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Liberty City map
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Very Basic SAMP UCP
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Want to edit my profile n...
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samp-cef
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Problems with servers after updating YSI to latest version |
Posted by: GospodinX - 2021-05-30, 07:14 PM - Forum: Pawn Scripting
- Replies (1)
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Hi guys
I have some problems after I'm update my YSI to 5.5.301 (latest version)
My server stop to work one time per day
Code: [20:02:05] Long callback execution detected (hang or performance issue)
[20:02:05] AMX backtrace:
[20:02:05] #0 0003f478 in Alloc:INI_GetKey (Alloc:cur=97, key[]=@01c274e8 "AUKcij", &Alloc:prev=@02cf1a5c 97) at C:\Users\GX\Desktop\Server\pawno\include\YSI_Storage\y_ini\y_ini_impl.inc:372
[20:02:05] #1 0003f844 in bool:INI_AddToBuffer (INI:file=0, key[]=@01c274e8 "AUKcij", value[]=@00000110 "16550000", semis=0) at C:\Users\GX\Desktop\Server\pawno\include\YSI_Storage\y_ini\y_ini_impl.inc:415
[20:02:05] #2 00043208 in bool:INI_WriteInt (INI:file=0, name[]=@01c274e8 "AUKcij", data=16550000) at C:\Users\GX\Desktop\Server\pawno\include\YSI_Storage\y_ini\y_ini_impl.inc:1269
[20:02:05] #3 00721e78 in SacuvajPodesavanja () at C:\Users\GX\Desktop\Server\gamemodes\be.pwn:65854
[20:02:05] #4 007ab7f4 in Call_Zero () at C:\Users\GX\Desktop\Server\gamemodes\be.pwn:75812
[20:02:05] #5 007ab638 in public MinutTimer () at C:\Users\GX\Desktop\Server\gamemodes\be.pwn:75799
My server won't crash but players can't enter until I restart the server. Always when I get problems my crash detect log had something from ysi (long callback detected) and there always was:
Alloc:INI_GetKey,bool:INI_AddToBuffer ,INI_HandleEntry etc.
I've not had any problems with my server/YSI before updating to the latest version.
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[Streamer] [Solved] Dynamic objects don't appear up close |
Posted by: Radical - 2021-05-30, 03:40 PM - Forum: Pawn Scripting
- Replies (2)
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https://pasteboard.co/K4j0DCO.png
https://pasteboard.co/K4j1oBD.png
Some of code objects:
Code: tmpobjid = CreateDynamicObject(19376, 666.860229, 2532.298583, -90.541076, 0.000000, 90.000000, 0.000000,-1, 13, -1, 300.0, 300.00);
SetDynamicObjectMaterial(tmpobjid, 0, 14387, "dr_gsnew", "la_flair1", 0x00000000);
tmpobjid = CreateDynamicObject(19376, 656.362854, 2541.928710, -90.541076, 0.000000, 90.000000, 0.000000,-1, 13, -1, 300.0, 300.00);
SetDynamicObjectMaterial(tmpobjid, 0, 14387, "dr_gsnew", "la_flair1", 0x00000000);
tmpobjid = CreateDynamicObject(19376, 656.361816, 2532.298339, -85.407066, 0.000000, 90.000000, 0.000000,-1, 13, -1, 300.0, 300.00);
SetDynamicObjectMaterial(tmpobjid, 0, 14708, "labig1int2", "ab_mottleGrey", 0x00000000);
tmpobjid = CreateDynamicObject(19377, 651.220458, 2541.876708, -90.456871, 0.000000, 0.000000, 0.000000,-1, 13, -1, 300.0, 300.00);
This problem is only in this map.
I don't know what the problem is.
EDIT:?https://www.burgershot.gg/showthread.php?tid=2065&pid=11339#pid11339
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Mumbai Gaming Roleplay |
Posted by: Mr Sims - 2021-05-30, 06:55 AM - Forum: Gamemodes
- No Replies
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Felt like I might aswell release this.
This is a edited version of Old School Roleplay to an old managements requirements. He took full credit of the script so I will now release it under that fact.
