5_LAW_Model) (1)

RemoveBuildingForPlayer(playerid61491170.0781, -1668.562518.9218842.64986); // removeWorldObject (gaz7_LAW_Model) (1)

RemoveBuildingForPlayer(playerid6261259.0443, -1659.880513.42344.4661112); // removeWorldObject (veg_palmkb2) (1)

RemoveBuildingForPlayer(playerid6261267.8875, -1660.069813.727154.4661112); // removeWorldObject (veg_palmkb2) (2)

RemoveBuildingForPlayer(playerid6261268.0284, -1643.66113.271674.4661112); // removeWorldObject (veg_palmkb2) (3)

RemoveBuildingForPlayer(playerid6261258.9354, -1643.660213.341544.4661112); // removeWorldObject (veg_palmkb2) (4)

RemoveBuildingForPlayer(playerid6261256.0734, -1640.743827.187554.4661112); // removeWorldObject (veg_palmkb2) (5)

RemoveBuildingForPlayer(playerid6201203.6406, -1674.484412.0156322.657042); // removeWorldObject (veg_palm04) (1)

RemoveBuildingForPlayer(playerid6261256.0956, -1633.142627.052464.4661112); // removeWorldObject (veg_palmkb2) (6)

RemoveBuildingForPlayer(playerid6261244.2032, -1632.777527.250514.4661112); // removeWorldObject (veg_palmkb2) (7)

RemoveBuildingForPlayer(playerid6261243.7789, -1640.879927.174644.4661112); // removeWorldObject (veg_palmkb2) (8)

RemoveBuildingForPlayer(playerid6261231.7169, -1633.105727.126484.4661112); // removeWorldObject (veg_palmkb2) (9)

RemoveBuildingForPlayer(playerid6261231.7594, -1640.591127.09724.4661112); // removeWorldObject (veg_palmkb2) (10)

RemoveBuildingForPlayer(playerid6261282.9918, -1640.38927.298024.4661112); // removeWorldObject (veg_palmkb2) (11)

RemoveBuildingForPlayer(playerid6261267.7302, -1675.207313.83324.4661112); // removeWorldObject (veg_palmkb2) (12)

RemoveBuildingForPlayer(playerid6261259.0139, -1675.254513.459744.4661112); // removeWorldObject (veg_palmkb2) (13)

RemoveBuildingForPlayer(playerid6261219.2848, -1640.874426.753414.4661112); // removeWorldObject (veg_palmkb2) (14)

RemoveBuildingForPlayer(playerid6261211.7611, -1633.306926.823724.4661112); // removeWorldObject (veg_palmkb2) (15)

RemoveBuildingForPlayer(playerid6261219.3662, -1633.147726.810944.4661112); // removeWorldObject (veg_palmkb2) (16)

RemoveBuildingForPlayer(playerid6261208.5122, -1665.133913.614574.4661112); // removeWorldObject (veg_palmkb2) (17)

RemoveBuildingForPlayer(playerid12811198.3, -1666.425313.35924.4663153); // removeWorldObject (parktable1) (1)

RemoveBuildingForPlayer(playerid12811195.7626, -1661.419113.35924.4663153); // removeWorldObject (parktable1) (2)

RemoveBuildingForPlayer(playerid12801201.2375, -1655.774513.543743.6262574); // removeWorldObject (parkbench1) (1)

RemoveBuildingForPlayer(playerid12801188.5004, -1655.894713.199713.6262574); // removeWorldObject (parkbench1) (2)

RemoveBuildingForPlayer(playerid12811188.3464, -1660.705913.35924.4663153); // removeWorldObject (parktable1) (3)

RemoveBuildingForPlayer(playerid12811190.2802, -1667.328913.35924.4663153); // removeWorldObject (parktable1) (4)

RemoveBuildingForPlayer(playerid6261181.754, -1665.265313.67544.4661112); // removeWorldObject (veg_palmkb2) (18)

RemoveBuildingForPlayer(playerid6261282.6016, -1619.260927.06834.4661112); // removeWorldObject (veg_palmkb2) (19)

RemoveBuildingForPlayer(playerid6261282.6066, -1628.434127.024314.4661112); // removeWorldObject (veg_palmkb2) (20) 


Exclamation [CMD]Problema de Compilacion
Posted by: XxDarkessxX3388 - 2021-04-13, 01:21 PM - Forum: Programaci?n - No Replies

Hola buenas a todos la comunidad que hable espa?ol, espero me pueda ayudar tengo un problema que al compilar me aparece un error en todas las GM aunque esten arregladas siempre hacen lo mismo y el Sublime tampoco las compila, entonces me preguntaba si me podian ayudar a solucionarlo al compilar dice 1 error el error dice "cmd" y es un include pero no lo encuentro, alguna solucion?


  ayuda con a_sampdb
Posted by: Nikolay_Staggs - 2021-04-13, 04:57 AM - Forum: Programaci?n - Replies (2)

Hola amigos estoy haciendo una GameMode desde 0 y estoy haciendo el registro con a_sampdb pero no me guarda los datos solo se crean las Table en la carpeta les paso lo que dise en la carpeta

SQLite format 3   @? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ?  -?

