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samp openmp scripts
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Anyone got old rp scripts...
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SARP Gamemode
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| Ability to set any walk, run and stance style of ped/skin. |
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Posted by: Caledonite - 2019-05-08, 02:33 PM - Forum: Questions and Suggestions
- Replies (1)
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As I have been playing SA-MP for loooong time, I always wondered if you could set the default running, walking and stance?style. I was quite disappointed, when I found it is NOT possible to set it via code. There are obviously ways to make it into code, but they are not smooth enough and tend to get buggy usually (talking about applying animation with hotkey).
My point of thread is that you could set any ped's walking, running and stance style. It is not present in SA-MP, but according to GTA SA coding, it should be possible.
There could be also additional running and walk styles that are not present for normal peds, for example Wuzi, burglary sneaking etc.
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| Project Open (Best cnr that has been opened sourced) |
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Posted by: PatrickGTR - 2019-05-08, 12:01 PM - Forum: Gamemodes
- Replies (4)
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Introduction
A deathmatch, cops and robbers gamemode based in San Fierro.
Thanks To
Southclaw -?I took a lot of snippets from S&S to make productivity faster.
Zeex?-?Crashdetect.
Y_Less?-?YSI, sscanf.
maddinat0r - MySQL, helped me with an issue in house system.
Slice - strlib, formatex.
Job Commands
- Hitman
- /hitlist
- /track
- /placehit (civilians, not for hitman class)
- Rapist
- Drug Dealer
- /plantweed
- /harvestweed
- /sellweed
- /buyweed (civilians, not for drug dealer)
- Weapon Dealer
- /sellgun
- /acceptgun (civilians, not for weapon dealer)
- /sellarmour
- /acceptarmour (civilians, not for weapon dealer)
- Terrorist
- /plantc4?
- /detonate (TODO: Detonate with LMB instead of a command.)
- Mechanic
Database Structure
* implemented
* not implemented
PARENT
CHILDREN
- account_stats?*
- attachment *
- vip_player?*
vehicle_players?*
item_players?*
skills_players?*
house_players?*
- house_interiors?*
- house_furnitures?*
gangs?*
- gang_players?*
- gang_zones?*
Get involved with the developement!
Source: Link
Feel free to suggest below!
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| GTA:SA NPCs |
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Posted by: Dev86 - 2019-05-08, 11:14 AM - Forum: Questions and Suggestions
- Replies (1)
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NPCs from singleplayer, it would be a nice addition and most servers would use for the server not to be that quiet.
Like make it toggleable, because not all servers would use it, and would be nice if the toggle is seen in the server.cfg file
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| mysql server problem |
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Posted by: Trox - 2019-05-06, 09:10 PM - Forum: Pawn Scripting
- Replies (2)
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yo guys . ive tried to make a lottery system in the past few hours but the problem is that i save the variable in mysql all ok. The thing is that i have to relog to see my money . Anyone knows how can i save it and at the same time have it *instantly* on the server?
CODE :
Code: ?for(new i, j = cache_get_row_count (); i < j; i) {
? ? ? ?cache_get_field_content(i, "name", szResult); format(name, 256, szResult);
? ? ? ?cache_get_field_content(i, "Money", moneyss);
? ? ? ?new money = strval(moneyss);
? ? ? ?x;
? ? ? ?new szQuery2[256];
? ? ? ?mysql_format(SQL, szQuery2, sizeof(szQuery2), "UPDATE `users` SET `Money`='%d' WHERE `name`='%s'", money, name);
? ? ? ?mysql_tquery(SQL,szQuery2, "", "");
? ? ?
? ? ? ?format(string, sizeof(string), "{FFFFFF}The winner is: {FF0000}%s", name);
? ? ? ?MsjL(COLOR_WHITE, string);
? ?}
*i dont receive any error the only problem is that i have to relog to have my money
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| ?Es posible? |
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Posted by: Chaff - 2019-05-06, 12:54 PM - Forum: Programaci?n
- Replies (7)
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?Detectar cuando un jugador en veh?culo choque a otro jugador en veh?culo? ?Y c?mo lo ser?a en ese caso?
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