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  [AJUDA] Discord-Connector Plugin
Posted by: KledsonZG - 2021-02-03, 08:56 PM - Forum: Portuguese/Portugu?s - No Replies

Algu?m sabe como usar corretamente estas fun??es?de criar uma rea??o no discord?







PHP Code:
DCC_Emoji:DCC_CreateEmoji(const name[DCC_EMOJI_NAME_SIZE], const snowflake[DCC_ID_SIZE] = "");



DCC_CreateReaction(DCC_Message:messageDCC_Emoji:reaction_emoji); 



Estava tentando criar a rea??o usando este emoji:?:white_check_mark:



Foram as unicas fun??es deste plugin que n?o consegui entender como usar apesar do c?digo compilar normalmente.


Photo open.mp | Discord mini-bg concept
Posted by: daddy. - 2021-02-03, 10:27 AM - Forum: Art - No Replies

Hi, I created one mini-bg concept for open.mp discord server, I hope you like it :D



Code:
https://i.ibb.co/pyJsMYh/ompbg-discord.png



[Image: ompbg-discord.png]



I created it to replace this one here:



[Image: image.png]


  FLINT COUNTY PRISON
Posted by: Name - 2021-02-03, 03:31 AM - Forum: Maps - Replies (2)

FLINT COUNTY, THE FARM?PRISON

(old map that was shared before, posting it here as well, for those who maybe need it)

Name: The Farm Prison

Map type: Exterior

Author of map: MrName (me)

Number of objects: 544

Number of textures: 546

Number of texts: 20

Removed SA objects: 0

Custom objects: 0

Location of map: THE FARM - FLINT COUNTY

Map editor used: MSR's mapping system

Reference: none

About map: Prison's exterior that is located at The Farm in Flint County. Big place with 6 prison blocks, each prison block has its own unique location for prisoners. As for guests and workers of that place, there is of course main enterence where all the vehicles are parked, outside and inside of the place, with few garages here and there. Huge wall with towers is surrounding whole prison, for security sake.

Screenshots & Code:

[Image: bjMOPHsl.jpg]

[Image: TVTU11Dl.jpg]

[Image: IyEmyHwl.jpg]

[Image: 088sl1jl.jpg]

[Image: xJOGMUkl.jpg]

[Image: lKX22q5l.jpg]

[Image: 2dgSAxDl.jpg]

[Image: gcWyKWEl.jpg]

[Image: 5aq0I5hl.jpg]

[Image: xeer457l.jpg]

[Image: pdElWaOl.jpg]

[Image: G1cdSxal.jpg]

[Image: EPfhKN1l.jpg]

[Image: TJwhcctl.jpg]

[Image: XEvhN85l.jpg]

[Image: Qs9xlvvl.jpg]

[Image: qhUIYr4l.jpg]

[Image: 8e0tJeBl.jpg]

[Image: LwJwphIl.jpg]

[Image: 7gRogVfl.jpg]

[Image: 9o1Cnghl.jpg]

[Image: nhNRRe8l.jpg]

[Image: ib7FR2Ll.jpg]

[Image: Aog8We2l.jpg]

[Image: DWPEtlkl.jpg]

[Image: xHguLE3l.jpg]


  [MAP] Modern Apartment
Posted by: Muksinjo - 2021-02-02, 10:17 PM - Forum: Videos and Screenshots - Replies (2)

Hello, this is my new map, it's modern apartment, i hope you like it :D (Textures are kinda yellowish on photos, i dont know why, maybe its because of brightness or something, but in game they are great)

https://imgur.com/a/YoNaycS


  [HELP!] Filescript giving me errors for a week
Posted by: MiniKLK - 2021-02-02, 09:52 PM - Forum: Pawn Scripting - Replies (2)

Hello, everyone, i finally compiled this filescript i take from another gm, but it still not working on the server and this appears on the console, i don't know if someone of you can help me with this error, i tryed updating my mysql and a lot of libraryes but nothing, thanks you so much, really!.



[Image: CmWS1WM]

[Image: pxxoLoU]





This is my discord if you can or want to help me: ??#3040

If you can't add me, i'll try to add you, just let me know your Discord tag.

Bless.


  Y_VA Problem
Posted by: solidadph - 2021-02-02, 08:15 AM - Forum: Pawn Scripting - Replies (1)

Can someone please help me with this? Thank you.



"fatal error 100: cannot read from file: "y_va/impl"



[Image: RAiMWj2.png]


  JUNIPER HOLLOW GARAGE
Posted by: Name - 2021-02-02, 03:39 AM - Forum: Videos and Screenshots - Replies (3)

JUNIPER HOLLOW GARAGE MAP

(Exterior/interior map, mapped for fun without purpose)

Name: Juniper Hollow garage

Map type: Exterior / interior

Author of map: MrName (me)

Number of objects: 578

Number of textures: 572

Removed SA objects: 0

Custom objects: 0

Location of map: San Fierro - Juniper Hollow

Map editor used: MSR's mapping system

Reference: none?

