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  Leaked version 0.3? SA-MP Source Code
Posted by: hastlaking - 2019-04-14, 09:15 AM - Forum: General Discussions - Replies (10)

is it true that the project from the forum sa-mp got leaked i dont know what version but i truly am gona say i got a fresh copy of it.


  denNorske's SA-MP Query Cache Proxy
Posted by: denNorske - 2019-04-14, 09:08 AM - Forum: Releases - Replies (9)

SA-MP Query Cache Proxy
(Made in python3.7)

Hosted tab servers are facing a massive spam of spoofed UDP packets. The servers simply have no chance to respond to all the fake query requests, and becomes overworked. This ends up with servers not appearing online in the samp client, and if they appear, lots of information don't appear.?
UPDATE: Attack has calmed down (14th of april 2019)

This package will take all the "shit" from the fake packages and respond with a cached response from the samp server. The proxy sends a request to the samp server every few second to cache latest info, which it so sends further to the client that requests it. This shields the samp server and makes it appear normally in everyone's clients. It has been tested on my community and some other servers, and the effect is very noticeable.?

Why python??
Well, python was the only other language besides PAWN and C# that I knew in 2019, and it was the only contribution I could make together with my friend Nick. Now that I also know a bit of C, Javascript and such, but considering it works so well, it's fair enough to say that it may remain using python.

This project is written by frxstrem, nick and me, and everyone's welcome to contribute with better solutions by creating pull requests from separate branches. It has been tested under load of a UDP spam on approximately 3500 pps. It takes up one entire thread of a CPU on a I7-8700k.

Unfortunately, this method will only work on VPS's/VDS's where you have full access to the host system. Python code requires iptables rules to be applied.



How to run the python script in background;?
1:

Code:
python3 pack-scan.py &
2:Then use:
Code:
detach
to avoid it closing with the terminal, when you leave the SSH session, or close the terminal.



Disclaimer: I am in no way responsible for misconfigurations or changes done by you. You should understand what iptables do and what my code do before you use it.

Query Mechanism information: Click here

READ ME: https://github.com/dennorske/samp-packet.../README.md

Known issues:?
  • Under load, script tends to stop working after approximately a week. You can set up a simple bash script to restart it automatically (Fixed March 19th 2021)
  • game-state and SACNR monitor queries are not responded correctly, causing graphs to not show or show incorrectly.

Visual of the Query mechanism with the script running (Assuming iptables works correctly) :
[Image: 68747470733a2f2f706963732e6475636b792e72...322e706e67]


LINK TO REPOSITORY/Download https://github.com/dennorske/samp-packet-proxy


Disabling the cache/removing IPtable rules:
In order to remove the rules you've added from IPtables, please replace "-A" or "-I", with "-D" in the commands.
You need to make sure you write the exact same commands, else it will fail. (if you changed ports, use those ports, and replace -A with -D for example)


  Burgershot
Posted by: Mugsy - 2019-04-14, 07:56 AM - Forum: General Discussions - Replies (18)

Very good dear community.



I come to ask several questions.



Why Burgershoot? What is the purpose of the project? When will more official information be given?



I think that very soon news will be given and this project has a good path if it is administered well and does not pass up as SAMP.











Sorry for the google translator.


  SampBcrypt
Posted by: SyS - 2019-04-14, 07:41 AM - Forum: Plugins - Replies (14)

SampBcrypt

[Image: samp-bcrypt.svg?branch=master] [Image: 5rq55kukvy8xymly?svg=true] [Image: sampctl-SampBcrypt-2f2f2f.svg] [Image: samp-bcrypt.svg] [Image: samp-bcrypt.svg] [Image: samp-bcrypt.svg]

A bcrypt plugin for samp in Rust.

