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| SA-MP in world top 10 most played games! |
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Posted by: Potassium - 2020-11-21, 04:05 AM - Forum: General Discussions
- Replies (10)
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Did you know that SA-MP is one of the top 10 most played games IN THE WORLD according to the Steam player count stats?!
We currently have more players than Rust, and that's even missing a lot of our community from the count, such as the Chinese servers that don't have access to the Master List.
THIS is why we're dedicated to open.mp!
Info taken from http://open.mp/servers
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| Class System for my Server |
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Posted by: SilverStar - 2020-11-20, 04:35 PM - Forum: General Discussions
- No Replies
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I have developed the gangwar game mode, there are 2 role
- Police
- Gang
In the gang role, there are 4 teams, Grove, Ballas, Aztec, Vagos. And for now I am thinking of adding classes like Rank to these 2 roles and also the features of each class. Can anyone help me come up with class names for Role Gang and Police? along with its unique features from each of these classes??
Edit:?I am also thinking that the class name will be taken from the rank gang and police in real life, please give your ideas
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| PlayerTextDrawBoxColor is not work |
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Posted by: Zow - 2020-11-20, 11:28 AM - Forum: Pawn Scripting
- No Replies
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When I typed /show and then rCheck only switch me from 0 to 1 and done?
I want them to keep count until the end?
I know my code look stupid but I dont know how to do it in other way
Code: CMD:show(playerid, params[])
{
? ? PlayerTextDrawShow(playerid, Brandom[playerid]);
? ? PlayerTextDrawShow(playerid, Lrandom[playerid]);
? ? PlayerTextDrawShow(playerid, Mrandom[playerid]);
? ? PlayerTextDrawShow(playerid, Rrandom[playerid]);
? ? Timer[playerid] = SetTimerEx("rCheck", 100, true, "dd", playerid, RCount[playerid]);
return 1;
}
CMD:hide(playerid, params[])
{
? ? PlayerTextDrawHide(playerid, Brandom[playerid]);
? ? PlayerTextDrawHide(playerid, Lrandom[playerid]);
? ? PlayerTextDrawHide(playerid, Mrandom[playerid]);
? ? PlayerTextDrawHide(playerid, Rrandom[playerid]);
? ? KillTimer(Timer[playerid]);
return 1;
}
Hide(playerid)
{
? ? PlayerTextDrawHide(playerid, Lrandom[playerid]);
? ? PlayerTextDrawHide(playerid, Mrandom[playerid]);
? ? PlayerTextDrawHide(playerid, Rrandom[playerid]);
? ? return 1;
}
Show(playerid)
{
? ? PlayerTextDrawShow(playerid, Lrandom[playerid]);
? ? PlayerTextDrawShow(playerid, Mrandom[playerid]);
? ? PlayerTextDrawShow(playerid, Rrandom[playerid]);
? ? return 1;
}
Frandom(playerid)
{
? ? PlayerTextDrawBoxColor(playerid, Lrandom[playerid], -16776961);
? ? PlayerTextDrawBoxColor(playerid, Mrandom[playerid], 115);
? ? PlayerTextDrawBoxColor(playerid, Rrandom[playerid], -16776961);
}
Srandom(playerid)
{
? ? PlayerTextDrawBoxColor(playerid, Lrandom[playerid], 115);
? ? PlayerTextDrawBoxColor(playerid, Mrandom[playerid], -16776961);
? ? PlayerTextDrawBoxColor(playerid, Rrandom[playerid], 115);
}
forward rCheck(playerid, count);
public rCheck(playerid, count)
{
? ? switch(count)
? ? {
? ? ? ? case 0:
? ? ? ? {
? ? ? ? ? ? Hide(playerid);
? ? ? ? ? ? Frandom(playerid);
? ? ? ? ? ? Show(playerid);
? ? ? ? }
? ? ? ? case 1:
? ? ? ? {
? ? ? ? ? ? Hide(playerid);
? ? ? ? ? ? Srandom(playerid);
? ? ? ? ? ? Show(playerid);
? ? ? ? }
? ? ? ? case 2:
? ? ? ? {
? ? ? ? ? ? Hide(playerid);
? ? ? ? ? ? Frandom(playerid);
? ? ? ? ? ? Show(playerid);
? ? ? ? }
? ? ? ? case 3:
? ? ? ? {
? ? ? ? ? ? Hide(playerid);
? ? ? ? ? ? Srandom(playerid);
? ? ? ? ? ? Show(playerid);
? ? ? ? }
? ? ? ? case 4:
? ? ? ? {
? ? ? ? ? ? Hide(playerid);
? ? ? ? ? ? Frandom(playerid);
? ? ? ? ? ? Show(playerid);
? ? ? ? }
? ? ? ? case 5:
? ? ? ? {
? ? ? ? ? ? Hide(playerid);
? ? ? ? ? ? Srandom(playerid);
? ? ? ? ? ? Show(playerid);
? ? ? ? }
? ? ? ? case 6:
? ? ? ? {
? ? ? ? ? ? Hide(playerid);
? ? ? ? ? ? Frandom(playerid);
? ? ? ? ? ? Show(playerid);
? ? ? ? }
? ? ? ? case 7:
? ? ? ? {
? ? ? ? ? ? Hide(playerid);
? ? ? ? ? ? Srandom(playerid);
? ? ? ? ? ? Show(playerid);
? ? ? ? }
? ? ? ? case 8:
? ? ? ? {
? ? ? ? ? ? Hide(playerid);
? ? ? ? ? ? Frandom(playerid);
? ? ? ? ? ? Show(playerid);
? ? ? ? }
? ? ? ? case 9:
? ? ? ? {
? ? ? ? ? ? Hide(playerid);
? ? ? ? ? ? Srandom(playerid);
? ? ? ? ? ? Show(playerid);
? ? ? ? }
? ? ? ? case 10:
? ? ? ? {
? ? ? ? ? ? Hide(playerid);
? ? ? ? ? ? Frandom(playerid);
? ? ? ? ? ? Show(playerid);
? ? ? ? }
? ? ? ? case 11:
? ? ? ? {
? ? ? ? ? ? Hide(playerid);
? ? ? ? ? ? Srandom(playerid);
? ? ? ? ? ? Show(playerid);
? ? ? ? }
? ? ? ? case 12:
? ? ? ? {
? ? ? ? ? ? Hide(playerid);
? ? ? ? ? ? Frandom(playerid);
? ? ? ? ? ? Show(playerid);
? ? ? ? }
? ? ? ? case 13:
? ? ? ? {
? ? ? ? ? ? Hide(playerid);
? ? ? ? ? ? Srandom(playerid);
? ? ? ? ? ? Show(playerid);
? ? ? ? }
? ? ? ? case 14:
? ? ? ? {
? ? ? ? ? ? Hide(playerid);
? ? ? ? ? ? KillTimer(Timer[playerid]);
? ? ? ? }
? ? }
? ? RCount[playerid];
? ? return 1;
}
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| Help me with an idea please |
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Posted by: Ryder Sixz - 2020-11-18, 10:45 PM - Forum: General Discussions
- Replies (5)
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Hello, I have been developing a Roleplay gamemode for months, I do it more to pass the time than for anything else. Well the fact is that I am in the part of the works, and I would like you to help me with any suggestion that another job could implement the GM, the ones I already have are:?
-Garbage man
-Taxi driver?
-Policeman?
-Miiner?
-Harvester?
-Street sweeper?
-Lumberjack?
-Trucker?
What other do you recommend? I appreciate any ideas, greetings to all!
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