About map: Exterior / interior of Juniper Hollow's garage at San Fierro, near Gant Bridge. Garage originally was there, atleast exterior of it, I just changed garage doors and added some few details here and there around exterior. Interior is inside of it, so interior is same size as exterior building itself. Exterior is just one big box building with 4 garages, two of them are blocked, other two are working fine. Interior however, contains 3 rooms, one room that is the garage itself when you enter it, with like mechanic spot and empty space where u can park a car and have some space to go down to the underground garage. Second room is like a coridor i guess? That connects main garage with underground garage? And then we have third big room, where are parked like all vehicles, where you can just sit and chill with homies haha...

Screenshots:



EXTERIOR:

[Image: UWLd0xal.jpg]

[Image: Y7Q80hjl.jpg]

[Image: qDqbezUl.jpg]

[Image: X3SBAXZl.jpg]

[Image: Q4LvIA3l.jpg]

[Image: nMOTEQ8l.jpg]



INTERIOR:

[Image: 6GtHLb2l.jpg]

[Image: U1uX7rRl.jpg]

[Image: nBLvbG4l.jpg]

[Image: iKzem65l.jpg]

[Image: w7q35ykl.jpg]

[Image: U3CSYRFl.jpg]

[Image: M0sm8qkl.jpg]

[Image: GoVfv6Ql.jpg]

[Image: FBTnSWxl.jpg]

[Image: VrCmMeil.jpg]

[Image: 41GwVA0l.jpg]

[Image: HYkoC5ol.jpg]

[Image: eHsMAivl.jpg]

[Image: 7NXqtaMl.jpg]

[Image: VfE9cEol.jpg]

[Image: 6dZPxS7l.jpg]

[Image: BPbIOVNl.jpg]

[Image: CrZArIKl.jpg]

[Image: IozzR8Zl.jpg]

[Image: Ka8IjBpl.jpg]

AYE AYE LMAO LMAO.


  [HELP] Help with a dialog
Posted by: Mathex - 2021-02-02, 01:55 AM - Forum: Pawn Scripting - Replies (1)

I tell you, I am creating a function that changes the colors in the band or faction that you are leading, but when I select the color the color is not applied to the band

*this is in a,?"ShowDialog (playerid, dialogid)"*



Code:
case CREW_MODIFY_COLOR:return ShowPlayerDialog(playerid, dialogid, DIALOG_STYLE_LIST, "Selecciona el nuevo color", DIALOG_CREATE_CREW_COLOR_String, "Cambiar", "Volver");


*and this is in,?"public OnDialogResponse (playerid, dialogid, response, listitem, const inputtext [])"*

Code:
case CREW_MODIFY_COLOR:[/font][/size][/color][/font][/size][/color]

[color=#202124][size=x-large][font="Google Sans", arial, sans-serif][color=#202124][size=x-large][font="Google Sans", arial, sans-serif]{[/font][/size][/color][/font][/size][/color]

[color=#202124][size=x-large][font="Google Sans", arial, sans-serif][color=#202124][size=x-large][font="Google Sans", arial, sans-serif]? ? if(!response) return ShowDialog(playerid, CONFIG_BANDA);[/font][/size][/color][/font][/size][/color]

[color=#202124][size=x-large][font="Google Sans", arial, sans-serif][color=#202124][size=x-large][font="Google Sans", arial, sans-serif]? ? if(PLAYER_INFO[playerid][pFaccion] == 0) return SendClientMessage(playerid, -1,"No perteneces a una banda.");[/font][/size][/color][/font][/size][/color]

[color=#202124][size=x-large][font="Google Sans", arial, sans-serif][color=#202124][size=x-large][font="Google Sans", arial, sans-serif]? ? if(PLAYER_INFO[playerid][pFaccion] == 1) return SendClientMessage(playerid, -1,"No puedes modificar el color de esta banda.");[/font][/size][/color][/font][/size][/color]

[color=#202124][size=x-large][font="Google Sans", arial, sans-serif][color=#202124][size=x-large][font="Google Sans", arial, sans-serif]if(PLAYER_INFO[playerid][pRango] != 8) return SendClientMessage(playerid, -1, "No tienes permiso.");[/font][/size][/color][/font][/size][/color]

[color=#202124][size=x-large][font="Google Sans", arial, sans-serif][color=#202124][size=x-large][font="Google Sans", arial, sans-serif]if(BandasInfo[ PLAYER_INFO[playerid][pFaccion] ][B_Atacando]) return SendClientMessage(playerid, -1, "No se puede cambiar el color cuando la banda est? en combate.");[/font][/size][/color][/font][/size][/color]