Installation

sampctl

If you are a sampctl user

sampctl p install Sreyas-Sreelal/samp-bcrypt

OR
  • Download suitable binary files from releases for your operating system
  • Add it your plugins folder
  • Add samp_bcrypt to server.cfg or? samp_bcrypt.so (for linux)
  • Add samp_bcrypt.inc in includes folder
Building
API
  • bcrypt_hash(playerid,callback[],input[],cost)
    • playerid - id of the player
    • callback[] - callback to execute after hashing
    • input[] - string to hash
    • cost - work factor (4 - 31)
  • Example

    PHP Code:
    main(){
     
    bcrypt_hash(0,"OnPassswordHash","text",12);
    }


    forward OnPassswordHash(playerid);
    public 
    OnPassswordHash(playerid){
     
    //hashing completed


  • bcrypt_get_hash(dest[],size = sizeof(hash))
    • dest[] - string to store hashed data
    • size - max size of dest string
  • Example

    PHP Code:
    main(){
     
    bcrypt_hash(0,"OnPassswordHash","text",12);
    }


    forward OnPassswordHash(playerid);
    public 
    OnPassswordHash(playerid){
     new 
    dest[250];
     
    bcrypt_get_hash(dest);
     
    printf("hash : %s",dest);


  • bcrypt_verify(playerid,callback[],input[],hash[])
    • playerid - id of the player
    • callback[] - callback to execute after hashing
    • input[] - text to compare with hash
    • hash[] - hash to compare with text
  • Example

    PHP Code:
    main(){
     
    bcrypt_hash(0,"OnPassswordHash","text",12);
    }


    forward OnPassswordHash(playerid);
    public 
    OnPassswordHash(playerid){
     new 
    dest[250];
     
    bcrypt_get_hash(dest);
     
    bcrypt_verify(playerid,"OnPassswordVerify","text",dest);
    }


    forward OnPassswordVerify(playerid,bool:success);
    public 
    OnPassswordVerify(playerid,bool:success){
     
    //success denotes verifying was successful or not
     
    if(success){
     
    //verfied
     
    } else{
     
    //hash doesn't match with text
     
    }


  • bcrypt_set_thread_limit(value)
    • value - number of worker threads at a time
  • Example

    PHP Code:
    main(){
     
    bcrypt_set_thread_limit(3);


  samp-ai-chatbot
Posted by: SyS - 2019-04-14, 07:27 AM - Forum: Releases - Replies (2)

samp-ai-chatbot



[Image: samp-ai-chatbot.svg] [Image: samp-ai-chatbot.svg] [Image: samp-ai-chatbot.svg]





This is? sample ai chatting bot using aiml,flask,pyaiml and pawn for sa-mp.You can add your own aiml files in sampai.aiml to change the bot behaviour.The current aiml files is from AI Foundation?s A.L.I.C.E. bot.





How to use this script?



  1. Clone this repository



    git clone https://www.github.com/sreyas-sreelal/sa...hatbot.git





  2. Compile the sample bot script in filterscripts folder and add them to your server project





  3. Install python (i recommend python 3.5 versions) dependencies using pip



    pip install flask python-aiml





  4. Start the web server using the script start.py in web-server folder



    python3 start.py





  5. Start your samp server and use the command /ask <message> to talk with the bot


Dependencies



pawn (to run sample script)



python (to run web server)


  • Flask

  • pyaiml


Images

[Image: pic1.png?raw=true]

[Image: pic2.png?raw=true]

[Image: pic3.png?raw=true]



Repository

https://github.com/Sreyas-Sreelal/samp-ai-chatbot


  Como ser? el tema de los l?mites?
Posted by: Atom - 2019-04-14, 07:20 AM - Forum: Discusi?n GTA SA Multijugador - Replies (13)

Como sabran, el samp actual tiene estos limites: https://wiki.sa-mp.com/wiki/Limits

Como seran aqui? Seran los mismo? aumentaran la capacidad? Bajaran? o nisiquiera habra limites?


  matheval
Posted by: SyS - 2019-04-14, 07:19 AM - Forum: Libraries - Replies (1)

matheval



[Image: matheval.svg?branch=master] [Image: matheval.svg] [Image: matheval.svg] [Image: matheval.svg]



This is a simple library for evaluating mathematical expressions given as string literals.Currently supported operators are:
  • - addition?

