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  I have added "discord-connector" plugin into my code then also it says fatal error:
Posted by: [Rs]VeNoM - 2023-12-02, 06:16 AM - Forum: Pawn Scripting - Replies (1)

[Image: Untitled.png]

Please Help.


  Circular Progress
Posted by: eubluen - 2023-12-02, 12:29 AM - Forum: Libraries - Replies (2)

Circular Progress
Download:
[url=https://github.com/igdiogo/Circular-Progress-Samp][/url]

freesampscripts - Create source code
blueN - Recreate code with new natives and update funtions


Preview:


  My samp crashes and I can't fix it!!
Posted by: JEYLOS - 2023-12-01, 12:41 PM - Forum: Support - No Replies

Hello, my Samp is crashing, what the crash info tells me :
https://drive.google.com/file/d/1sMLmLU9...sp=sharing
All the ways that I have tested have not worked :
Reinstall Windows.
Reinstall Gta Sa.
Install Version 1.0.
Update Graphic Driver.
Test Other Servers.
Change compotibillity.
Install Cleo.
Install Anticrasher. and.....
Not Fixed My Problem. I even installed all versions of microsoft visual c++ redistributable and replaced the msvcrt.dll file. Except for Crash, my game lags even on the lowest graphics. please help me.

system specification :
H610M-A
I3 12100
Ram 16GB
SSD 250GB
HDD 1TB
PSU 600W


  I am having an issue with my code
Posted by: [Rs]VeNoM - 2023-12-01, 07:43 AM - Forum: Pawn Scripting - Replies (1)

This is my code, this code is of creating an organization vehicle but it says Unknown Command

Code:
CMD:setorgveh(playerid,params[])

{
new orgid, vid;
if(!IsPlayerAdmin(playerid)) return 0;
if(sscanf(params,"ui",orgid, vid)) return SendClientMessage(playerid, 0xFF4500AA, "USAGE:/setorgveh <orgid> <vid>");

new Float:X,Float:Y,Float:Z,Float:A;
    if(GetPlayerState(playerid) != PLAYER_STATE_DRIVER) return SendClientMessage(playerid,0xFF4500AA,"You aren't in any vehicle.");
    GetVehiclePos(GetPlayerVehicleID(playerid),X,Y,Z);
    GetVehicleZAngle(GetPlayerVehicleID(playerid),A);

    if(vid == 1)
    {
    OrgData[orgid][car1] = CreateVehicle(GetVehicleModel(GetPlayerVehicleID(playerid)),X,Y,Z,A,-1,-1,60);
    }

    if(vid == 2)
    {
    OrgData[orgid][car2] = CreateVehicle(GetVehicleModel(GetPlayerVehicleID(playerid)),X,Y,Z,A,-1,-1,-1);
    }

    if(vid == 3)
    {
    OrgData[orgid][car3] = CreateVehicle(GetVehicleModel(GetPlayerVehicleID(playerid)),X,Y,Z,A,-1,-1,-1);
    }
    if(vid == 4)
    {
    OrgData[orgid][car4] = CreateVehicle(GetVehicleModel(GetPlayerVehicleID(playerid)),X,Y,Z,A,-1,-1,-1);
    }
    if(vid == 5)
    {
    OrgData[orgid][car5] = CreateVehicle(GetVehicleModel(GetPlayerVehicleID(playerid)),X,Y,Z,A,-1,-1,-1);
    }


    new sl[256];
    format(sl,256,"** You have set vehicle id %d to organization vehicle, %s (Carid:%d).",GetVehicleModel(GetPlayerVehicleID(playerid)),vid);
    SendClientMessage(playerid,0x808000AA,sl);

return 1;
}

Full code : https://pastebin.com/KXLubSGP[url=https://pastebin.com/KXLubSGP][/url]


  FCNPC for open.mp
Posted by: BotLevel.Bobu - 2023-11-30, 07:20 PM - Forum: Pawn Scripting - Replies (8)

Code:
[Error] Skipping legacy plugin 'FCNPC'; It requires memory hacking to run and is therefore broken on open.mp. There should be a replacement component supported by open.mp


Where do I find the FCNPC plugin for open.mp version ?
Or is there another plugin that works good with NPCS ?