[color=#202124][size=x-large][font="Google Sans", arial, sans-serif][color=#202124][size=x-large][font="Google Sans", arial, sans-serif]? ? ? ? ? ? for(new id = 0; id < MAX_BANDAS; id)[/font][/size][/color][/font][/size][/color]

[color=#202124][size=x-large][font="Google Sans", arial, sans-serif][color=#202124][size=x-large][font="Google Sans", arial, sans-serif]{[/font][/size][/color][/font][/size][/color]

[color=#202124][size=x-large][font="Google Sans", arial, sans-serif][color=#202124][size=x-large][font="Google Sans", arial, sans-serif]if(BandasInfo[id][BColor] == RandomColors[listitem])[/font][/size][/color][/font][/size][/color]

[color=#202124][size=x-large][font="Google Sans", arial, sans-serif][color=#202124][size=x-large][font="Google Sans", arial, sans-serif]{[/font][/size][/color][/font][/size][/color]

[color=#202124][size=x-large][font="Google Sans", arial, sans-serif][color=#202124][size=x-large][font="Google Sans", arial, sans-serif]? ? SendClientMessage(playerid, -1, "Color en uso, selecciona otro color.");[/font][/size][/color][/font][/size][/color]

[color=#202124][size=x-large][font="Google Sans", arial, sans-serif][color=#202124][size=x-large][font="Google Sans", arial, sans-serif]return ShowDialog(playerid, CREW_MODIFY_COLOR);[/font][/size][/color][/font][/size][/color]

[color=#202124][size=x-large][font="Google Sans", arial, sans-serif][color=#202124][size=x-large][font="Google Sans", arial, sans-serif]}[/font][/size][/color][/font][/size][/color]

[color=#202124][size=x-large][font="Google Sans", arial, sans-serif][color=#202124][size=x-large][font="Google Sans", arial, sans-serif]}[/font][/size][/color][/font][/size][/color]

[color=#202124][size=x-large][font="Google Sans", arial, sans-serif][color=#202124][size=x-large][font="Google Sans", arial, sans-serif]? ? ? ? ? ? BandasInfo[PLAYER_INFO[playerid][pFaccion]][BColor] = RandomColors[listitem];[/font][/size][/color][/font][/size][/color]

[color=#202124][size=x-large][font="Google Sans", arial, sans-serif][color=#202124][size=x-large][font="Google Sans", arial, sans-serif]new r, g, b, a, new_territory_color;[/font][/size][/color][/font][/size][/color]

[color=#202124][size=x-large][font="Google Sans", arial, sans-serif][color=#202124][size=x-large][font="Google Sans", arial, sans-serif]HexToRGBA(BandasInfo[PLAYER_INFO[playerid][pFaccion]][BColor], r, g, b, a);[/font][/size][/color][/font][/size][/color]

[color=#202124][size=x-large][font="Google Sans", arial, sans-serif][color=#202124][size=x-large][font="Google Sans", arial, sans-serif]new_territory_color = RGBAToHex(r, g, b, 135);[/font][/size][/color][/font][/size][/color]

[color=#202124][size=x-large][font="Google Sans", arial, sans-serif][color=#202124][size=x-large][font="Google Sans", arial, sans-serif]for(new i = 0; i != MAX_T; i )[/font][/size][/color][/font][/size][/color]

[color=#202124][size=x-large][font="Google Sans", arial, sans-serif][color=#202124][size=x-large][font="Google Sans", arial, sans-serif]{[/font][/size][/color][/font][/size][/color]

[color=#202124][size=x-large][font="Google Sans", arial, sans-serif][color=#202124][size=x-large][font="Google Sans", arial, sans-serif]if(!TERRITORIOS_INFO[i][Territorio_Valido]) continue;[/font][/size][/color][/font][/size][/color]

[color=#202124][size=x-large][font="Google Sans", arial, sans-serif][color=#202124][size=x-large][font="Google Sans", arial, sans-serif]if(!TERRITORIOS_INFO[i][Territorio_Usado]) continue;[/font][/size][/color][/font][/size][/color]



[color=#202124][size=x-large][font="Google Sans", arial, sans-serif][color=#202124][size=x-large][font="Google Sans", arial, sans-serif]if((TERRITORIOS_INFO[i][Territorio_Banda] == BandasInfo[PLAYER_INFO[playerid][pFaccion]][bID]) || (TERRITORIOS_INFO[i][Territorio_BandaID] == BandasInfo[PLAYER_INFO[playerid][pFaccion]][bID]))[/font][/size][/color][/font][/size][/color]

[color=#202124][size=x-large][font="Google Sans", arial, sans-serif][color=#202124][size=x-large][font="Google Sans", arial, sans-serif]{[/font][/size][/color][/font][/size][/color]