? ? ?? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? `?tableUSERSUSERSCREATE TABLE `USERS` (`NAME`,`PASS`,`EXP`,`LEVEL_ADMIN`,`SCORE`,`DINERO`)

les paso el GameMode





///_______________________________///



#include <a_samp>

#include <zcmd>

#include <sscanf2>



#define DIALOGO_REGISTRO? ? ? ? ? (1)

#define DIALOG_INGRESO? ? ? ? ? ? (2)

#define DIALOG_REGISTRO_FINALIZADO (3)



#define MAX_PASSWORD_INVALIDA 3



#define BLANCO? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? "{FFFFFF}"



/*ret_memcpy

strtok*/



main()

{

print("\n----------------------------------");

print("? Death Match\n");

print("----------------------------------\n");

}



//_____Enum______//

enum DATA_PLAYER

{

? ? GAME_IDENTIFICADO,

? ? GAME_REGISTRADO,

GAME_EXP,

GAME_ADMIN_LEVEL,

GAME_SCORE,

GAME_MONEY,

GAME_PASS[60]

}

new PLAYER_INFO[MAX_PLAYERS][DATA_PLAYER];

//_________News__________//

new GAME_PASSWORD_INCORRECTA[MAX_PLAYERS];

new DB:Database;



new Float:Spawn_Player[][4] =

{

? ? {1751.1097,-2106.4529,13.5469,183.1979}, // El-Corona - Outside random house

? ? {2652.6418,-1989.9175,13.9988,182.7107}, // Random house in willowfield - near playa de seville and stadium

? ? {2489.5225,-1957.9258,13.5881,2.3440}, // Hotel in willowfield - near cluckin bell

? ? {2689.5203,-1695.9354,10.0517,39.5312}, // Outside stadium - lots of cars

? ? {2770.5393,-1628.3069,12.1775,4.9637}, // South in east beach - north of stadium - carparks nearby

? ? {2807.9282,-1176.8883,25.3805,173.6018}, // North in east beach - near apartments

? ? {2552.5417,-958.0850,82.6345,280.2542}, // Random house north of Las Colinas

? ? {2232.1309,-1159.5679,25.8906,103.2939}, // Jefferson motel

? ? {2388.1003,-1279.8933,25.1291,94.3321}, // House south of pig pen

? ? {2481.1885,-1536.7186,24.1467,273.4944}, // East LS - near clucking bell and car wash

? ? {2495.0720,-1687.5278,13.5150,359.6696}, // Outside CJ's house - lots of cars nearby

? ? {2306.8252,-1675.4340,13.9221,2.6271}, // House in ganton - lots of cars nearby

? ? {2191.8403,-1455.8251,25.5391,267.9925}, // House in south jefferson - lots of cars nearby

? ? {1830.1359,-1092.1849,23.8656,94.0113}, // Mulholland intersection carpark

? ? {2015.3630,-1717.2535,13.5547,93.3655}, // Idlewood house

? ? {1654.7091,-1656.8516,22.5156,177.9729}, // Right next to PD

? ? {1219.0851,-1812.8058,16.5938,190.0045}, // Conference Center

? ? {1508.6849,-1059.0846,25.0625,1.8058}, // Across the street of BANK - lots of cars in intersection carpark

? ? {1421.0819,-885.3383,50.6531,3.6516}, // Outside house in vinewood

? ? {1133.8237,-1272.1558,13.5469,192.4113}, // Near hospital

? ? {1235.2196,-1608.6111,13.5469,181.2655}, // Backalley west of mainstreet

? ? {590.4648,-1252.2269,18.2116,25.0473}, // Outside "BAnk of San Andreas"