  • - - subtraction?

  • ^ - exponential?

  • / - division?

  • * - product

If you have any issues or improvements to be made in this code just open an issue or pull request



Installation



If you are using sampctl just use



sampctl package install Sreyas-Sreelal/matheval



Otherwise just clone the repository



git clone https://www.github.com/sreyas-sreelal/matheval.git



and add matheval.inc to your pawno/includes folder



Usage



There is only one function



MathEval(expression[])



parameters


  • expression[] - mathmatical expression in string literal


returns


  • NaN if failed

  • if success,value in floating point



For example :




PHP Code:
#include<matheval>

main(){

? ?
printf("(1)^(32/3)-1 = %f",MathEval("(1)^(32/3)-1"));





Testing



To run the tests:



sampctl package run



Dependencies



Repository

https://github.com/Sreyas-Sreelal/matheval


  Logic_'s script releases
Posted by: Gravityfalls - 2019-04-14, 07:10 AM - Forum: Gamemodes - Replies (2)

Find all my script releases here:

  1. Zombieland TDM (https://github.com/AliLogic/Zombieland-SAMP)
  2. COD-AW (https://github.com/AliLogic/CoD-ApocalypticWarfare)
  3. COD-MW4 (https://github.com/AliLogic/COD-MW4)
  4. A useless help system (https://github.com/AliLogic/Basic-Help-System)
  5. Word scrambler [very inefficiently written] (https://github.com/AliLogic/word-scrambler)

I'll be releasing many other scripts that I've lying in my archive folder very soon.


  PawnScraper
Posted by: SyS - 2019-04-14, 06:46 AM - Forum: Plugins - No Replies

PawnScraper






[Image: pawn-scraper.svg?branch=master] [Image: 5rq55kukvy8xymly?svg=true] [Image: sampctl-PawnScraper-2f2f2f.svg] [Image: pawn-scraper.svg] [Image: pawn-scraper.svg] [Image: pawn-scraper.svg]



A powerful scraper plugin that provides interface for utlising html_parsers and css selectors in pawn.





Installing



Thanks to Southclaws,plugin installation is now much easier with sampctl



PHP Code:
sampctl p install Sreyas-Sreelal/pawn-scraper 



OR


  • Download suitable binary files from releases for your operating system

  • Add it your plugins folder

  • Add PawnScraper to server.cfg or? PawnScraper.so (for linux)

  • Add pawnscraper.inc in includes folder





Building


  • Clone the repo



    PHP Code:
    git clone https://github.com/Sreyas-Sreelal/pawn-scraper.git 



  • Compile the plugin using nightly compiler


    • Windows

      PHP Code:
      cargo 鸨↶i686-pc-windows-msvc build --release 

    • Linux

      PHP Code:
      cargo 鸨↶i686-unknown-linux-gnu build --release 






API


  • ParseHtmlDocument(document[])]


    • Params


      • document[] - string of html document


    • Returns


      • Html document instance id

      • if failed to parse document INVALID_HTML_DOC is returned


    • Example Usage



      PHP Code:
      new Html:doc ParseHtmlDocument("\

       <!DOCTYPE html>\

       <meta charset=\"utf-8\">\

       <title>Hello, world!</title>\

       <h1 class=\"foo\">Hello, <i>world!</i></h1>\

       "
      );

      ASSERT(doc != INVALID_HTML_DOC);

      DeleteHtml(doc); 




  • ResponseParseHtml(Response:id)


    • Params


      • id - Http response id returned from HttpGet


    • Returns


      • Html document instance id

      • if failed to parse document INVALID_HTML_DOC is returned


    • Example Usage



      PHP Code:
      new Response:response HttpGet("https://www.sa-mp.com");

      new 
      Html:doc ResponseParseHtml(response);

      ASSERT(doc != INVALID_HTML_DOC);

      DeleteHtml(doc); 