The script contains;
MDC System
Land System
Furniture System
Custom Interiors
Dynamic Factions/Families.
MySQL to save all information
Near to none errors
I believe max level for admin is around 9999 or 99999. Unsure as I haven't touched the script within 2-3 months.
Download?<- If the download gets taken down, please DM me and I will reupload it!
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Server is closing |
Posted by: robertjwx - 2021-05-29, 03:12 PM - Forum: Support
- Replies (5)
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I was using that samp server hosts (heavyhost) with 50 slots and my server never closes.
This week i paid a VPS put it online with 300 slots and now my server closes randomlly, the host still normal, only the samp03svr closes
What it can be?
The logs before crashes don't looks tell a lot:
Code: [21:09:33] [debug] #0 001c02b8 in public AtualizarRoubos () in SP.amx
[21:09:39] Kicking ***.***.**.** because they didn't logon to the game.
[21:10:05] [debug] Long callback execution detected (hang or performance issue)
[21:10:05] [debug] AMX backtrace:
[21:10:05] [debug] #0 001c15e0 in public DesaparecerWeaponDrop () in SP.amx
[21:17:37] [debug] Long callback execution detected (hang or performance issue)
[21:17:37] [debug] AMX backtrace:
[21:17:37] [debug] #0 001c0354 in public AtualizarRoubos () in SP.amx
But there isn't much about this funciton:
Code: #define MAX_BIZZ 5000
enum bizinfos
{
? ? bizzID,
? ? bizzName[30],
? ? bizzType,
? ? Float:bizzX,
? ? Float:bizzY,
? ? Float:bizzZ,
? ? bizzOWNER,
? ? bizzBank,
? ? bizzProducts
}
new BizzInfo[MAX_BIZZ][bizinfos];
public AtualizarRoubos() {
? ? // atualizar roubos
? ? for(new bizzid = 1; bizzid < sizeof(BizzInfo); bizzid) {
? ? ? ? BizzInfo[bizzid][rexaustedrobbery] -= 5;
? ? ? ? if(BizzInfo[bizzid][rexaustedrobbery] < 0) BizzInfo[bizzid][rexaustedrobbery] = 0;
? ? }
}
Something like this could close my server?
What should i do?
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Set Objects To Virtual World |
Posted by: dondo - 2021-05-29, 11:44 AM - Forum: Pawn Scripting
- Replies (1)
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Dear community,
i think the question is clear. I want to set my 'spawn-ojects' to a virtual world so that you just see the objects when you select your skin.
Thanks!
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[Ayuda] Damage System |
Posted by: icecoldkangaroo12 - 2021-05-29, 03:32 AM - Forum: Programaci?n
- Replies (7)
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Buenas comunidad.
Necesito ayuda respecto a un sistema de da?o?me refiero a un sistema de da?o infringido por armas
Me refiero -? fNecesito modificar el da?o que haga un arma en mi servidor pero lo quiero hacer sin utilizar includes o plugins que hagan este trabajo y aqu? voy a lo que lleve a crear este post, ?se pueden modificar el da?o de un arma sin utilizar por ejemplo <weapon-config>?
Ejemplo:? Necesito que el arma 'sawn-off' al jugador le quite -60 de vida por ejemplo o -50 o el valor que yo especifique, como llego a eso? hay alguna manera manual de hacerlo? si es as? necesito una respuesta y un ejemplo de como podria hacerlo porfavor :)?
NOTA - Estoy utilizando el callback OnPlayerTakeDamage(parameters)
Si me podrian dar una soluci?n o algunos ejemplos se los agradecer?a.
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Help with Damage System |
Posted by: icecoldkangaroo12 - 2021-05-29, 01:16 AM - Forum: Pawn Scripting
- Replies (14)
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Dear Community
I wanna ask to you how can I make any damage system without using includes?
I mean if there is a possibility to make a different damage system, that a weapon will lower more life or that less life without using external plugins or includes?
Example - I need the sawn-off weapon to make -60 of damage?from the player who receives the shots, is that possible to do without using the above?
If you guys can guide/help me and show me some examples with code please
NOTE: I'm using the callback called OnPlayerTakeDamage(parameters) but i dont have anything of this?
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