? ? {842.5260,-1007.7679,28.4185,213.9953}, // North of Graveyard

? ? {911.9332,-1232.6490,16.9766,5.2999}, // LS Film Studio

? ? {477.6021,-1496.6207,20.4345,266.9252}, // Rodeo Place

? ? {255.4621,-1366.3256,53.1094,312.0852}, // Outside propery in richman

? ? {281.5446,-1261.4562,73.9319,305.0017}, // Another richman property

? ? {790.1918,-839.8533,60.6328,191.9514}, // Mulholland house

? ? {1299.1859,-801.4249,84.1406,269.5274}, // Maddoggs

? ? {1240.3170,-2036.6886,59.9575,276.4659}, // Verdant Bluffs

? ? {2215.5181,-2627.8174,13.5469,273.7786}, // Ocean docks 1

? ? {2509.4346,-2637.6543,13.6453,358.3565}, // Ocean Docks spawn 2

? ? {1435.8024,2662.3647,11.3926,1.1650}, //? Northern train station

? ? {1457.4762,2773.4868,10.8203,272.2754}, //? Northern golf club

? ? {1739.6390,2803.0569,14.2735,285.3929}, //? Northern housing estate 1

? ? {1870.3096,2785.2471,14.2734,42.3102}, //? Northern housing estate 2

? ? {1959.7142,2754.6863,10.8203,181.4731}, //? Northern house 1

? ? {2314.2556,2759.4504,10.8203,93.2711}, //? Northern industrial estate 1

? ? {2216.5674,2715.0334,10.8130,267.6540}, //? Northern industrial estate 2

? ? {2101.4192,2678.7874,10.8130,92.0607}, //? Northern near railway line

? ? {1951.1090,2660.3877,10.8203,180.8461}, //? Northern house 2

? ? {1666.6949,2604.9861,10.8203,179.8495}, //? Northern house 3

? ? {2808.3367,2421.5107,11.0625,136.2060}, //? Northern shopping centre

? ? {2633.3203,2349.7061,10.6719,178.7175}, //? V-Rock

? ? {2606.6348,2161.7490,10.8203,88.7508}, //? South V-Rock

? ? {2616.5286,2100.6226,10.8158,177.7834}, //? North Ammunation 1

? ? {2491.8816,2397.9370,10.8203,266.6003}, //? North carpark 1

? ? {2531.7891,2530.3223,21.8750,91.6686}, //? North carpark 2

? ? {2340.6677,2530.4324,10.8203,177.8630}, //? North Pizza Stack

? ? {2097.6855,2491.3313,14.8390,181.8117}, //? Emerald Isle

? ? {1893.1000,2423.2412,11.1782,269.4385}, //? Souvenir shop

? ? {1698.9330,2241.8320,10.8203,357.8584}, //? Northern casino

? ? {1479.4559,2249.0769,11.0234,306.3790}, //? Baseball stadium 1

? ? {1298.1548,2083.4016,10.8127,256.7034}, //? Baseball stadium 2

? ? {1117.8785,2304.1514,10.8203,81.5490}, //? North carparks

? ? {1108.9878,1705.8639,10.8203,0.6785}, //? Dirtring racing 1

? ? {1423.9780,1034.4188,10.8203,90.9590}, //? Sumo

? ? {1537.4377,752.0641,11.0234,271.6893}, //? Church

? ? {1917.9590,702.6984,11.1328,359.2682}, //? Southern housing estate

? ? {2089.4785,658.0414,11.2707,357.3572}, //? Southern house 1

? ? {2489.8286,928.3251,10.8280,67.2245}, //? Wedding chapel

? ? {2697.4717,856.4916,9.8360,267.0983}, //? Southern construction site

? ? {2845.6104,1288.1444,11.3906,3.6506}, //? Southern train station

? ? {2437.9370,1293.1442,10.8203,86.3830}, //? Wedding chapel (near Pyramid)

? ? {2299.5430,1451.4177,10.8203,269.1287}, //? Carpark (near Pyramid)

? ? {2214.3008,2041.9165,10.8203,268.7626}, //? Central parking lot

? ? {2005.9174,2152.0835,10.8203,270.1372}, //? Central motel

? ? {2222.1042,1837.4220,10.8203,88.6461}, //? Clowns Pocket

? ? {2025.6753,1916.4363,12.3382,272.5852}, //? The Visage

? ? {2087.9902,1516.5336,10.8203,48.9300}, //? Royal Casino

? ? {2172.1624,1398.7496,11.0625,91.3783}, //? Auto Bahn

? ? {2139.1841,987.7975,10.8203,0.2315}, //? Come-a-lot

? ? {1860.9672,1030.2910,10.8203,271.6988}, //? Behind 4 Dragons

? ? {1673.2345,1316.1067,10.8203,177.7294}, //? Airport carpark

? ? {1412.6187,2000.0596,14.7396,271.3568}, //? South baseball stadium houses

? ? {-2723.4639,-314.8138,7.1839,43.5562},? // golf course spawn

? ? {-2694.5344,64.5550,4.3359,95.0190},? // in front of a house

? ? {-2458.2000,134.5419,35.1719,303.9446},? // hotel

? ? {-2796.6589,219.5733,7.1875,88.8288},? // house

? ? {-2706.5261,397.7129,4.3672,179.8611},? // park

? ? {-2866.7683,691.9363,23.4989,286.3060},? // house

? ? {-2764.9543,785.6434,52.7813,357.6817},? // donut shop

? ? {-2660.9402,883.2115,79.7738,357.4440},? // house

? ? {-2861.0796,1047.7109,33.6068,188.2750}, //? parking lot

? ? {-2629.2009,1383.1367,7.1833,179.7006},? // parking lot at the bridge

? ? {-2079.6802,1430.0189,7.1016,177.6486},? // pier

? ? {-1660.2294,1382.6698,9.8047,136.2952}, //? pier 69

? ? {-1674.1964,430.3246,7.1797,226.1357},? // gas station]