Lightbulb Servidor San Andreas Brasil v7 BETA
Posted by: VitorAragao404 - 2023-11-30, 02:28 PM - Forum: Portuguese/Português - Replies (1)

Servidor SA-MP RPG Raiz criado do zero, atualmente com algo em torno de 30 mil linhas de código, toda semana estamos atualizando, seja um dos primeiros a se registrar e ganhe VIP totalmente gratuito por 7 dias.

ip1.sanandreas.net.br:7000

Print list: https://pasteboard.co/jFFOsFiHOUOa.png

Print in game: https://pasteboard.co/K6BRgX0ygj7e.png


Lightbulb HOST SAMP, CRIE SEU SERVIDOR DE GTA SA RP, FACÇÕES, HOJE, COM PREÇOS ACESSÍVEIS
Posted by: VitorAragao404 - 2023-11-30, 02:27 PM - Forum: Portuguese/Português - No Replies

Se você está procurando a melhor e mais barata hospedagem de servidor SAMP do Brasil, então você está no lugar certo! Aqui na San Andreas Hosting, oferecemos uma variedade de planos de hospedagem para atender às suas necessidades, com preços acessíveis e ofertas gratuitas e descontos.

https://sanandreas.net.br/index.html


https://pasteboard.co/7PEX7AcssuQU.png

https://pasteboard.co/DNy8SQBtnzvP.png


  [DUVIDA] Desenvolvimento do Projeto
Posted by: gabriel.hfscp - 2023-11-30, 01:08 PM - Forum: Portuguese/Português - No Replies

Olá,

Em meio a todo o caos que podemos ver que está ocorrendo com o SA:MP, imagino que muitos assim como eu estão em dúvida sobre o OPEN. PARLAMENTAR.

Como está o andamento do projeto? Pude ver que disponibilizaram uma versão do OPEN. MP SERVER, e que a versão CLIENT está em desenvolvimento ainda...
Já seria possível acessar servidores que utilizam o OPEN. PARLAMENTAR?
O que difere ele do SAMP?

Vamos nos comunicando por aqui, obrigado pela atenção de todos.



Não estou utilizando acentos nas letras, pelo visto essa plataforma de fórum não utiliza a codificação que nos atenderia


  Find the number into a text
Posted by: BotLevel.Bobu - 2023-11-29, 09:42 PM - Forum: Pawn Scripting - Replies (2)

Hi  !  I need your help.  I want to find the number in a random text.

 For example:

Code:
#include <open.mp>

main()
{
    new randomText.1[50] = " Hi, my name is John and I am 29 years old.";
    new randomText.2[50] = " Hey there, I choose the number 17.");
    new randomText.3[50] = " I want to be the number 1.");

    new Age; 
    new LottoNr;
    new Number;
    
    FindTheNumber(randomText.1, Age);
    printf(" Number found: %d", Age);

    FindTheNumber(randomText.2, LottoNr);
    printf(" Number found: %d", LottoNr);

    FindTheNumber(randomText.3, Number);
    printf(" Number found: %d", Number);

}


  Query open.mp servers in Rust
Posted by: Carlos - 2023-11-29, 11:30 AM - Forum: Releases - No Replies

openmultiplayer-query

Implements the needed builders and parsers for SA:MP's/Open Multiplayer's Query Mechanism, allowing a developer to retrieve data from a running server.

You cannot send RCON packets yet.

Examples

You can check

Code:
tests/packet.rs
to see how the tests for this library are crafted.

Code:
use openmultiplayer_query::{Packet, Opcodes};

// Assume you have a UDP socket running
let socket = UdpSocket::bind("0.0.0.0:0")?;

// We'll send a packet to 149.56.84.18:7777
let address: Ipv4Addr = "149.56.84.18".parse::<Ipv4Addr>().unwrap();
let port = 7777;

let mut packet = PacketBuilder::new(Opcodes::I, address, port)?;
// ...
packet.build()?; // This is needed in order to populate the data buffer with query data.

// Send the packet through the socket.
socket.send_to(packet.get_data().unwrap(), (address, port))?;
let mut recv_buf = [0u8; 2048];
socket.recv(&mut recv_buf)?;
let result: Result<Packet::InformationPacket, _> = (&recv_buf[..]).try_into();
// Use result as you please