Welcome, Guest
You have to register before you can post on our site.

Username
  

Password
  





Search Forums



(Advanced Search)

Forum Statistics
» Members: 6,772
» Latest member: juanparada1
» Forum threads: 2,524
» Forum posts: 12,610

Full Statistics

Online Users
There are currently 381 online users.
» 0 Member(s) | 378 Guest(s)
Bing, Google, Applebot

Latest Threads
SmartEvents - a plugin fo...
Forum: Plugins
Last Post: email.d.value
5 hours ago
» Replies: 0
» Views: 20
PawnMap - a plugin for cr...
Forum: Plugins
Last Post: email.d.value
5 hours ago
» Replies: 0
» Views: 14
SAMP Tres Islas Reality R...
Forum: Advertisements
Last Post: RenzyYtribe
2026-08-07, 02:06 PM
» Replies: 0
» Views: 45
Pawntools | Dialog and 3D...
Forum: Releases
Last Post: Romzes
2026-08-07, 01:44 PM
» Replies: 16
» Views: 37,299
[BETA] Renaissance DM — O...
Forum: Advertisements
Last Post: DrVandersexxx
2026-08-06, 01:50 PM
» Replies: 3
» Views: 514
SAMP on mac
Forum: Support
Last Post: amer-5
2026-08-06, 11:41 AM
» Replies: 0
» Views: 56
Welcome to los santos
Forum: Advertisements
Last Post: MoonWatcher
2026-08-06, 10:50 AM
» Replies: 0
» Views: 61
mysql_samp for SA-MP and ...
Forum: Plugins
Last Post: NullSablex
2026-08-05, 11:35 PM
» Replies: 2
» Views: 734
Argus Police Pursuit - Ne...
Forum: Advertisements
Last Post: undefined
2026-08-04, 08:17 PM
» Replies: 0
» Views: 76
Project San Andreas Rolep...
Forum: Advertisements
Last Post: Artysh
2026-08-03, 06:17 AM
» Replies: 0
» Views: 72

 
  [SOLVED] How make function to turn on the vehicle lights blinks like siren alarm ?
Posted by: PutuSuhartawan - 2021-05-04, 04:38 AM - Forum: Pawn Scripting - Replies (4)

SOLUTION:

Code:
public UpdateServer(playerid)

{

? ? ? new vehicleid = GetPVarInt(playerid,"BlinkVehID"), panels, doors, lights, tires;

? ? ? if(g_vehicle_params[vehicleid][V_BLINK] == true)

? ? ? {

? ? ? ? ? ? GetVehicleDamageStatus(vehicleid, panels, doors, lights, tires);

? ? ? ? ? ?

? ? ? ? ? ? if(g_vehicle_params[vehicleid][V_BLINKING] == 1)

? ? ? ? ? ? {

? ? ? ? ? ? ? UpdateVehicleDamageStatus(vehicleid, 0, doors, 1, tires);

? ? ? ? ? ? ? g_vehicle_params[vehicleid][V_BLINKING] = 69;

? ? ? ? ? ? }

? ? ? ? ? ? else if(g_vehicle_params[vehicleid][V_BLINKING] == 69)

? ? ? ? ? ? {

? ? ? ? ? ? ? UpdateVehicleDamageStatus(vehicleid, 0, doors, 69, tires);

? ? ? ? ? ? ? g_vehicle_params[vehicleid][V_BLINKING] = 0;

? ? ? ? ? ? }

? ? ? ? ? ? else if(g_vehicle_params[vehicleid][V_BLINKING] == 0)

? ? ? ? ? ? {

? ? ? ? ? ? ? UpdateVehicleDamageStatus(vehicleid, 0, doors, 1, tires);

? ? ? ? ? ? ? g_vehicle_params[vehicleid][V_BLINKING] = 4;

? ? ? ? ? ? }

? ? ? ? ? ? else

? ? ? ? ? ? {

? ? ? ? ? ? ? UpdateVehicleDamageStatus(vehicleid, 0, doors, 4, tires);

? ? ? ? ? ? ? g_vehicle_params[vehicleid][V_BLINKING] = 1;

? ? ? ? ? ? }

? ? ? ?