  • HttpGet(url[],Header:headerid=INVALID_HEADER)


    • Params


      • url[] - Url of a website

      • header - id of header object created using CreateHeader


    • Returns


      • Response id if successful

      • if failed to INVALID_HTTP_RESPONSE is returned


    • Example Usage



      PHP Code:
      new Response:response HttpGet("https://www.sa-mp.com");

      ASSERT(response != INVALID_HTTP_RESPONSE);

      DeleteResponse(response); 




  • HttpGetThreaded(playerid,callback[],url[],Header:headerid=INVALID_HEADER)


    • Params


      • playerid - id of the player

      • callback[] - name of the callback function to handle the response.

      • url[] - Url of a website

      • header - id of header object created using CreateHeader


    • Example Usage

      PHP Code:
      HttpGetThreaded(0,"MyHandler","https://sa-mp.com");

      //********

      forward MyHandler(playerid,Response:responseid);

      public 
      MyHandler(playerid,Response:responseid){

      ? ? 
      ASSERT(responseid != INVALID_HTTP_RESPONSE);

      ? ? 
      DeleteResponse(responseid);




  • ParseSelector(string[])


    • Params


      • string[] - CSS selector


    • Returns


      • Selector instance id if successful

      • if failed to INVALID_SELECTOR is returned


    • Example Usage



      PHP Code:
      new Selector:selector ParseSelector("h1 .foo");

      ASSERT(selector != INVALID_SELECTOR);

      DeleteSelector(selector); 




  • CreateHeader(?)


    • Params


      • key,value pairs of String type


    • Returns


      • Header instance id if successful

      • if failed to INVALID_HEADER is returned


    • Example Usage



      PHP Code:
      new Header:header CreateHeader(

      ? ? 
      "User-Agent","Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36"

      );

      ASSERT(header != INVALID_HEADER);

      new 
      Response:response HttpGet("https://sa-mp.com/",header);

      ASSERT(response != INVALID_HTTP_RESPONSE);

      ASSERT(DeleteHeader(header) == 1); 




  • GetNthElementName(Html:docid,Selector:selectorid,idx,string[],size = sizeof(string))


    • Params


      • docid - Html instance id

      • selectorid - CSS selector instance id

      • idx - the n?th occurence of element in the document (starts from 0)

      • string[] - element name is stored

      • size - sizeof string


    • Returns


      • 1 if successful

      • 0 if failed


    • Example Usage



      PHP Code:
      new Html:doc ParseHtmlDocument("\

      ? ? <!DOCTYPE html>\

      ? ? <meta charset=\"utf-8\">\

      ? ? <title>Hello, world!</title>\

      ? ? <h1 class=\"foo\">Hello, <i>world!</i></h1>\

      "
      );

      ASSERT(doc != INVALID_HTML_DOC);



      new 
      Selector:selector ParseSelector("i");

      ASSERT(selector != INVALID_SELECTOR);



      new 
      i= -1,element_name[10];

      while(
      GetNthElementName(doc,selector,,element_name)!=0){

      ? ? 
      ASSERT(strcmp(element_name,"i") == 0);

      }



      DeleteSelector(selector);

      DeleteHtml(doc); 


  • GetNthElementText(Html:docid,Selector:selectorid,idx,string[],size = sizeof(string))


    • Params


      • docid - Html instance id

      • selectorid - CSS selector instance id

      • idx - the n?th occurence of element in the document (starts from 0)

      • string[] - element name

      • size - sizeof string


    • Returns


      • 1 if successful

      • 0 if failed


    • Example Usage



      PHP Code:
      new Html:doc ParseHtmlDocument("\

      ? ? <!DOCTYPE html>\

      ? ? <meta charset=\"utf-8\">\

      ? ? <title>Hello, world!</title>\

      ? ? <h1 class=\"foo\">Hello, <i>world!</i></h1>\

      "
      );

      ASSERT(doc != INVALID_HTML_DOC);



      new 
      Selector:selector ParseSelector("h1.foo");