? ? {-1954.9982,141.8080,27.1747,277.7342},? // train station

? ? {-1956.1447,287.1091,35.4688,90.4465},? // car shop

? ? {-1888.1117,615.7245,35.1719,128.4498},? // random

? ? {-1922.5566,886.8939,35.3359,272.1293},? // random

? ? {-1983.3458,1117.0645,53.1243,271.2390},? // church

? ? {-2417.6458,970.1491,45.2969,269.3676},? // gas station

? ? {-2108.0171,902.8030,76.5792,5.7139},? // house

? ? {-2097.5664,658.0771,52.3672,270.4487},? // random

? ? {-2263.6650,393.7423,34.7708,136.4152},? // random

? ? {-2287.5027,149.1875,35.3125,266.3989},? // baseball parking lot

? ? {-2039.3571,-97.7205,35.1641,7.4744},? // driving school

? ? {-1867.5022,-141.9203,11.8984,22.4499},? // factory

? ? {-1537.8992,116.0441,17.3226,120.8537},? // docks ship

? ? {-1708.4763,7.0187,3.5489,319.3260},? // docks hangar

? ? {-1427.0858,-288.9430,14.1484,137.0812},? // airport

? ? {-2173.0654,-392.7444,35.3359,237.0159},? // stadium

? ? {-2320.5286,-180.3870,35.3135,179.6980},? // burger shot

? ? {-2930.0049,487.2518,4.9141,3.8258}? // harbor

};



public OnGameModeInit()

{

SetGameModeText("Blank Script");

UsePlayerPedAnims();



for(new x = 0; x < 312; x)

{

if(x != 74) AddPlayerClass(x, 0.0, 0.0, 0.0, 0.0, -1, -1, -1, -1, -1, -1);

}



//loaddb();

return 1;

}



/*stock loaddb()

{

Database = db_open("DM_FREEROAM/User_DM.db");



db_query(Database,"CREATE TABLE IF NOT EXISTS `USERS` (`NAME`,`PASS`,`EXP`,`LEVEL_ADMIN`,`SCORE`,`DINERO`)");

return 1;

}*/



public OnGameModeExit()

{

? ? db_close(Database);

return 1;

}



public OnPlayerRequestClass(playerid, classid)

{

? ? SetPlayerPos(playerid, 545.2801, -1746.7690, 19.5009);

? ? SetPlayerCameraPos(playerid, 547.5287, -1750.2517, 19.6819);

? ? SetPlayerCameraLookAt(playerid, 545.2801, -1746.7690, 19.5009);

? ? SetPlayerFacingAngle(playerid, 32.0000);

return 1;

}



public OnPlayerConnect(playerid)

{

? ? GAME_PASSWORD_INCORRECTA[playerid] = 0;

? ?

? ? new string[250], DB_Query[450], DBResult:Result, field[50];

? ?

? ? format(DB_Query, sizeof(DB_Query), "SELECT * FROM `USERS` WHERE `NAME` = '%s' COLLATE NOCASE", NAME_USER(playerid));

? ? if(db_num_rows(Result))

? ? {

format(string, sizeof(string), "{CCCCCC}- Bienvenido %s.\n- Escribe tu contrase?a para identificarte", NAME_USER(playerid));

? ShowPlayerDialog(playerid, DIALOG_INGRESO, DIALOG_STYLE_PASSWORD, ""#BLANCO"Ingreso", string, "Ingresar", "Salir");

? ? ? ? Result = db_query(Database, DB_Query);

? ? db_get_field_assoc(Result, "PASS", field, sizeof(field));

? ? format(PLAYER_INFO[playerid][GAME_PASS], 60, "%s", field);

? ? }

? ? else

? ? {

? format(string, sizeof(string), "{CCCCCC}- Bienvenido %s.\n- Escribe una contrase?a para Registrarte", NAME_USER(playerid));

? ShowPlayerDialog(playerid, DIALOGO_REGISTRO, DIALOG_STYLE_PASSWORD, ""#BLANCO"Registrar", string, "Ok", "Salir");

? ? }

? ? db_free_result(Result);

return 1;

}



public OnPlayerDisconnect(playerid, reason)

{

? ? GuardarDatos(playerid);

return 1;

}



public OnPlayerSpawn(playerid)

{

if(PLAYER_INFO[playerid][GAME_REGISTRADO] == 1 && PLAYER_INFO[playerid][GAME_IDENTIFICADO] == 1)

{

new randplay = random(sizeof(Spawn_Player));

? ? SetPlayerPos(playerid, Spawn_Player[randplay][0], Spawn_Player[randplay][1], Spawn_Player[randplay][2] (1.0));

? }

return 1;

}



public OnPlayerRequestSpawn(playerid)

{

if ((!PLAYER_INFO[playerid][GAME_REGISTRADO]) || (!PLAYER_INFO[playerid][GAME_IDENTIFICADO]))