? ? ? }



}

Source Pawn :?Blinking Lights.pwn

Tutorial :?Video

Problem:

function to turn on the vehicle lights so that it blinks like a siren

someone intelligent has asked. but I only know the parameter toggle lights and also neon. how do you turn on the flashing lights without fluorescent?


  ឵឵ ឵឵
Posted by: Gek - 2021-05-03, 08:11 PM - Forum: Other - No Replies

?? ??


  Problem with accent
Posted by: Kameko - 2021-05-03, 06:25 PM - Forum: Pawn Scripting - Replies (3)

Hello, when I compile my gamemode with accent on text, that don't work. If I remove the accent it's work.. How can I fix this error?


  [MAP] McDonald's
Posted by: Muksinjo - 2021-05-03, 02:56 PM - Forum: Videos and Screenshots - Replies (5)

Hope you like it, leave a comment :D



https://imgur.com/a/I1DUdIZ


  Long callback execution
Posted by: Snow - 2021-05-02, 02:10 AM - Forum: Pawn Scripting - Replies (9)

I am getting tons of long callback executions in my server logs, People told me the that I need to shorten my functions and optimize the code. This is one of the functions that also detects long callback execution. So I'm gonna need an example from this to fix the long execution. Hoping to get some help here.?



Code:
public OnPlayerExitVehicle(playerid, vehicleid)

{

? ? ? ? InCar[playerid] = 0;

? ? ? ? LastCar[playerid] = vehicleid;



? ? ? ? if(DeliveryMan[playerid])

? ? ? ? {

? ? ? ? ? ? for(new i; i<sizeof(BurritoSpawnInfo); i)

? ? ? ? ? ? {

? ? ? ? ? ? ? ? if(GetPlayerVehicleID(playerid) == Burrito_ID[i])

? ? ? ? ? ? ? ? {

? ? ? ? ? ? ? ? ? ? SendClientMessage(playerid, COLOR_COURIER, "* Press Y behind your vehicle to pickup the goods.");? ?

? ? ? ? ? ? ? ? }? ?

? ? ? ? ? ? }

? ? ? ? ? ?

? ? ? ? }

? ? ? ? return 1;

}


  YSI Daily Tips
Posted by: Y_Less - 2021-05-01, 05:25 PM - Forum: Pawn Scripting - Replies (44)

YSI Daily Tips

Almost every time I mention something about YSI someone says "oh, I didn't know it could do that".? This is maybe my fault for incomplete/deleted documentation, so I'm going to start writing one random snippet about YSI every day.? Hopefully these will all help you simplify your modes and improve your scripting.? I've also ported over the tips from the old YSI Secrets thread on the SA:MP forum. If you have any suggestions, questions, or your own YSI hints, feel free to share them here.

WARNING:? Don't copy and paste the examples

In order to get both indentation and syntax highlighting showing up, the "tabs" you see are actually underscores with the same colour as the background.? If you copy text verbatim from this thread, you'll come away with extra characters you don't want.


  refresh query every 1 sec
Posted by: Zow - 2021-05-01, 11:40 AM - Forum: Pawn Scripting - Replies (4)

I want to refresh pCoin after people refill wallet

but I don't know how to do it better

just want real time Coin after refill



Code:
ptask RefreshCoinTimer[1000](playerid) {

? ? if (!LoginStatus[playerid]) {

? ? ? ? return 0;

? ? }

? ? new

? ? ? ? query[100]

? ? ;

? ? mysql_format(dbCon, query, sizeof(query),

? ? "\

? ? ? ? SELECT \

? ? ? ? ? ? pCoin \

? ? ? ? FROM \

? ? ? ? ? ? players \

? ? ? ? WHERE \

? ? ? ? ? ? ID= %d\

? ? ",

? ? ? ? PlayerInfo[playerid][pID]

? ? );

? ? mysql_tquery(dbCon, query, "RefreshCoin", "i", playerid);

? ? return 1;

}



forward RefreshCoin(playerid);

public RefreshCoin(playerid) {

? ? cache_get_value_name_int(0, "pCoin", coin);



? ? PlayerInfo[playerid][pCoin] = coin;

}


  Night Deathmatch Gamemode (silent aimbot, wallshot, speed hack %100 fixed.)
Posted by: Hata - 2021-05-01, 10:27 AM - Forum: Gamemodes - Replies (3)

Removed.