      ASSERT(selector != INVALID_SELECTOR);



      new 
      element_text[20];

      ASSERT(GetNthElementText(doc,selector,0,element_text) == 1);



      new 
      check strcmp(element_text,("Hello, world!"));

      ASSERT(check == 0);



      DeleteSelector(selector);

      DeleteHtml(doc); 


  • GetNthElementAttrVal(Html:docid,Selector:selectorid,idx,attribute[],string[],size = sizeof(string))


    • Params


      • docid - Html instance id

      • selectorid - CSS selector instance id

      • idx - the n?th occurence of element in the document (starts from 0)

      • attribute[] - the attribute of element

      • string[] - element name

      • size - sizeof string


    • Returns


      • 1 if successful

      • 0 if failed


    • Example Usage



      PHP Code:
      new Html:doc ParseHtmlDocument("\

       <!DOCTYPE html>\

       <meta charset=\"utf-8\">\

       <title>Hello, world!</title>\

       <h1 class=\"foo\">Hello, <i>world!</i></h1>\

      "
      );

      ASSERT(doc != INVALID_HTML_DOC);



      new 
      Selector:selector ParseSelector("h1");

      ASSERT(selector != INVALID_SELECTOR);



      new 
      element_attribute[20];

      ASSERT(GetNthElementAttrVal(doc,selector,0,"class",element_attribute) == 1);



      new 
      check strcmp(element_attribute,("foo"));

      ASSERT(check == 0);



      DeleteSelector(selector);

      DeleteHtml(doc); 


  • DeleteHtml(Html:id)


    • Params


      • id - html instance to be deleted


    • Returns


      • 1 if successful

      • 0 if failed



  • DeleteSelector(Selector:id)


    • Params


      • id - selector instance to be deleted


    • Returns


      • 1 if successful

      • 0 if failed



  • DeleteResponse(Html:id)


    • Params


      • id - response instance to be deleted


    • Returns


      • 1 if successful

      • 0 if failed



  • DeleteHeader(Header:id)


    • Params


      • id - header instance to be deleted


    • Returns


      • 1 if successful

      • 0 if failed








Example Usage



A small example to fetch all links in wiki.sa-mp.com



PHP Code:
new Response:response HttpGet("https://wiki.sa-mp.com");

if(
response == INVALID_HTTP_RESPONSE){

 
printf("HTTP ERROR");

 return;

}



new 
Html:html ResponseParseHtml(response);

if(
html == INVALID_HTML_DOC){

 
DeleteResponse(response);

 return;

}



new 
Selector:selector ParseSelector("a");

if(
selector == INVALID_SELECTOR){

 
DeleteResponse(response);

 
DeleteHtml(html);

 return;

}



new 
str[500],i;

while(
GetNthElementAttrVal(html,selector,i,"href",str)){

 
printf("%s",str);

 ;

}

//delete created objects after the usage..

DeleteHtml(html);

DeleteResponse(response);

DeleteSelector(selector); 



The same above with threaded http call would be



PHP Code:
HttpGetThreaded(0,"MyHandler","https://wiki.sa-mp.com");

//...

forward MyHandler(playerid,Response:responseid);

public 
MyHandler(playerid,Response:responseid){

 if(
responseid == INVALID_HTTP_RESPONSE){

 
printf("HTTP ERROR");

 return 
0;

 }



 new 
Html:html ResponseParseHtml(responseid);

 if(
html == INVALID_HTML_DOC){

 
DeleteResponse(response);

 return 
0;

 }



 new 
Selector:selector ParseSelector("a");

 if(
selector == INVALID_SELECTOR){

 
DeleteResponse(response);

 
DeleteHtml(html);

 return 
0;

 }



 new 
str[500],i;

 while(
GetNthElementAttrVal(html,selector,i,"href",str)){

 
printf("%s",str);

 ;

 }



 
DeleteHtml(html);

 
Delete(response);

 
DeleteSelector(selector);

 return 
1;






More examples can be found in examples



Repository

https://github.com/Sreyas-Sreelal/pawn-scraper



Note



The plugin is in primary stage and more tests and features needed to be added.I?m open to any kind of contribution, just open a pull request if you have anything to improve or add new features.