{

SendClientMessage(playerid, -1, "{CCCCCC}[Cuentas]: No puedes spawnear hasta no \"Registrarte\" y \"Ingresar\"");

? ? }

return 1;

}



public OnPlayerText(playerid, text[])

{

? ? if((!PLAYER_INFO[playerid][GAME_REGISTRADO]) || (!PLAYER_INFO[playerid][GAME_IDENTIFICADO]))

? ? {

? SendClientMessage(playerid, -1, "{CCCCCC}[Cuentas]: No puedes hablar hasta no \"Registrarte\" y \"Ingresar\"");

? return 0;

? ? }

return 1;

}



public OnPlayerDeath(playerid, killerid, reason)

{

PLAYER_INFO[killerid][GAME_EXP];

PLAYER_INFO[playerid][GAME_SCORE];

PLAYER_INFO[playerid][GAME_EXP] --;

return 1;

}



public OnVehicleSpawn(vehicleid)

{

return 1;

}



public OnVehicleDeath(vehicleid, killerid)

{

return 1;

}



public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)

{

return 1;

}



public OnPlayerExitVehicle(playerid, vehicleid)

{

return 1;

}



public OnPlayerStateChange(playerid, newstate, oldstate)

{

return 1;

}



public OnPlayerEnterCheckpoint(playerid)

{

return 1;

}



public OnPlayerLeaveCheckpoint(playerid)

{

return 1;

}



public OnPlayerEnterRaceCheckpoint(playerid)

{

return 1;

}



public OnPlayerLeaveRaceCheckpoint(playerid)

{

return 1;

}



public OnRconCommand(cmd[])

{

return 1;

}



public OnObjectMoved(objectid)

{

return 1;

}



public OnPlayerObjectMoved(playerid, objectid)

{

return 1;

}



public OnPlayerPickUpPickup(playerid, pickupid)

{

return 1;

}



public OnVehicleMod(playerid, vehicleid, componentid)

{

return 1;

}



public OnVehiclePaintjob(playerid, vehicleid, paintjobid)

{

return 1;

}



public OnVehicleRespray(playerid, vehicleid, color1, color2)

{

return 1;

}



public OnPlayerSelectedMenuRow(playerid, row)

{

return 1;

}



public OnPlayerExitedMenu(playerid)

{

return 1;

}



public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)

{

return 1;

}



public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)

{

return 1;

}



public OnRconLoginAttempt(ip[], password[], success)

{

return 1;

}



public OnPlayerUpdate(playerid)

{

return 1;

}



public OnPlayerStreamIn(playerid, forplayerid)

{

return 1;

}



public OnPlayerStreamOut(playerid, forplayerid)

{

return 1;

}



public OnVehicleStreamIn(vehicleid, forplayerid)

{

return 1;

}



public OnVehicleStreamOut(vehicleid, forplayerid)

{

return 1;

}



public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])

{

? ? new string[250];

? ? if(dialogid == DIALOGO_REGISTRO)

? ? {

new DB_Query[450];

? ? ? ? if(!response) return Kick(playerid);

? ? ? ? {

? ? ? ? ? ? if(strlen(inputtext) <= 4)

? ? ? ? ? ? {

? ? ? ? ? ? ? ? format(string, sizeof(string) ,"{CCCCCC}- Por favor %s.\n- Tu contrase?a debe tener mas de 4 a 16 digitos.", NAME_USER(playerid));

? ? ? ? ? ? ? ? ShowPlayerDialog(playerid, DIALOGO_REGISTRO, DIALOG_STYLE_INPUT, "Registro", string, "Registrar", "Salir");

? ? ? ? ? ? ? ? PlayerPlaySound(playerid, 1085, 0.0, 0.0, 0.0);

? ? ? ? ? ? ? ? return 1;

? ? ? ? ? ? }

? ? ? ? ? ? ? ?

? ? ? ? ? ? format(DB_Query, sizeof(DB_Query), "INSERT INTO `USERS` (`NAME`, `PASS`, `EXP`, `LEVEL_ADMIN`, `SCORE`, `DINERO`) VALUES('%s','%s','%s', '%d', '%d', '%d', '%d')",



? ? ? ? ? ? NAME_USER(playerid),

? ? ? ? ? ? inputtext,

? ? ? ? ? ? PLAYER_INFO[playerid][GAME_EXP],

? ? ? ? ? ? PLAYER_INFO[playerid][GAME_ADMIN_LEVEL],

? ? ? ? ? ? PLAYER_INFO[playerid][GAME_SCORE],

? ? ? ? ? ? PLAYER_INFO[playerid][GAME_MONEY]);

? ? ? ? ? ? GuardarDatos(playerid);



? ? ? ? ? ? SetPlayerScore(playerid, PLAYER_INFO[playerid][GAME_SCORE]);

? ? ? ? ? ? GivePlayerMoney(playerid, PLAYER_INFO[playerid][GAME_MONEY]);

? ? ? ? ? ?

