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  How do I prevent a player from getting into a specific car?
Posted by: Boxi - 2021-03-24, 06:49 PM - Forum: Pawn Scripting - Replies (4)

Hello everyone C: a question, how do I make that a player can not enter a specific car? I explain:



Code:
new carvid_0;



carvid_0?= CreateVehicle(506,539.846,-1287.868,16.946,359.176,6,0,-1);



I need that they can't get into that specific vehicle, I can do it but only using the model of the car and that would prevent them from getting into all the cars of that model, but I only want that one. Does anyone know what I have to do? thanks c:


  Hardware requirements to have a server
Posted by: robertocaribbean - 2021-03-24, 06:20 PM - Forum: General Discussions - Replies (1)

Hello everyone,

I have a VPS with this configuration:
1 Core CPU
1 GB Ram
25 GB SSD

Is it enough to host 100 players?

Is there any way to measure how many players the server can support without stress testing?


  [MAP] Audi Dealership
Posted by: Muksinjo - 2021-03-24, 01:28 PM - Forum: Videos and Screenshots - Replies (1)

This is my new map, Audi Dealership, hope you like it! :D



https://imgur.com/a/DgYQzGN


  GTA 5 Deathmatch
Posted by: rawzner - 2021-03-24, 12:38 PM - Forum: Chat - Replies (4)

Anyone else enjoy deathmatch on GTA 5? Not on online but on servers on fivem. Almost impossible to find since everything is RP but been playing one that's similar to old SAMP deathmatch servers like FoCo.?



Discord is Bishop#1527 if anyone wants to chat and play


  Server Lag
Posted by: Hitler - 2021-03-24, 02:25 AM - Forum: Pawn Scripting - Replies (1)

Espa?ol:?Hola buenas, esto es solo dudas que tengo, sobre que era lo que ocasiona el lag en el servidor, anteriormente habia leido un post de forum samp sobre las razones del lag en el servidor, entre estas estaban:

- Mal uso de las celdas

- Plugins no actualizados

Esos recuerdo, alguien que me pueda decir m?s razones del lag en el servidor se lo agradecer?a





English:?Hello good, this is only doubts that I have, about what was causing the lag in the server, I had previously read a post on forum samp about the reasons for the lag in the server, among these were:

- Misuse of cells

- Plugins not updated

Those memories, someone who can tell me more reasons for the lag in the server would appreciate it


  SA-MP Server R3
Posted by: Hitler - 2021-03-24, 01:45 AM - Forum: Support - Replies (3)

Espa?ol:??C?mo puedo obtener la versi?n R3 en el servidor?



English:?How can I get the R3 version on the server?


  Server lag
Posted by: Hitler - 2021-03-24, 01:23 AM - Forum: Support - Replies (1)

Espa?ol:?Hola buenas, esto es solo dudas que tengo, sobre que era lo que ocasiona el lag en el servidor, anteriormente habia leido un post de forum samp sobre las razones del lag en el servidor, entre estas estaban:

- Mal uso de las celdas

- Plugins no actualizados

Esos recuerdo, alguien que me pueda decir m?s razones del lag en el servidor se lo agradecer?a





English:?Hello good, this is only doubts that I have, about what was causing the lag in the server, I had previously read a post on forum samp about the reasons for the lag in the server, among these were:

- Misuse of cells

- Plugins not updated

Those memories, someone who can tell me more reasons for the lag in the server would appreciate it


  GetPlayerCameraAspectRatio
Posted by: robertocaribbean - 2021-03-23, 09:37 PM - Forum: Pawn Scripting - Replies (2)

Hello everyone.

I have read in the open.mp documentation about this function, and if I understand correctly it can only return three values:

Widescreen ON: Should be 1.7764707 but I get 1.000000.
Widescreen OFF: Should be 1.3333334 but I get 1.000000.
5:4 when the LETTERBOX mode is ON: 1.2470589. I don't know how to test this.

Is there something I'm not understanding or is the wiki wrong?

Here is the code:

PHP Code:
public OnPlayerConnect(playerid) {
? ? new 
Float:pAspectRatio;
? ? 
pAspectRatio GetPlayerCameraAspectRatio(playerid);

? ? new 
str[80];
? ? 
format(strsizeof(str), "Your aspect ratio is: %f"pAspectRatio);
? ? print(
str);


  [Solved] GetAnimationName() is not working properly
Posted by: Radical - 2021-03-23, 08:43 PM - Forum: Pawn Scripting - Replies (2)

SOLUTION:

Store that animation lib and name in a variable.

e.g. :

Code:
new rAnimLib[MAX_PLAYERS][20];

new rAnimName[MAX_PLAYERS][20];



COMMAND:anim(playerid, params[]) {

? ? ApplyAnimation(playerid, "PED", "IDLE_STANCE", 4.1, 0, 0, 0, 0, 0);

? ? rAnimLib[playerid] = "PED";

? ??rAnimName[playerid] = "IDLE_STANCE";

? ? return 1;

}



GetAnimationNameEx(playerid, Lib[20], Name[20])

{

? ? Lib = rAnimLib[playerid];

? ? Name = rAnimName[playerid];

}

//use this method instead of GetAnimationName.





I use GetAnimationName() function but it only returns PED, IDLE_STANCE or PED,SEAT_IDLE or PED,WOMAN_IDLESTANCE.



When i apply another animations like /eat, /sit, /lay

this function not give me the applied animation animlib and animname but just return PED, IDLE_STANCE.



PHP Code:
ApplyAnimation(playerid,"BEACH","Lay_Bac_Loop",4.1011111); // Sit

ApplyAnimation(playerid,"BEACH""bather",4.1011111); // Lay down



CMD:anim(playerid) {

? ? if(
GetPlayerAnimationIndex(playerid))

{

? ? new 
animlib[32];

? ? new 
animname[32];

? ? new 
msg[128];? ? 

? ? 
GetAnimationName(GetPlayerAnimationIndex(playerid),animlib,32,animname,32);

? ? 
format(msg128"Running anim: %s %s"animlibanimname);

? ? 
SendClientMessage(playerid, -1msg); // output is: PED IDLE_STANCE

}

? ? return 
1;





In other gamemodes that I test, this problem does not occur.



I need to fix this problem quickly.

thanks for the anyone answer.


  [FIXED] can't run many timers, that are not working with backtrace notification.
Posted by: PutuSuhartawan - 2021-03-23, 03:59 PM - Forum: Pawn Scripting - Replies (4)

Quote:Change to

SetTimerEx("PublicOwned", 1000, true, "i", playerid);





sorry, I am confused about the mistake where when I install a lot of timer functions it can't work. I also can't run the isvalidtimer function because that include is empty. is there a way to install the correct include timerfix?



Quote:Does not work if it repeats:

SetTimer ("TimeServer", 500, true);

SetTimer ("Change_Color", 5000, true);

will run if one call:

SetTimer ("UnFreezeMe", 3000.0);