  [SOLVED] How to quickly find ERROR results in the old Build Result Pawncc compiler ?
Posted by: PutuSuhartawan - 2021-04-30, 11:17 PM - Forum: Pawn Scripting - Replies (6)

SOLUTION:

Code:
Open the noteped text editor copy notification from compiler and paste to noteped editor, Finaly CTR  F a error words faster then



How to quickly find ERROR results in the old Build Result Pawncc compiler, i cant? CTRL F.

Frankly speaking, the result compiler system can't be CTRL F. So my eyes are dizzy looking for the error message because there are too many warnings, even more than 3000 warnings?


  [SOLVED] how make a correct IF function with for parameter vehicle ID == enum id
Posted by: PutuSuhartawan - 2021-04-30, 10:50 PM - Forum: Pawn Scripting - Replies (4)

SOLUTION:

Code:
stock IsPlayerInDealerVehicle(playerid)



{



new s; new invehicleid = GetPlayerVehicleID(playerid);



for( s=1; s<MAX_SALON_SLOT; s)



? ? ? ? {











for(new salon=1; salon<MAX_SALON; salon)



? ? ? ? {



? ? ? ? ? ? ?



? ? ? ? ? ? ? if(SalonCarIdSlot[salon][s] == invehicleid)



? ? ? ? ? ? ? {



? ? ? ? ? ? ??







? ? ? ? ? ? ? SetPVarInt(playerid, "UseIdSalon", salon);







SetPVarInt(playerid, "UseSlotSalon", s);



? ? ? ? ? ? ? new sVehSlotDeal = s;



? ? ? ? ? ? ? new salonDealID = salon;



? ? ? ? ? ? ? new st[160];



format(st,sizeof(st),"Anda yakin ingin membeli nomor tansport %i?\n\nModel: %s\nBiaya: $%i",



sVehSlotDeal ,NameCars(SalonModelSlot[salonDealID][sVehSlotDeal]),SalonPriseSlot[salonDealID][sVehSlotDeal]);



ShowPlayerDialog(playerid,64, DIALOG_STYLE_MSGBOX, "Pasar mobil", st, "Untuk membeli", "Keluarlah");



? ? ? ? ? ? ? return true;



? ? ? ? ? ? ? }



? ? ? ? ? ? ?







? ? ? ? }



}? ? ? ? ?











return 0;







}



how to make a correct IF function with the required parameter for a vehicle ID that has many Increments?

I find it difficult to match the player into a particular car.



Code:
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)

{

if(!ispassenger)

{

new slot=GetPVarInt(playerid,"SalonSlot");

new salon;

for(new s=1;s<MAX_SALON_SLOT;s)

? ? ? ? ? ? {

? ? ? ? ? ? ?







if(vehicleid == SalonCarIdSlot[salon][s] )

{

new st[160];

format(st,sizeof(st),"Anda yakin ingin membeli nomor tansport %i?\n\nModel: %s\nBiaya: $%i",slot,NameCars(SalonModelSlot[s][slot]),SalonPriseSlot[s][slot]);

ShowPlayerDialog(playerid,64, DIALOG_STYLE_MSGBOX, "Pasar mobil", st, "Untuk membeli", "Keluarlah");

}





}



}





// IS THE CODE TRUE FOR ?

// If function detect is that vehicle a vehicle created for dealer vehicle

}



How to display dialog style on certain vehicles group enum?