? ? ? ? ? ? PLAYER_INFO[playerid][GAME_IDENTIFICADO] = 1;

? ? ? ? ? ? PLAYER_INFO[playerid][GAME_REGISTRADO] = 1;

? ? ? ? ? ?

? ? ? ? ? ? format(string, sizeof (string), "{CCCCCC}- Fuiste registrado en nuestra base de datos %s.\n- Tu contrase?a es: %s", NAME_USER(playerid), inputtext);

? ? ? ? ? ? ShowPlayerDialog(playerid, DIALOG_REGISTRO_FINALIZADO, DIALOG_STYLE_MSGBOX, "Registro terminado", string, "Aceptar", "");

? ? ? ? }

? ? }

? ? else if(dialogid == DIALOG_INGRESO)

? ? {

new DB_Query[450], DBResult: Result;

? ? ? ? if(!response) return Kick(playerid);

? ? ? ? {

? ? ? ? ? ? if(strlen(inputtext) == 0)

? ? ? ? ? ? {

? ? ? ? ? ? ? ? format(string, sizeof(string) ,"{CCCCCC}- Por favor %s.\n- No introduciste ningun digito, escribelo nuevamente", NAME_USER(playerid));

? ? ? ? ? ? ? ? ShowPlayerDialog(playerid, DIALOG_INGRESO, DIALOG_STYLE_INPUT, "Ingreso", string, "Ingresar", "Salir");

? ? ? ? ? ? ? ? PlayerPlaySound(playerid, 1085, 0.0, 0.0, 0.0);

? ? ? ? ? ? ? ? return 1;

? ? ? ? ? ? }

? ? ? ? ? ?

? ? ? ? ? ? if(!strcmp(inputtext, PLAYER_INFO[playerid][GAME_PASS]))

? ? ? ? ? ? {

? ? ? ? ? ? ? ? format(DB_Query, sizeof(DB_Query), "SELECT * FROM `USERS` WHERE `NAME` = '%q' COLLATE NOCASE", NAME_USER(playerid));

? ? ? ? ? ? ? ? Result = db_query(Database, DB_Query);

? ? ? ? ? ? ? ? if(db_num_rows(Result))

? ? ? ? ? ? ? ? {

? ? ? ? ? ? ? ? ? ? PLAYER_INFO[playerid][GAME_EXP] = db_get_field_assoc_int(Result, "EXP");

? ? ? ? ? ? ? ? ? ? PLAYER_INFO[playerid][GAME_ADMIN_LEVEL] = db_get_field_assoc_int(Result, "LEVEL_ADMIN");

? ? ? ? ? ? ? ? ? ? PLAYER_INFO[playerid][GAME_SCORE] = db_get_field_assoc_int(Result, "SCORE");

? ? ? ? ? ? ? ? ? ? PLAYER_INFO[playerid][GAME_MONEY] = db_get_field_assoc_int(Result, "DINERO");

? ? ? ? ? ? ? ? }

? ? ? ? ? ? ? ? else

? ? ? ? ? ? ? ? {

? ? ? ? ? ? ? ? ? ? GAME_PASSWORD_INCORRECTA[playerid];

? ? ? ? ? ? ? ? ? ? format(string, sizeof(string), "{CCCCCC}- Por favor %s.\n- Ingresa una contrase?a correcta", NAME_USER(playerid));

? ? ? ? ? ? ? ? ? ? ShowPlayerDialog(playerid, DIALOG_INGRESO, DIALOG_STYLE_PASSWORD, "{6F0000}Error", string, "Ok", "Salir");



? ? ? ? ? ? ? ? ? ? if(GAME_PASSWORD_INCORRECTA[playerid] == MAX_PASSWORD_INVALIDA)

? ? ? ? ? ? ? ? ? ? {

? ? ? ? ? ? ? ? ? ? ? ? format(string,sizeof(string),"{6F0000}[Cuentas]: %s fue expulsado (Max intentos de ingresar(Contrase?a invalida))", NAME_USER(playerid));

? ? ? ? ? ? ? ? ? ? ? ? SendClientMessageToAll(-1, string);

? ? ? ? ? ? ? ? ? ? ? ? SendClientMessage(playerid, -1, "** Haz puesto varias contrase?as incorrectas has sido kickeado del servidor por seguridad.");

? ? ? ? ? ? ? ? ? ? ? ? Kick(playerid);

? ? ? ? ? ? ? ? ? ? ? ? PlayerPlaySound(playerid, 1085, 0.0, 0.0, 0.0);

? ? ? ? ? ? ? ? ? ? }

? ? }

? ? ? ? ? ? }

? ? ? ? }

? ? }

? ? return 1;

}



public OnPlayerClickPlayer(playerid, clickedplayerid, source)

{

return 1;

}



//__________Comandos_Usar______________//

CMD:duda(playerid, params[])