[color=#202124][size=x-large][font="Google Sans", arial, sans-serif][color=#202124][size=x-large][font="Google Sans", arial, sans-serif]TERRITORIOS_INFO[i][Territorio_Color] = new_territory_color;[/font][/size][/color][/font][/size][/color]

[color=#202124][size=x-large][font="Google Sans", arial, sans-serif][color=#202124][size=x-large][font="Google Sans", arial, sans-serif]UpdateGangZoneColor(i);[/font][/size][/color][/font][/size][/color]

[color=#202124][size=x-large][font="Google Sans", arial, sans-serif][color=#202124][size=x-large][font="Google Sans", arial, sans-serif]}[/font][/size][/color][/font][/size][/color]

[color=#202124][size=x-large][font="Google Sans", arial, sans-serif][color=#202124][size=x-large][font="Google Sans", arial, sans-serif]}[/font][/size][/color][/font][/size][/color]

[color=#202124][size=x-large][font="Google Sans", arial, sans-serif][color=#202124][size=x-large][font="Google Sans", arial, sans-serif]SendClientMessage(playerid,-1,"El color de tu banda fue cambiado correctamente.");[/font][/size][/color][/font][/size][/color]

[color=#202124][size=x-large][font="Google Sans", arial, sans-serif][color=#202124][size=x-large][font="Google Sans", arial, sans-serif]new DB_Query[256];[/font][/size][/color][/font][/size][/color]

[color=#202124][size=x-large][font="Google Sans", arial, sans-serif][color=#202124][size=x-large][font="Google Sans", arial, sans-serif]mysql_format(handle_db, DB_Query,sizeof(DB_Query), "UPDATE `facciones` SET `Color` = '%d' WHERE `id`='%d';", BandasInfo[PLAYER_INFO[playerid][pFaccion]][BColor], BandasInfo[PLAYER_INFO[playerid][pFaccion]][bID]);[/font][/size][/color][/font][/size][/color]

[color=#202124][size=x-large][font="Google Sans", arial, sans-serif][color=#202124][size=x-large][font="Google Sans", arial, sans-serif]mysql_query(handle_db, DB_Query, false);[/font][/size][/color][/font][/size][/color]

[color=#202124][size=x-large][font="Google Sans", arial, sans-serif][color=#202124][size=x-large][font="Google Sans", arial, sans-serif]mysql_format(handle_db, DB_Query, sizeof(DB_Query), "UPDATE `territorios` SET `Color`='%d' WHERE `Banda`='%d'", new_territory_color, PLAYER_INFO[playerid][pFaccion]);[/font][/size][/color][/font][/size][/color]

[color=#202124][size=x-large][font="Google Sans", arial, sans-serif][color=#202124][size=x-large][font="Google Sans", arial, sans-serif]mysql_query(handle_db, DB_Query, false);[/font][/size][/color][/font][/size][/color]

[color=#202124][size=x-large][font="Google Sans", arial, sans-serif][color=#202124][size=x-large][font="Google Sans", arial, sans-serif]print("actualiza3");[/font][/size][/color][/font][/size][/color]

[color=#202124][size=x-large][font="Google Sans", arial, sans-serif][color=#202124][size=x-large][font="Google Sans", arial, sans-serif]ShowDialog(playerid, CONFIG_BANDA);[/font][/size][/color][/font][/size][/color]

[color=#202124][size=x-large][font="Google Sans", arial, sans-serif][color=#202124][size=x-large][font="Google Sans", arial, sans-serif]return 1;[/font][/size][/color][/font][/size][/color]

[color=#202124][size=x-large][font="Google Sans", arial, sans-serif][color=#202124][size=x-large][font="Google Sans", arial, sans-serif]}







And inside the game this happens:

[Image: Ks8Oly0.png]





I select the color and nothing happens



[Image: hYXTrHy.png]



And the console does not show errors





[Image: Eb9JdNV.png]


  [HELP] Business FileScript Error
Posted by: MiniKLK - 2021-02-01, 11:06 PM - Forum: Pawn Scripting - Replies (2)

I'm trying to add this filescript to my gm with mysql, but always i get errors like this, i'm always updating all my libraries and i uptadet all as i can but i'm not stopping getting errors... Please if someone can help me with this...I'll really appreciate! Thanks you so much, and have a nice day.



This is my discord if you can or want to help me:???#3040

If you can't add me, i'll try to add you, just let me know your Discord tag.

Bless.



[Image: HfGJvev.png]


  Login & Register system
Posted by: Flint - 2021-02-01, 03:47 PM - Forum: Videos and Screenshots - Replies (2)

like & subscribe <3 thx



https://youtu.be/0RpTX7zDQSk