Special thanks



  Telegram Connector
Posted by: SyS - 2019-04-14, 06:38 AM - Forum: Plugins - Replies (9)

TgConnector



[Image: tgconnector.svg?branch=master] [Image: snip8i9cd6xh2x1u?svg=true] [Image: sampctl-TGConnector-2f2f2f.svg] [Image: tgconnector.svg] [Image: tgconnector.svg] [Image: tgconnector.svg]



A telegram connector plugin that helps to interact with telgram bots through SA-MP.



Installing



If you are a sampctl user



PHP Code:
sampctl p install Sreyas-Sreelal/tgconnector 




OR


  • Download suitable binary files from releases for your operating system

  • Add it your plugins folder

  • Add tgconnector to server.cfg or? tgconnector.so (for linux)

  • Add tgconnector.inc in includes folder


Building


  • Clone the repo



    PHP Code:
    git clone https://github.com/sreyas-sreelal/tgconnector.git 




  • Use makefile to compile and test


    • Setup testing environment



      PHP Code:
      make setup 




    • To build release version



      PHP Code:
      make release 




    • Run tests



      PHP Code:
      make run 






Example



A basic bot



PHP Code:
#include<a_samp>

#include<tgconnector>

#include<zcmd>



#define CHAT_ID (TGChatId:"YOUR_CHAT_ID_HERE")



new TGBot:g_bot;



main() {

//Store bot token in SAMP_TG_BOT environment variable and connect from it

g_bot TGConnectFromEnv("SAMP_TG_BOT");

if(
g_bot != INVALID_BOT_ID) {

printf("bot connected successfully!");

} else {

printf("Error: bot couldn't connect");

}

}



public 
OnTGMessage(TGBot:bot,TGUser:fromid,TGMessage:messageid) {



if(
g_bot != bot){

return 
1;

}



new?

message[50],

username[24],

chatname[56],

server_msg[128];



TGCacheGetMessage(message);

TGCacheGetUserName(username);

TGCacheGetChatName(chatname);



format(server_msg,128,"[%s] %s(%d): %s",chatname,username,_:fromid,message);

SendClientMessageToAll(-1,server_msg);



return 
1;

}





public 
OnTGUserJoined(TGBot:bot,TGUser:userid) {

new?

TGChatId:chatid[15],

username[24],

chatname[56],

server_msg[128];



? ? 
//Retrive data stored in current context

TGCacheGetUserName(username);

TGCacheGetChatId(chatid);

TGCacheGetChatName(chatname);



format(server_msg,128,"User %s(%d) joined %s(%s)",username,_:userid,chatname,_:chatid);

SendClientMessageToAll(-1,server_msg);

return 
1;

}



public 
OnTGUserLeft(TGBot:bot,TGUser:userid) {

new?

TGChatId:chatid[15],

username[24],

chatname[56],

server_msg[128];



TGCacheGetUserName(username);

TGCacheGetChatId(chatid);

TGCacheGetChatName(chatname);



format(server_msg,128,"User %s(%d) left %s(%s)",username,_:userid,chatname,_:chatid);

SendClientMessageToAll(-1,server_msg);

return 
1;

}



CMD:sendtgmessage(playerid,params[]) {

TGSendMessage(g_bot,CHAT_ID,params);

return 
1;





Notes



This plugin is still in WIP and more tests need to be done.If you find any bugs or have anything to contribute feel free to open an issue or pull request on github.

Also be sure to not to share your bot token with anyone it's recommended to store it inside a environment variable.



Repository



Source: https://github.com/Sreyas-Sreelal/tgconnector

Releases: https://github.com/Sreyas-Sreelal/tgconnector/releases

Wiki: https://github.com/Sreyas-Sreelal/tgconnector/wiki (Not complete yet)