{

new str[50], mensaje[128];

if(sscanf(params, "s[128]", mensaje)) return SendClientMessage(playerid, -1, "USA [/duda] [tu duda]");

if(PLAYER_INFO[playerid][GAME_ADMIN_LEVEL]) format(str, sizeof(str), "{A300A0}Admin [%s] {FFFFFF}[%s]", NAME_USER(playerid), mensaje);

else format(str, sizeof(str), "Duda [%s %d] [%s]", NAME_USER(playerid), playerid, mensaje);

SendClientMessageToAll(0x008D6EFF, str);

return 1;

}



//________Comandos_Admin_________//

CMD:dameadmin(playerid, params[])

{

if(IsPlayerAdmin(playerid))

{

PLAYER_INFO[playerid][GAME_ADMIN_LEVEL] = 1;

SendClientMessage(playerid, -1, "Ok");

GuardarDatos(playerid);

}

else

{

? ? ? ? SendClientMessage(playerid, -1, "No eres admin rcon");

}

return 1;

}

//_____Info_____//

stock NAME_USER(playerid)

{

new User_Name[MAX_PLAYER_NAME];

GetPlayerName(playerid, User_Name,? sizeof(User_Name));

return User_Name;

}



stock GuardarDatos(playerid)

{

new DB_Query[450];

format(DB_Query, sizeof(DB_Query), "UPDATE `USERS` SET `EXP` = '%d', `LEVEL_ADMIN` = '%d', `SCORE` = '%d', `DINERO` = '%d' WHERE `NAME` = '%q' COLLATE NOCASE",

PLAYER_INFO[playerid][GAME_EXP],

PLAYER_INFO[playerid][GAME_ADMIN_LEVEL],

PLAYER_INFO[playerid][GAME_SCORE],

PLAYER_INFO[playerid][GAME_MONEY],

NAME_USER(playerid));

db_query(Database, DB_Query);

return 1;

}



//______Nuevos_Public________//


  error 035: argument type mismatch (argument 3)
Posted by: Boxi - 2021-04-13, 02:33 AM - Forum: Pawn Scripting - Replies (1)

Hi all! i updated my gm to the eSelection version that TommyB123 (https://github.com/TommyB123/eSelection)?released and everything is fine, except for these 2 errors that it tells me that the library has?



PHP Code:
eSelection.inc(124) : error 035argument type mismatch (argument 3)

eSelection.inc(205) : error 035argument type mismatch (argument 3



(they were already there before i changed the code in my gm). does anyone know what i can do? the lines of the errors are these:



PHP Code:
static stock SetModelSelectionModelBox(playeridcount, const model[g_eMenuModelData])

{

PlayerTextDrawSetPreviewModel(playeridg_ePlayerMenuData[playerid][g_eMenuItems][count], model[g_eMenuModel]);

if(
model[g_eItemUseRotation])

{

PlayerTextDrawSetPreviewRot(playeridg_ePlayerMenuData[playerid][g_eMenuItems][count], model[g_eItemRotX], model[g_eItemRotY], model[g_eItemRotZ], model[g_eItemZoom]);

}

else

{

PlayerTextDrawSetPreviewRot(playeridg_ePlayerMenuData[playerid][g_eMenuItems][count], 0.00.00.0);

}



PlayerTextDrawShow(playeridg_ePlayerMenuData[playerid][g_eMenuItems][count]);



if(
model[g_eMenuModelText][0])

{

PlayerTextDrawSetString(playeridg_ePlayerMenuData[playerid][g_eMenuTextDisplay][count], model[g_eMenuModelText]); //line 205

PlayerTextDrawShow(playeridg_ePlayerMenuData[playerid][g_eMenuTextDisplay][count]);

}





PHP Code:
static stock ShowModelSelectionMenuTextDraws(playerid, const header[])

{

DestroyModelSelectionPlayerTDs(playerid);

CreateModelSelectionPlayerTDs(playerid);



for(new 
Iter:list_iter(g_ePlayerMenuData[playerid][g_eMenuModels]), countmodel[g_eMenuModelData]; iter_inside(i); iter_move_next(i))

{

if(
count >= MAX_ITEM_PER_PAGE) break;



iter_get_arr(imodel);

SetModelSelectionModelBox(playeridcountmodel);

count ;

}



//page TD

new page[8];

format(pagesizeof(page), "1/%d", (list_size(g_ePlayerMenuData[playerid][g_eMenuModels]) / MAX_ITEM_PER_PAGE)  1);

PlayerTextDrawSetString(playeridg_ePlayerMenuData[playerid][g_eMenuPageText], page);



//header test

PlayerTextDrawSetString(playeridg_ePlayerMenuData[playerid][g_eMenuHeaderText], header); //line 124

PlayerTextDrawShow(playeridg_ePlayerMenuData[playerid][g_eMenuHeaderText]);

PlayerTextDrawShow(playeridg_ePlayerMenuData[playerid][g_eMenuPageText]);



TextDrawShowForPlayer(playeridg_eMenuRightArrow);

TextDrawShowForPlayer(playeridg_eMenuLeftArrow);

TextDrawShowForPlayer(playeridg_eMenuBackground);

TextDrawShowForPlayer(playeridg_eMenuTopBanner);

TextDrawShowForPlayer(playeridg_eMenuBottomBanner);

TextDrawShowForPlayer(playeridg_eMenuCloseButton);

SelectTextDraw(playerid, -1);





i have all the includes in their latest version, help please :C


  how to compile faster?
Posted by: Boxi - 2021-04-12, 12:52 PM - Forum: Pawn Scripting - Replies (2)

well, basically that would be it, does anyone know what I can do to make my gm compile faster?


  LSRP BETA UCP
Posted by: gerald - 2021-04-12, 09:45 AM - Forum: Videos and Screenshots - Replies (3)

https://www.youtube.com/watch?v=5nrS_j5-sXs


  Looking for a roleplay scripter for LSRP replica.
Posted by: gerald - 2021-04-12, 09:40 AM - Forum: Programming - Replies (5)

need a scripter for my LSRP Replica server, right now items in /buy is not giving playee weapon using GivePlayerValidWeapon
discord.gg/dDWVHEY
my discord heavyweight#0651


  system for storing player data
Posted by: Nightmare - 2021-04-11, 05:44 PM - Forum: Support - Replies (1)

i'm looking one system for stroring player data and i found the SQLite and MySQL. The both system are different each other? Or they are the same thing? What system is the for the Data Base? Thx


  Help with sqlite floats
Posted by: Turk54721 - 2021-04-11, 12:12 PM - Forum: Pawn Scripting - Replies (13)

Hello for some reason floats are being loaded normaly (Armour and health is 1 and cordinates are like 5169131981403219871320)

Code:
enum PlayerStats{
    Mode,// 0-not logged   1-logged
    Team,
    Skin,
    Money,
    Score,
    Float:Health,
    Float:Armour,
    Float:X,
    Float:Y,
    Float:Z};

new Player[MAX_PLAYERS][PlayerStats];

Code:
GetPlayerPos(playerid, Player[playerid][X], Player[playerid][Y], Player[playerid][Z]);
format(Query,sizeof(Query),"UPDATE `USERS` SET TEAM = '%d', SKIN = '%d', MONEY = '%d', SCORE = '%d', HEALTH = '%f', ARMOUR = '%f', X = '%f', Y = '%f', Z = '%f' WHERE `NAME` = '%s' COLLATE NOCASE",
Player[playerid][Team],
Player[playerid][Skin],
GetPlayerMoney(playerid),//
GetPlayerScore(playerid),//
GetPlayerHealth(playerid, Player[playerid][Health]),//
GetPlayerArmour(playerid, Player[playerid][Armour]),//
Player[playerid][X],//
Player[playerid][Y],//
Player[playerid][Z],//
DB_Escape(name));
db_query(Database, Query);

Code:
format(Query, sizeof(Query), "SELECT * FROM `USERS` WHERE `NAME` = '%s' COLLATE NOCASE AND `PASSWORD` = '%s'", DB_Escape(name), DB_Escape(inputtext));
Result = db_query(Database, Query);
if(db_num_rows(Result)){
new Field[ 20 ]; //Creating a field to retrieve the data
db_get_field_assoc(Result, "TEAM", Field, 30);
Player[playerid][Team] = strval(Field);
db_get_field_assoc(Result, "SKIN", Field, 30);
Player[playerid][Skin] = strval(Field);
db_get_field_assoc(Result, "MONEY", Field, 30);
Player[playerid][Money] = strval(Field);
db_get_field_assoc(Result, "SCORE", Field, 30);
Player[playerid][Score] = strval(Field);
db_get_field_assoc_float(Result, "HEALTH");
Player[playerid][Health] = floatstr(Field);
db_get_field_assoc_float(Result, "ARMOUR");
Player[playerid][Armour] = floatstr(Field);
db_get_field_assoc_float(Result, "X");
Player[playerid][X] = floatstr(Field);
db_get_field_assoc_float(Result, "Y");
Player[playerid][Y] = floatstr(Field);
db_get_field_assoc_float(Result, "Z");
Player[playerid][Z] = floatstr(Field);


Code:
format(Query, sizeof(Query), "INSERT INTO `USERS` (`NAME`, `PASSWORD`, `IP`, `TEAM`, `SKIN`, `MONEY`, `SCORE`, `HEALTH`, `ARMOUR`, `X`, `Y`, `Z`) VALUES('%s','%s','%s', '0', '0', '0', '0', '%f', '%f', '%f', '%f', '%f')", DB_Escape(name), DB_Escape(inputtext), DB_Escape(ip));

Let me know if you need more code to understand, thank you